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NAHKAMPF-KICKSTART

Einfach / Arms Armor Mod

Wenn deine Nahkampf-Energie vollständig aufgebraucht ist, wird deine Rüstungsladung verbraucht und du erhältst für jede verbrauchte Rüstungsladung Nahkampf-Energie.

Requires 1 of ANY energy

Stats

Beliebige Energie-Kosten
1
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When a Melee Ability Charge is fully consumed and you have active Armor Charges:
Consumes active Armor Charges and grants Melee Ability Energy.

Each Mod and Stack of Armor Charge counts as one 'charge' for Melee Energy refunds.

Melee Energy gains with 2|3|etc. 'charges':
[PVE] 16.2% | 21.7% | 28.4% | 34.4% | 38.4% | 41.3% | 43.4% | 45%
[PVP] 12.5% | 14.2% | 16.2% | 18.7% | 21.7% | 25% | 28.4% | 31.6%

Bug: Doesn't work if you have more recharged Melee Ability Energy than a single ability charge.

Ability energy gained may be significantly decreased based on your selected ability's Chunk Energy Scalar. Learn more about this mechanic in our explainer blog post on the Clarity website .
Last Updated 2023-03-29
 
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