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Name
Rarity
Energy
Type
Rating
Slideshot
S1 – THE RED WAR
Sliding partially reloads this weapon's magazine and temporarily boosts range and stability.
Slideways
S1 – THE RED WAR
Sliding partially reloads this weapon's magazine and temporarily boosts handling and stability.
Snapshot Sights
S1 – THE RED WAR
Faster time to aim down sights.
Sneak Bow
S4 – FORSAKEN / SEASON OF THE OUTLAW
Increases hold time and reload speed, and prevents radar pings from shooting while crouched.
Soul Devourer
S6 – SEASON OF THE DRIFTER
Absorbing a Remnant strengthens Mark of the Devourer and partially refills the magazine.
Soulforge
S29 – MONUMENT OF TRIUMPH
Targets afflicted by corruption from Soulfire Charges coalesce into soulfire crystals when defeated. Crystals detonate in a d...
Spindle
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Threadling damage increases this weapon's damage.
Stats for All
S16 – WITCH QUEEN / SEASON OF THE RISEN
Hitting three separate targets increases weapon handling, stability, reload, and range for a moderate duration.
Stats for All Refit
S25 – EPISODE: REVENANT
Hitting three separate targets increases weapon handling, stability, reload, and range for a moderate duration.
Steady Hands
S16 – WITCH QUEEN / SEASON OF THE RISEN
Kills provide improved handling for all weapons for a short duration.
Stopping Power
S28 – RENEGADES / LAWLESS
This weapon's Kinetic ordinance can more easily stagger combatants, and grant increased target acquisition and damage against...
Storm and Stress
S1 – THE RED WAR
Final blows with Together Forever weapons reload this weapon and overflow bonus damage rounds into the magazine. Final blows ...
Stormbringer
S12 – BEYOND LIGHT / SEASON OF THE HUNT
Rapid precision hits create a lightning storm at the point of impact and grant a stack of Bolt Charge.
Strategist
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Final blows with this weapon generate class ability energy. Activating your class ability briefly improves this weapon's stab...
Subatomic Distortion
S29 – MONUMENT OF TRIUMPH
Fires projectiles made of compressed quantum particles that decompress within targets after a short delay, lacerating them.
...
Subsistence
S6 – SEASON OF THE DRIFTER
Defeating targets partially reloads the magazine from reserves.
Subsistence Refit
S27 – THE EDGE OF FATE / RECLAMATION
Subsistence
Subsistence Refit
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Defeating targets partially reloads the magazine from reserves.
Successful Warm-Up
S16 – WITCH QUEEN / SEASON OF THE RISEN
Each final blow increases charge/draw speed.
Sun Blast
S1 – THE RED WAR
Targets defeated with Sunshot explode in Solar energy, scorching other nearby targets.
Supercharged Magazine
S28 – RENEGADES / LAWLESS
While amplified, ammo is gradually transferred from reserves to the magazine.
While in Speed Booster, ammo regenerates fast...
Superconductor
S1 – THE RED WAR
When Arc Conductor is active, shots fired have the chance to become chain lightning and return ammo.
Surplus
S12 – BEYOND LIGHT / SEASON OF THE HUNT
Increases handling, reload speed, and stability for each fully charged ability.
Surrounded
S5 – SEASON OF THE FORGE
This weapon gains bonus damage when three or more enemies are in close proximity.
Suspending Blast
S27 – THE EDGE OF FATE / RECLAMATION
Detonating a large number of rounds embedded in a single target suspends them.
Swashbuckler
S6 – SEASON OF THE DRIFTER
This weapon gains increased damage from melee kills and kills with this weapon.
Swooping Talons
S19 – SEASON OF THE SERAPH
Dealing damage while airborne increases this weapon's damage output.
Sword Logic
S22 – SEASON OF THE WITCH
Final blows with this weapon grant bonus damage. The strength and duration of the bonus increases when more powerful targets ...
Sympathetic Arsenal
S11 – SEASON OF ARRIVALS
Reloading after a final blow also reloads stowed weapons.
Taken Ambition
S26 – EPISODE: HERESY
Blight generated increases the longer this weapon remains on a target. Blighted Seekers burrow into targets and explode.
Taken Divergence
S26 – EPISODE: HERESY
This weapon resonates with your choices.
Taken Resolution
S26 – EPISODE: HERESY
Hitting three different targets generates a large amount of blight. Blighted Seekers bore through targets.
Tap the Trigger
S1 – THE RED WAR
Grants a short period of increased stability and accuracy on initial trigger pull.
Target Acquired
S1 – THE RED WAR
When Personal Assistant is active, this weapon has better target acquisition and deals significantly more precision damage.
Target Lock
S19 – SEASON OF THE SERAPH
Damage increases the longer this weapon remains on a target.
Target Lock Refit
S26 – EPISODE: HERESY
Damage increases the longer this weapon remains on a target.
Tear
S26 – EPISODE: HERESY
Precision final blows cause nearby targets to become severed.
Tempest Cascade
S18 – SEASON OF PLUNDER
Collecting an Ionic Trace overcharges this weapon's next shot, jolting targets on hit.
Temporal Alignment Refit
S27 – THE EDGE OF FATE / RECLAMATION
Overcharging both Arc and Stasis modes grants a period of increased damage.
Temporal Anomaly
S27 – THE EDGE OF FATE / RECLAMATION
While overcharged, each mode expends a portion of overcharge for additional effects on final blows or precision hits:
Arc mo...
Temporal Unlimiter
S14 – SEASON OF THE SPLICER
Defeating targets builds stacks of Overcharge.
[Alternate Weapon Action] : When fully Overcharged, swap firing modes. In th...
The Fundamentals
S1 – THE RED WAR
[Alternate Weapon Action] : Changes this weapon's damage type, cycling between Void, Arc, and Solar. Grants this weapon temp...
The Scientific Method
S1 – THE RED WAR
Damaging an opponent temporarily increases speed and handling.
Thermal Atomization
S28 – RENEGADES / LAWLESS
While at high heat, this weapon deals increased damage and causes targets to explode when defeated.
Thin the Herd
S1 – THE RED WAR
Direct hits do increased damage to combatant shields and cause a volatile detonation. Dealing damage increases reload speed. ...
Threat Detector
S1 – THE RED WAR
Increased reload, stability, and handling when enemies are in close proximity.
Threat Remover
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Dealing damage with all pellets in a spread increases reload speed, handling, and stability.
Thresh
S12 – BEYOND LIGHT / SEASON OF THE HUNT
Killing combatants with this weapon generates a small amount of Super energy.
Tilting at Windmills
S16 – WITCH QUEEN / SEASON OF THE RISEN
Blocking damage with your shield increases movement speed while shielding.
Timed Payload
S1 – THE RED WAR
Projectiles attached to enemies explode after a short delay.