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Name
Rarity
Energy
Type
Rating
Markov Chain
S8 – SHADOWKEEP / SEASON OF THE UNDYING
This weapon gains increased damage from melee kills and kills with this weapon. Melee kills grant ammo for this weapon.
Master of Arms
S4 – FORSAKEN / SEASON OF THE OUTLAW
Kills with any weapon improve this weapon's damage for a short time.
Mechanized Autoloader
S1 – THE RED WAR
This weapon automatically reloads on ammo pickup.
Meganeura
S6 – SEASON OF THE DRIFTER
Dragonfly deals more damage based on the number of precision hits dealt beforehand.
Micro-Missile
S5 – SEASON OF THE FORGE
This weapon fires in a straight line and has a massively increased projectile speed.
MIDA Software Package
S1 – THE RED WAR
Final blows periodically apply modifications to this weapon, providing additional stats and benefits per modification:
• C...
MIDA Synergy
S1 – THE RED WAR
This weapon grants speed benefits when MIDA Multi-Tool is also equipped.
Moving Target
S1 – THE RED WAR
Increased movement speed and target acquisition when moving while aiming down sights.
Mulligan
S5 – SEASON OF THE FORGE
Missing a shot has a chance to return ammo directly to the magazine.
Multikill Clip
S6 – SEASON OF THE DRIFTER
Reloading grants increased damage based on the number of rapid final blows made beforehand.
No Distractions
S7 – SEASON OF OPULENCE
Aiming this weapon for a short period reduces flinch.
On Black Wings
S12 – BEYOND LIGHT / SEASON OF THE HUNT
Landing the majority of the pellets in a spread or pellet final blows, grants stacking precision damage and a reload speed bu...
Once More
S6 – SEASON OF THE DRIFTER
Reloading increases this weapon's damage if you hit with at least half the rounds in the magazine, but fail to defeat anythin...
One for All
S12 – BEYOND LIGHT / SEASON OF THE HUNT
Hitting three separate targets increases damage for a moderate duration.
One-Two Punch
S6 – SEASON OF THE DRIFTER
Hitting an enemy with every pellet in a shot increases melee damage for a short duration.
Onslaught
S4 – FORSAKEN / SEASON OF THE OUTLAW
Final blows with this weapon increase its rate of fire.
Opening Shot
S1 – THE RED WAR
Improved accuracy and range on the opening shot of attack.
Osmosis
S9 – SEASON OF DAWN
Using your grenade ability partially refills the magazine and changes this weapon's damage type to match your grenade until y...
Outlaw
S7 – SEASON OF OPULENCE
Precision kills greatly decrease reload time.
Outlaw
S3 – WARMIND
Precision kills greatly decrease reload time.
Outlaw
S1 – THE RED WAR
Precision kills greatly decrease reload time.
Overflow
S6 – SEASON OF THE DRIFTER
Picking up Special or Heavy ammo automatically loads this weapon beyond normal capacity.
Parasitism
S6 – SEASON OF THE DRIFTER
This weapon does more damage to enemies based on the number of SIVA nanites that attach to them.
Penance
S8 – SHADOWKEEP / SEASON OF THE UNDYING
Targets under the effects of Judgment long enough are struck with a burst of damage.
Play with Your Prey
S4 – FORSAKEN / SEASON OF THE OUTLAW
The Void rocket suppresses combatants. The Solar rocket scorches.
Pulse Monitor
S7 – SEASON OF OPULENCE
Automatically reloads the magazine and improves weapon handling when wounded—even when this weapon is stowed.
Pulse Monitor
S1 – THE RED WAR
Automatically reloads the magazine and improves weapon handling when wounded—even when this weapon is stowed.
Pyrogenesis
S9 – SEASON OF DAWN
Solar laser scorches targets hit and ignites them when defeated.
Quickdraw
S1 – THE RED WAR
This weapon can be drawn unbelievably fast.
Rampage
S8 – SHADOWKEEP / SEASON OF THE UNDYING
Kills with this weapon temporarily grant increased damage. Stacks 3x.
Rampage
S1 – THE RED WAR
Kills with this weapon temporarily grant increased damage. Stacks 3x.
Rangefinder
S3 – WARMIND
Aiming this weapon increases its effective range and zoom magnification. Increased projectile velocity while aiming Rocket La...
Rapid Hit
S4 – FORSAKEN / SEASON OF THE OUTLAW
Rapid precision hits temporarily increase stability and reload speed.
Recombination
S12 – BEYOND LIGHT / SEASON OF THE HUNT
Elemental final blows increase the damage of this weapon's next shot.
Reconstruction
S12 – BEYOND LIGHT / SEASON OF THE HUNT
This weapon slowly reloads itself over time, up to double capacity.
Redirection
S12 – BEYOND LIGHT / SEASON OF THE HUNT
Damaging rank-and-file combatants increases damage against more powerful ones.
Relentless Strikes
S1 – THE RED WAR
[Light Attack] : Landing three light-attack hits within a short time grants Sword ammo.
Reservoir Burst
S4 – FORSAKEN / SEASON OF THE OUTLAW
When the battery is full, your next burst deals additional damage and causes enemies to explode on death.
Reversal of Fortune
S7 – SEASON OF OPULENCE
Missing 2 shots returns a bullet to the magazine after a short duration.
Revved Consumption
S12 – BEYOND LIGHT / SEASON OF THE HUNT
Damaging a combatant heals the wielder.
Shatter Shot
S12 – BEYOND LIGHT / SEASON OF THE HUNT
This weapon's uncharged projectiles deal bonus damage to Stasis crystals and frozen targets. Rapidly destroying multiple Stas...
Shattering Blade
S6 – SEASON OF THE DRIFTER
If your heavy attack consumes the last of your ammo, it deals significantly increased damage. Excludes aerial attacks.
Shield Disorient
S5 – SEASON OF THE FORGE
Energy matched shield explosion disorients nearby combatants.
Slideshot
S1 – THE RED WAR
Sliding partially reloads this weapon's magazine and temporarily boosts range and stability.
Slideways
S1 – THE RED WAR
Sliding partially reloads this weapon's magazine and temporarily boosts handling and stability.
Snapshot Sights
S1 – THE RED WAR
Faster time to aim down sights.
Sneak Bow
S4 – FORSAKEN / SEASON OF THE OUTLAW
Increases hold time and reload speed, and prevents radar pings from shooting while crouched.
Soul Devourer
S6 – SEASON OF THE DRIFTER
Absorbing a Remnant strengthens Mark of the Devourer and partially refills the magazine.
Storm and Stress
S1 – THE RED WAR
Final blows with Together Forever weapons reload this weapon and overflow bonus damage rounds into the magazine. Final blows ...
Stormbringer
S12 – BEYOND LIGHT / SEASON OF THE HUNT
Rapid precision hits create a lightning storm at the point of impact and grant a stack of Bolt Charge.