light.gg

Search Result

Item Name / Description
Season
Class
Slot
Rarity

More Filters (1) Show

Is Enhanceable?
Is Craftable?
Weapon Foundry
Is Recipe?
Deepsight Resonant?
Equipment Stats
Add Another
Power Cap Between
and
Rewards Include
{{reward.Name}}
Add Item
Ammo Type
Perks Updated In Season
Perks Updated In API Update
Added to API on
Changed in API on
Associated Vendor
Item Types
Item API IDs
Collectible Source Hint Contains
Has Lore?
Is Equippable?
Has Rewards?
Redacted Items
Dummy Items
Unnamed Items
Raw Filter Expression
 
Name
Rarity
Slot
Type
Rating
Subsistence
S6 – SEASON OF THE DRIFTER
Defeating targets partially reloads the magazine from reserves.
Sun Blast
S1 – THE RED WAR
Targets defeated with Sunshot explode in Solar energy, scorching other nearby targets.
Superconductor
S1 – THE RED WAR
When Arc Conductor is active, shots fired have the chance to become chain lightning and return ammo.
Surplus
S12 – BEYOND LIGHT / SEASON OF THE HUNT
Increases handling, reload speed, and stability for each fully charged ability.
Surrounded
S5 – SEASON OF THE FORGE
This weapon gains bonus damage when three or more enemies are in close proximity.
Swashbuckler
S6 – SEASON OF THE DRIFTER
This weapon gains increased damage from melee kills and kills with this weapon.
Sympathetic Arsenal
S11 – SEASON OF ARRIVALS
Reloading after a final blow also reloads stowed weapons.
Tap the Trigger
S1 – THE RED WAR
Grants a short period of increased stability and accuracy on initial trigger pull.
Target Acquired
S1 – THE RED WAR
When Personal Assistant is active, this weapon has better target acquisition and deals significantly...
The Fundamentals
S1 – THE RED WAR
[Alternate Weapon Action] : Changes this weapon's damage type, cycling between Void, Arc, and Solar...
The Scientific Method
S1 – THE RED WAR
Damaging an opponent temporarily increases speed and handling.
Thin the Herd
S1 – THE RED WAR
Direct hits do increased damage to combatant shields and cause a volatile detonation. Dealing damage...
Threat Detector
S1 – THE RED WAR
Increased reload, stability, and handling when enemies are in close proximity.
Thresh
S12 – BEYOND LIGHT / SEASON OF THE HUNT
Killing combatants with this weapon generates a small amount of Super energy.
Timed Payload
S1 – THE RED WAR
Projectiles attached to enemies explode after a short delay.
Time-Slip
S12 – BEYOND LIGHT / SEASON OF THE HUNT
At 10 stacks of Rewind Again, a small portal will open, shooting bullets from an alternate timeline ...
Tireless Blade
S1 – THE RED WAR
Sword ammo granted for every other powered sword kill.
Together Forever
S1 – THE RED WAR
Kills with this weapon reload Sturm. Consecutive kills overflow Sturm's magazine with bonus damage r...
Tracking Module
S4 – FORSAKEN / SEASON OF THE OUTLAW
Adds tracking capability to rockets. Locks onto targets when aiming down sights.
Trench Barrel
S5 – SEASON OF THE FORGE
After a successful melee hit, this weapon gains increased damage, handling, and reload speed for a s...
Triple Tap
S1 – THE RED WAR
Rapidly landing precision hits will return one round to the magazine.
Under Pressure
S1 – THE RED WAR
Improved stability and accuracy as the magazine gets lower.
Unnamed Item #2877884402
S5 – SEASON OF THE FORGE
Unnamed Item #323879921
S1 – THE RED WAR
Unnamed Item #3507711644
S1 – THE RED WAR
Unrelenting
S11 – SEASON OF ARRIVALS
Rapidly defeating targets triggers health regeneration. Guardians and powerful combatants count as m...
Vermin
S1 – THE RED WAR
Reloading immediately after a kill grants a brief period of invisibility.
Vorpal Weapon
S7 – SEASON OF OPULENCE
Increased damage against bosses, vehicles, and Guardians with their Super active.
Wellspring
S12 – BEYOND LIGHT / SEASON OF THE HUNT
Kills with this weapon generate ability energy. This energy is divided between your uncharged abilit...
Whirlwind Blade
S1 – THE RED WAR
Rapid sword strikes increase this weapon's damage for a short duration. Guarding also ends the effec...
Zen Moment
S1 – THE RED WAR
Causing damage with this weapon reduces recoil and flinch over time.
Trials Arc Defeats
S10 – SEASON OF THE WORTHY
As a fireteam, defeat opponents with Arc damage final blows in Trials of Osiris.
Trials Grenades
S10 – SEASON OF THE WORTHY
As a fireteam, defeat opponents using grenade final blows in Trials of Osiris.
Trials Matches
S10 – SEASON OF THE WORTHY
Complete matches in Trials of Osiris.
Trials Melee
S10 – SEASON OF THE WORTHY
As a fireteam, defeat opponents using melee final blows in Trials of Osiris.
Trials Opponents
S10 – SEASON OF THE WORTHY
Defeat opponents in Trials of Osiris.
Trials Precision
S10 – SEASON OF THE WORTHY
As a fireteam, defeat opponents using precision final blows in Trials of Osiris.
Trials Rounds
S10 – SEASON OF THE WORTHY
Win rounds in Trials of Osiris.
Trials Solar Defeats
S10 – SEASON OF THE WORTHY
As a fireteam, defeat opponents with Solar damage final blows in Trials of Osiris.
Trials Super
S10 – SEASON OF THE WORTHY
As a fireteam, defeat opponents using your Super in Trials of Osiris.
Trials Void Defeats
S10 – SEASON OF THE WORTHY
As a fireteam, defeat opponents with Void damage final blows in Trials of Osiris.
Palm of Wen Jie
S8 – SHADOWKEEP / SEASON OF THE UNDYING
[Finisher] : Finish critically wounded combatants.
Dawnblade
S1 – THE RED WAR
Spread your wings and set the sky ablaze.
Stormcaller
S1 – THE RED WAR
Harmony within, hurricane without.
Unfocused Arc Energy
S12 – BEYOND LIGHT / SEASON OF THE HUNT
Speak with Ikora Rey in the Tower to unlock this power.
Unfocused Solar Energy
S12 – BEYOND LIGHT / SEASON OF THE HUNT
Speak with Ikora Rey in the Tower to unlock this power.
Voidwalker
S1 – THE RED WAR
From the smallest atoms bloom the greatest explosions.
Empty Mod Socket
S7 – SEASON OF OPULENCE
No mod currently selected.
Empty Mod Socket
S4 – FORSAKEN / SEASON OF THE OUTLAW
No mod currently selected.
A Guardian Rises
S1 – THE RED WAR