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Name
Rarity
Energy
Type
Rating
Eager Edge
S15 – SEASON OF THE LOST
Gain increased Sword lunge distance immediately after switching to this weapon.
Elemental Capacitor
S9 – SEASON OF DAWN
Increased stats based on the currently equipped Super.
• [Solar] increases your reload speed.
• [Arc] increases handling.
• [...
EM Anomaly
S15 – SEASON OF THE LOST
A precision final blow with this weapon creates an implosion that pulls in nearby targets and damages them with an additional...
En Garde
S1 – THE RED WAR
Quick attacks immediately after swapping to this sword do additional damage.
Encore
S15 – SEASON OF THE LOST
Final blows grant a stacking stability, range, and accuracy bonus to this weapon. Precision final blows grant more stacks.
Energy Transfer
S7 – SEASON OF OPULENCE
Guarding while receiving damage generates class ability energy.
Ensemble
S15 – SEASON OF THE LOST
Improved handling and reload speed when allies are nearby.
Evolution
S11 – SEASON OF ARRIVALS
Transmutation spheres you create can be picked up and wielded as weapons by you or your allies.
• [Light Attack] : Light att...
Explosive Head
S4 – FORSAKEN / SEASON OF THE OUTLAW
Arrows explode after a short delay.
Explosive Light
S7 – SEASON OF OPULENCE
Picking up an Orb of Power increases the next projectile's blast radius and damage.
Explosive Payload
S1 – THE RED WAR
Projectiles create an area-of-effect detonation on impact.
Eye of the Storm
S7 – SEASON OF OPULENCE
This weapon becomes more accurate and boosts handling as your health gets lower.
Feeding Frenzy
S4 – FORSAKEN / SEASON OF THE OUTLAW
Each rapid kill with this weapon progressively increases reload speed for a short time.
Field Prep
S1 – THE RED WAR
Increases ammo generation. Faster reload, stow, and ready speed when you're crouching.
Firefly
S14 – SEASON OF THE SPLICER
Precision kills with this weapon increase reload speed and cause the target to explode, dealing Solar damage to nearby enemie...
Firing Line
S6 – SEASON OF THE DRIFTER
This weapon deals increased precision damage when near two or more allies.
Firmly Planted
S1 – THE RED WAR
Increased accuracy, stability, and handling when firing while crouched.
Fistfuls of Bullets
S4 – FORSAKEN / SEASON OF THE OUTLAW
Melee kills overload the magazine to double its capacity.
Flash Counter
S10 – SEASON OF THE WORTHY
Blocking damage after raising your guard emits a short-range blast that disorients targets.
Flourish
S13 – SEASON OF THE CHOSEN
Defeating combatants with grenade abilities increases this weapon's damage.
Focused Fury
S16 – WITCH QUEEN / SEASON OF THE RISEN
Dealing a portion of the magazine as precision damage grants this weapon bonus damage. The shot count is reset whenever the w...
For the Empire
S1 – THE RED WAR
This weapon is Full Auto, does extra damage to Cabal, and penetrates Phalanx shields.
Fourth Time's the Charm
S4 – FORSAKEN / SEASON OF THE OUTLAW
Rapidly landing precision hits will return two rounds to the magazine.
Frenzy
S13 – SEASON OF THE CHOSEN
Being in combat for an extended time increases damage, handling, and reload for this weapon until you are out of combat.
Full Auto Trigger System
S1 – THE RED WAR
Holding down the trigger will fire this weapon at full auto.
Full Auto Trigger System
S1 – THE RED WAR
Holding down the trigger will fire this weapon at full auto.
Full Court
S6 – SEASON OF THE DRIFTER
Increases detonation damage as the projectile travels further before exploding.
Genesis
S4 – FORSAKEN / SEASON OF THE OUTLAW
Breaking a combatant's shield with this weapon fills its magazine from reserves. Energy weapons regenerate ammo on hit when m...
Gift of the Traveler
S11 – SEASON OF ARRIVALS
Each stack of Gathering Light improves this weapon's reload, handling, and target acquisition.
Golden Tricorn
S15 – SEASON OF THE LOST
Final blows with this weapon grant bonus damage. While this buff is active, grenade or melee kills of the same damage type gr...
Grave Robber
S1 – THE RED WAR
Melee final blows or dealing damage with a charged melee reloads this weapon's magazine from reserves.
Grenades and Horseshoes
S7 – SEASON OF OPULENCE
Projectiles will detonate when they are within close proximity of their targets.
Hailstorm
S6 – SEASON OF THE DRIFTER
Kills increase this weapon's damage and begin to steadily reload the magazine from reserves until you stop firing.
Harmony
S15 – SEASON OF THE LOST
Final blows with other weapons improve this weapon's damage and performance for a short duration.
Headseeker
S1 – THE RED WAR
Body shots landed with this weapon increase precision damage and aim assist for a short time. Body shots landed while the per...
Headstone
S15 – SEASON OF THE LOST
Precision final blows spawn a [Stasis] Stasis crystal at the victim's location.
Heat Sink
S10 – SEASON OF THE WORTHY
Overheat damage is reduced while not aiming down sights.
Heating Up
S14 – SEASON OF THE SPLICER
Final blows with this weapon increase accuracy and stability while improving vertical recoil.
High Noon
S4 – FORSAKEN / SEASON OF THE OUTLAW
Readying this weapon grants a brief period of bonus precision damage.
High-Impact Reserves
S1 – THE RED WAR
Rounds at the end of the magazine deal more damage.
Hip-Fire Grip
S1 – THE RED WAR
Increases accuracy, stability, and precision hit targeting when firing from the hip.
Immovable Object
S16 – WITCH QUEEN / SEASON OF THE RISEN
Dealing ranged damage grants increased weapon energy while you're stationary with your shield raised.
Impetus
S1 – THE RED WAR
Reloading immediately after a kill increases weapon damage for a short time.
Impulse Amplifier
S13 – SEASON OF THE CHOSEN
Massively increases projectile velocity, increases reload speed.
Ionic Return
S1 – THE RED WAR
Breaking a combatant's shield—or the shield of a Guardian using a Super—with the matched damage type refills the magazine fro...
Iron Gaze
S11 – SEASON OF ARRIVALS
Massively improves weapon target acquisition at the cost of weapon range.
Iron Grip
S11 – SEASON OF ARRIVALS
Massively improves weapon stability at the cost of reload speed.
Iron Reach
S13 – SEASON OF THE CHOSEN
Massively improves weapon range at the cost of weapon stability.
Jump Driver
S15 – SEASON OF THE LOST
Lorentz Driver gains an enhanced radar. Additionally, while this weapon has 3 telemetry patterns, EM Anomaly detonations no l...
Kickstart
S13 – SEASON OF THE CHOSEN
Gain bonus damage and charge rate during a slide after sprinting for a short duration.