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Name
Rarity
Type
Rating
Strand Siphon
S20 – LIGHTFALL / SEASON OF DEFIANCE
Rapid Strand weapon final blows create Orbs of Power.
Requires 3 Energy
Strand Siphon
S20 – LIGHTFALL / SEASON OF DEFIANCE
Rapid Strand weapon final blows create Orbs of Power.
Requires 1 Energy
Strand Targeting
S20 – LIGHTFALL / SEASON OF DEFIANCE
Improved target acquisition, accuracy, and aim-down-sights speed for Strand weapons.
Requires 3 Energy
Strand Targeting
S20 – LIGHTFALL / SEASON OF DEFIANCE
Improved target acquisition, accuracy, and aim-down-sights speed for Strand weapons.
Requires 1 Energy
Super Font
S20 – LIGHTFALL / SEASON OF DEFIANCE
You gain a bonus to your Super stat while you have any Armor Charge. Armor Charges decay over time.
Requires 1 Energy
Super Font
S20 – LIGHTFALL / SEASON OF DEFIANCE
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge.
Requires 3 Energy
Void Siphon
S20 – LIGHTFALL / SEASON OF DEFIANCE
Rapid Void weapon final blows create an Orb of Power.
Requires 1 Energy
Void Siphon
S20 – LIGHTFALL / SEASON OF DEFIANCE
Rapid Void weapon final blows create an Orb of Power.
Requires 3 Energy
Void Targeting
S20 – LIGHTFALL / SEASON OF DEFIANCE
Improved target acquisition, accuracy, and aim-down-sights speed for Void weapons.
Requires 3 Energy
Void Targeting
S20 – LIGHTFALL / SEASON OF DEFIANCE
Improved target acquisition, accuracy, and aim-down-sights speed for Void weapons.
Requires 1 Energy
Void/Strand Dual Siphon
S20 – LIGHTFALL / SEASON OF DEFIANCE
Multiple effects - Check perks for details
Requires 3 Energy
All at Once
S20 – LIGHTFALL / SEASON OF DEFIANCE
Holding down the trigger marks targets within range and loads multiple bullets, which fire in a burst with increased stabilit...
Big Frigid Glaive
S20 – LIGHTFALL / SEASON OF DEFIANCE
Fires a large ball of energy that locks onto nearby targets and freezes them. Strong against [Stagger] Unstoppable Champions.
Compressed Wave Frame
S20 – LIGHTFALL / SEASON OF DEFIANCE
Projectiles release a wave of compressed energy when they contact the ground.
Conserve Momentum
S1 – THE RED WAR
Hits with projectiles decrease this weapon's charge time for a short duration.
Hail Barrage
S20 – LIGHTFALL / SEASON OF DEFIANCE
Final blows with this weapon grant Stasis arrows. Your next hip-fire shot will fire all of them in a single volley.
Split Decision
S20 – LIGHTFALL / SEASON OF DEFIANCE
Dual barrels split into Stasis and Solar damage. Strong against [Stagger] Unstoppable Champions.
Vexadecimal
S20 – LIGHTFALL / SEASON OF DEFIANCE
Strong against [Shield-Piercing] Barrier Champions. While holding down the trigger, every fourth Heavy Metal projectile also ...
Wire Rifle
S4 – FORSAKEN / SEASON OF THE OUTLAW
[Alternate Weapon Action] to swap between scopes and alter this weapon's firing behavior. Strong against [Stagger] Unstoppab...
Refugee Boots
S1 – THE RED WAR
Keep it moving. Swift of foot and long of stride.
Absolution
S20 – LIGHTFALL / SEASON OF DEFIANCE
Reduces all ability cooldowns each time you pick up an Orb of Power.
Requires 1 Energy
Absolution
S20 – LIGHTFALL / SEASON OF DEFIANCE
Reduces all ability cooldowns each time you pick up an Orb of Power.
Requires 3 Energy
Arc Holster
S20 – LIGHTFALL / SEASON OF DEFIANCE
Gradually reloads your stowed Arc weapons over time.
Requires 2 Energy
Arc Holster
S20 – LIGHTFALL / SEASON OF DEFIANCE
Gradually reloads your stowed Arc weapons over time.
Requires 1 Energy
Arc Scavenger
S20 – LIGHTFALL / SEASON OF DEFIANCE
Arc weapons get bonus reserves when picking up ammo used by that weapon.
Requires 1 Energy
Arc Scavenger
S20 – LIGHTFALL / SEASON OF DEFIANCE
Arc weapons get bonus reserves when picking up ammo used by that weapon.
Requires 3 Energy
Arc Weapon Surge
S20 – LIGHTFALL / SEASON OF DEFIANCE
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge.
Requires 3 Energy
Arc Weapon Surge
S20 – LIGHTFALL / SEASON OF DEFIANCE
Your Arc weapons gain a small bonus to damage while you have any Armor Charge. Your Armor Charge now decays over time.
Requires 1 Energy
Better Already
S20 – LIGHTFALL / SEASON OF DEFIANCE
Your health begins to regenerate immediately after picking up an Orb of Power.
Requires 1 Energy
Empty Mod Socket
S20 – LIGHTFALL / SEASON OF DEFIANCE
No mod currently selected.
Empty Mod Socket
S8 – SHADOWKEEP / SEASON OF THE UNDYING
No mod currently selected.
Harmonic Holster
S20 – LIGHTFALL / SEASON OF DEFIANCE
Multiple effects - Check perks for details
Requires 1 Energy
Harmonic Scavenger
S20 – LIGHTFALL / SEASON OF DEFIANCE
Multiple effects - Check perks for details
Requires 2 Energy
Harmonic Scavenger
S20 – LIGHTFALL / SEASON OF DEFIANCE
Multiple effects - Check perks for details
Requires 1 Energy
Innervation
S20 – LIGHTFALL / SEASON OF DEFIANCE
Reduces grenade cooldown each time you pick up an Orb of Power.
Requires 1 Energy
Insulation
S20 – LIGHTFALL / SEASON OF DEFIANCE
Reduces class ability cooldown each time you pick up an Orb of Power.
Requires 1 Energy
Invigoration
S20 – LIGHTFALL / SEASON OF DEFIANCE
Reduces melee cooldown each time you pick up an Orb of Power.
Requires 1 Energy
Kinetic Holster
S20 – LIGHTFALL / SEASON OF DEFIANCE
Gradually reloads your stowed Kinetic weapons over time.
Requires 1 Energy
Kinetic Holster
S20 – LIGHTFALL / SEASON OF DEFIANCE
Gradually reloads your stowed Kinetic weapons over time.
Requires 2 Energy
Kinetic Scavenger
S20 – LIGHTFALL / SEASON OF DEFIANCE
Kinetic weapons get bonus reserves when picking up ammo used by that weapon.
Requires 1 Energy
Kinetic Scavenger
S20 – LIGHTFALL / SEASON OF DEFIANCE
Kinetic weapons get bonus reserves when picking up ammo used by that weapon.
Requires 3 Energy
Kinetic Weapon Surge
S20 – LIGHTFALL / SEASON OF DEFIANCE
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge.
Requires 3 Energy
Kinetic Weapon Surge
S20 – LIGHTFALL / SEASON OF DEFIANCE
Your Kinetic weapons gain a small bonus to damage while you have any Armor Charge. Your Armor Charge now decays over time.
Requires 1 Energy
Locked Armor Mod
S20 – LIGHTFALL / SEASON OF DEFIANCE
This mod will become available for use when the requirements for unlocking it are met.
Orbs of Restoration
S20 – LIGHTFALL / SEASON OF DEFIANCE
Picking up an Orb of Power grants a small amount of energy to your ability with the least energy.
Requires 1 Energy
Orbs of Restoration
S20 – LIGHTFALL / SEASON OF DEFIANCE
Picking up an Orb of Power grants a small amount of energy to your ability with the least energy.
Requires 2 Energy
Recuperation
S20 – LIGHTFALL / SEASON OF DEFIANCE
Replenishes health each time you pick up an Orb of Power.
Requires 1 Energy
Solar Holster
S20 – LIGHTFALL / SEASON OF DEFIANCE
Gradually reloads your stowed Solar weapons over time.
Requires 1 Energy
Solar Holster
S20 – LIGHTFALL / SEASON OF DEFIANCE
Gradually reloads your stowed Solar weapons over time.
Requires 2 Energy
Solar Scavenger
S20 – LIGHTFALL / SEASON OF DEFIANCE
Solar weapons get bonus reserves when picking up ammo used by that weapon.
Requires 3 Energy