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Name
Rarity
Energy
Type
Rating
Harmonic Resistance
S20 – LIGHTFALL / SEASON OF DEFIANCE
Multiple effects - Check perks for details
Requires 1 Energy
Health Font
S20 – LIGHTFALL / SEASON OF DEFIANCE
You gain a bonus to your health stat while you have any Armor Charge. Your Armor Charge decays over time.
Requires 1 Energy
Kinetic Ammo Generation
S20 – LIGHTFALL / SEASON OF DEFIANCE
Increases the ammo generation of Kinetic weapons.
Requires 2 Energy
Kinetic Ammo Generation
S20 – LIGHTFALL / SEASON OF DEFIANCE
Increases the ammo generation of Kinetic weapons.
Requires 0 Energy
Lucent Blades
S20 – LIGHTFALL / SEASON OF DEFIANCE
Increases the energy recharge rate of your equipped Swords. Your equipped Glaives gain more energy from dealing damage with t...
Requires 1 Energy
Melee Damage Resistance
S20 – LIGHTFALL / SEASON OF DEFIANCE
Reduces incoming damage from combatants that are at point-blank range.
Requires 1 Energy
Sniper Damage Resistance
S20 – LIGHTFALL / SEASON OF DEFIANCE
Reduces incoming damage from combatants that are at long range.
Requires 1 Energy
Solar Ammo Generation
S20 – LIGHTFALL / SEASON OF DEFIANCE
Increases the ammo generation of Solar weapons.
Requires 2 Energy
Solar Ammo Generation
S20 – LIGHTFALL / SEASON OF DEFIANCE
Increases the ammo generation of Solar weapons.
Requires 0 Energy
Solar Resistance
S20 – LIGHTFALL / SEASON OF DEFIANCE
Reduces incoming Solar damage from combatants.
Requires 1 Energy
Stasis Ammo Generation
S20 – LIGHTFALL / SEASON OF DEFIANCE
Increases the ammo generation of Stasis weapons.
Requires 0 Energy
Stasis Ammo Generation
S20 – LIGHTFALL / SEASON OF DEFIANCE
Increases the ammo generation of Stasis weapons.
Requires 2 Energy
Stasis Resistance
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Reduces incoming Strand damage from combatants.
Requires 1 Energy
Stasis Resistance
S20 – LIGHTFALL / SEASON OF DEFIANCE
Reduces incoming Stasis damage from combatants.
Requires 1 Energy
Strand Ammo Generation
S20 – LIGHTFALL / SEASON OF DEFIANCE
Increases the ammo generation of Strand weapons.
Requires 2 Energy
Strand Ammo Generation
S20 – LIGHTFALL / SEASON OF DEFIANCE
Increases the ammo generation of Strand weapons.
Requires 0 Energy
Strand Resistance
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Reduces incoming Strand damage from combatants.
Requires 2 Energy
Unflinching Arc Aim
S20 – LIGHTFALL / SEASON OF DEFIANCE
Reduces flinching from incoming fire while aiming an Arc weapon.
Requires 1 Energy
Unflinching Arc Aim
S20 – LIGHTFALL / SEASON OF DEFIANCE
Reduces flinching from incoming fire while aiming an Arc weapon.
Requires 3 Energy
Unflinching Harmonic Aim
S20 – LIGHTFALL / SEASON OF DEFIANCE
Multiple effects - Check perks for details
Requires 2 Energy
Unflinching Harmonic Aim
S20 – LIGHTFALL / SEASON OF DEFIANCE
Multiple effects - Check perks for details
Requires 1 Energy
Unflinching Kinetic Aim
S20 – LIGHTFALL / SEASON OF DEFIANCE
Reduces flinching from incoming fire while aiming a Kinetic weapon.
Requires 1 Energy
Unflinching Kinetic Aim
S20 – LIGHTFALL / SEASON OF DEFIANCE
Reduces flinching from incoming fire while aiming a Kinetic weapon.
Requires 3 Energy
Unflinching Solar Aim
S20 – LIGHTFALL / SEASON OF DEFIANCE
Reduces flinching from incoming fire while aiming a Solar weapon.
Requires 3 Energy
Unflinching Solar Aim
S20 – LIGHTFALL / SEASON OF DEFIANCE
Reduces flinching from incoming fire while aiming a Solar weapon.
Requires 1 Energy
Unflinching Stasis Aim
S20 – LIGHTFALL / SEASON OF DEFIANCE
Reduces flinching from incoming fire while aiming a Stasis weapon.
Requires 3 Energy
Unflinching Stasis Aim
S20 – LIGHTFALL / SEASON OF DEFIANCE
Reduces flinching from incoming fire while aiming a Stasis weapon.
Requires 1 Energy
Unflinching Strand Aim
S20 – LIGHTFALL / SEASON OF DEFIANCE
Reduces flinching from incoming fire while aiming a Strand weapon.
Requires 1 Energy
Unflinching Strand Aim
S20 – LIGHTFALL / SEASON OF DEFIANCE
Reduces flinching from incoming fire while aiming a Strand weapon.
Requires 3 Energy
Unflinching Void Aim
S20 – LIGHTFALL / SEASON OF DEFIANCE
Reduces flinching from incoming fire while aiming a Void weapon.
Requires 3 Energy
Unflinching Void Aim
S20 – LIGHTFALL / SEASON OF DEFIANCE
Reduces flinching from incoming fire while aiming a Void weapon.
Requires 1 Energy
Void Ammo Generation
S20 – LIGHTFALL / SEASON OF DEFIANCE
Increases the ammo generation of Void weapons.
Requires 2 Energy
Void Ammo Generation
S20 – LIGHTFALL / SEASON OF DEFIANCE
Increases the ammo generation of Void weapons.
Requires 0 Energy
Void Resistance
S20 – LIGHTFALL / SEASON OF DEFIANCE
Reduces incoming Void damage from combatants.
Requires 1 Energy
Acrobat's Dodge
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Dodge to perform an acrobatic leap. Upon landing, make yourself and nearby allies radiant.
Empowering Rift
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Conjure a well of power that increases weapon damage and ability energy regeneration for those inside it.
Defeating combatan...
Gambler's Dodge
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Dodge to perform a deft tumble, avoiding combatant attacks and generating melee ability energy. Energy gain is scaled by your...
Healing Rift
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Conjure a well of power that continuously heals those inside it.
Marksman's Dodge
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Dodge to perform an evasive maneuver with a steady hand. Dodging automatically collects nearby ammo boxes and reloads all wea...
Phoenix Dive
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Dive to the ground and create a burst of Solar Light that cures nearby allies.
Phoenix Dive
S17 – SEASON OF THE HAUNTED
Dive to the ground and create a burst of Solar Light that cures nearby allies.
While Heat Rises is active, you gain restorat...
Rally Barricade
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Creates a small barrier that you can peek over while aiming down sights; increases weapon reload speed, stability, and range....
Thruster
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Quickly evade in a lateral direction.
Towering Barricade
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Creates a large barrier that can be used to reinforce a position with cover, and draws hostile fire when you stand behind it.
Class Font
S20 – LIGHTFALL / SEASON OF DEFIANCE
You gain a bonus to your class stat while you have any Armor Charge. Your Armor Charge decays over time.
Requires 1 Energy
Distribution
S20 – LIGHTFALL / SEASON OF DEFIANCE
Reduces all ability cooldowns when using your class ability near targets.
Requires 1 Energy
Empowered Finish
S20 – LIGHTFALL / SEASON OF DEFIANCE
Finisher final blows grant you 1 temporary Armor Charge when you have none.
Requires 1 Energy
Empowered Finish
S20 – LIGHTFALL / SEASON OF DEFIANCE
Finisher final blows grant you 1 temporary Armor Charge when you have none.
Requires 1 Energy
Proximity Ward
S20 – LIGHTFALL / SEASON OF DEFIANCE
Gain a powerful overshield while performing your finisher.
Requires 1 Energy
Reaper
S20 – LIGHTFALL / SEASON OF DEFIANCE
Shortly after using your class ability, your next weapon final blow spawns an Orb of Power.
Requires 3 Energy