light.gg

Search Result

Item Name / Description
Season
Class
Slot
Rarity

More Filters (1) Show

Is Enhanceable?
Is Craftable?
Weapon Foundry
Is Recipe?
Deepsight Resonant?
Equipment Stats
Add Another
Power Cap Between
and
Rewards Include
{{reward.Name}}
Add Item
Ammo Type
Perks Updated In Season
Perks Updated In API Update
Added to API on
Changed in API on
Associated Vendor
Item Types
Item API IDs
Collectible Source Hint Contains
Has Lore?
Is Equippable?
Has Rewards?
Redacted Items
Dummy Items
Unnamed Items
Raw Filter Expression
 
Name
Rarity
Energy
Type
Rating
Kinetic Thermal Siphon
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Multiple effects - Check perks for details
Requires 3 Energy
Power Preservation
S20 – LIGHTFALL / SEASON OF DEFIANCE
Your Super final blows create extra Orbs of Power for your allies.
Requires 1 Energy
Power Preservation
S20 – LIGHTFALL / SEASON OF DEFIANCE
Your Super final blows create extra Orbs of Power for your allies.
Requires 3 Energy
Powerful Friends
S20 – LIGHTFALL / SEASON OF DEFIANCE
Collecting an Orb of Power causes nearby allies with at least one Armor Charge to gain an additional one.
Requires 1 Energy
Radiant Light
S20 – LIGHTFALL / SEASON OF DEFIANCE
Casting your Super causes nearby allies with at least one Armor Charge to gain an additional one. Allies that have a differen...
Requires 1 Energy
Solar Siphon
S20 – LIGHTFALL / SEASON OF DEFIANCE
Rapid Solar weapon final blows create an Orb of Power.
Requires 1 Energy
Solar Siphon
S20 – LIGHTFALL / SEASON OF DEFIANCE
Rapid Solar weapon final blows create an Orb of Power.
Requires 3 Energy
Solar Targeting
S20 – LIGHTFALL / SEASON OF DEFIANCE
Improved target acquisition, accuracy, and aim-down-sights speed for Solar weapons.
Requires 1 Energy
Solar Targeting
S20 – LIGHTFALL / SEASON OF DEFIANCE
Improved target acquisition, accuracy, and aim-down-sights speed for Solar weapons.
Requires 3 Energy
Solar/Strand Dual Siphon
S20 – LIGHTFALL / SEASON OF DEFIANCE
Multiple effects - Check perks for details
Requires 3 Energy
Special Ammo Finder
S20 – LIGHTFALL / SEASON OF DEFIANCE
Increases the effect of all contributions towards the Special ammo meter.
Requires 1 Energy
Special Ammo Finder
S20 – LIGHTFALL / SEASON OF DEFIANCE
Increases the effect of all contributions towards the Special ammo meter.
Requires 3 Energy
Stasis Siphon
S20 – LIGHTFALL / SEASON OF DEFIANCE
Rapid Stasis weapon final blows create an Orb of Power.
Requires 1 Energy
Stasis Siphon
S20 – LIGHTFALL / SEASON OF DEFIANCE
Rapid Stasis weapon final blows create an Orb of Power.
Requires 3 Energy
Stasis Targeting
S20 – LIGHTFALL / SEASON OF DEFIANCE
Improved target acquisition, accuracy, and aim-down-sights speed for Stasis weapons.
Requires 3 Energy
Stasis Targeting
S20 – LIGHTFALL / SEASON OF DEFIANCE
Improved target acquisition, accuracy, and aim-down-sights speed for Stasis weapons.
Requires 1 Energy
Strand Siphon
S20 – LIGHTFALL / SEASON OF DEFIANCE
Rapid Strand weapon final blows create Orbs of Power.
Requires 1 Energy
Strand Siphon
S20 – LIGHTFALL / SEASON OF DEFIANCE
Rapid Strand weapon final blows create Orbs of Power.
Requires 3 Energy
Strand Targeting
S20 – LIGHTFALL / SEASON OF DEFIANCE
Improved target acquisition, accuracy, and aim-down-sights speed for Strand weapons.
Requires 1 Energy
Strand Targeting
S20 – LIGHTFALL / SEASON OF DEFIANCE
Improved target acquisition, accuracy, and aim-down-sights speed for Strand weapons.
Requires 3 Energy
Super Font
S20 – LIGHTFALL / SEASON OF DEFIANCE
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge.
Requires 3 Energy
Super Font
S20 – LIGHTFALL / SEASON OF DEFIANCE
You gain a bonus to your Super stat while you have any Armor Charge. Armor Charges decay over time.
Requires 1 Energy
Thermodynamic Siphon
S23 – SEASON OF THE WISH
Multiple effects - Check perks for details
Requires 3 Energy
Void Siphon
S20 – LIGHTFALL / SEASON OF DEFIANCE
Rapid Void weapon final blows create an Orb of Power.
Requires 1 Energy
Void Siphon
S20 – LIGHTFALL / SEASON OF DEFIANCE
Rapid Void weapon final blows create an Orb of Power.
Requires 3 Energy
Void Targeting
S20 – LIGHTFALL / SEASON OF DEFIANCE
Improved target acquisition, accuracy, and aim-down-sights speed for Void weapons.
Requires 3 Energy
Void Targeting
S20 – LIGHTFALL / SEASON OF DEFIANCE
Improved target acquisition, accuracy, and aim-down-sights speed for Void weapons.
Requires 1 Energy
Void/Stasis Dual Siphon
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Multiple effects - Check perks for details
Requires 3 Energy
Void/Strand Dual Siphon
S20 – LIGHTFALL / SEASON OF DEFIANCE
Multiple effects - Check perks for details
Requires 3 Energy
Adaptive Burst
S17 – SEASON OF THE HAUNTED
Fires a three-round burst.
Arc Conductor
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Powered heavy attacks charge the wielder, enabling them to resist Arc damage and chain lightning to nearby targets.
Caster Frame
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
[Heavy Attack] : Launch a heavy projectile attack.
Heavy attacks are stronger with full energy.
Cayde's Retribution
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Pick up Orbs of Power or land precision hits to charge this weapon's Super bar. Once full, [Alternate Weapon Action] to fire...
Cursebringer
S22 – SEASON OF THE WITCH
Precision final blows with this weapon increase reload speed and trigger a Cursed Thrall explosion that inflicts corruption. ...
Gathering Light
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Final blows with this weapon grant stacks of Gathering Light, improving guard stats and lunge range.
Stowing this weapon cons...
Insectoid Robot Grenades
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Defeated targets drop insectoid robots that chase and explode close to other targets.
Lightweight Frame
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Fast movement.
[Heavy Attack] : Dash attack.
Looks Can Kill
S8 – SHADOWKEEP / SEASON OF THE UNDYING
This weapon fires shield-piercing ammunition and comes with a scope. Strong against [Shield-Piercing] Barrier Champions. Brea...
Memento Mori
S4 – FORSAKEN / SEASON OF THE OUTLAW
Reloading after a kill loads magazine with a few extra-damage bullets. Grants radar while aiming down sights.
Paracausal Beam
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Fires a beam of Kinetic light, dealing massive bonus damage to shields.
Property: Undecidable
S22 – SEASON OF THE WITCH
This [weapon|instrument|topology] adapts its damage type to match your equipped grenade. Final blows grant grenade and Transc...
Redemption
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Final blows with this weapon cure you and increase reload speed; reloading after final blows cures nearby allies.
Sacred Flame
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Powered heavy attacks mark nearby targets, causing them to explode upon death.
Striking marked targets with a Light attack de...
Saint's Fists
S9 – SEASON OF DAWN
Rapidly fires 3 spreads of pure force.
After a successful melee hit, this weapon gains increased damage, reduced charge time...
Stormbringer
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Rapid final blows create a lightning storm at the target's location.
The Perfect Fifth
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Every five hits attach a delayed Solar explosive, scorching your target.
The Right Choice
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Every seventh bullet from this weapon ricochets to nearby targets.
Unplanned Reprieve
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Powered heavy attacks emit projectiles that detonate with a delayed Void blast.
Unwound
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Dealing sustained damage with this weapon spawns Threadlings at your target's location.
Vexadecimal
S20 – LIGHTFALL / SEASON OF DEFIANCE
Strong against [Shield-Piercing] Barrier Champions. While holding down the trigger, every fourth Heavy Metal projectile also ...