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Name
Rarity
Energy
Type
Rating
Repulsor Brace
S17 – SEASON OF THE HAUNTED
Defeating a Void-debuffed target grants an overshield.
Reservoir Burst
S4 – FORSAKEN / SEASON OF THE OUTLAW
When the battery is full, your next burst deals additional damage and causes enemies to explode on death.
Reverberation
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Final blows with this weapon increase the size of its detonations for a short duration.
Rewind Rounds
S14 – SEASON OF THE SPLICER
When this weapon's magazine is empty, it refills from reserves based on the number of hits.
Robber Refit
S20 – LIGHTFALL / SEASON OF DEFIANCE
Melee final blows or dealing damage with a charged melee reloads this weapon's magazine from reserves.
Sharpshooter
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
This weapon gains passive bonuses to target acquisition, aim down sight speed, and flinch resistance. The bonus increases whe...
Shoot to Loot
S15 – SEASON OF THE LOST
Shooting an Orb of Power picks it up. Shooting an ammo brick picks it up and automatically reloads all of your equipped weapo...
Shot Swap
S19 – SEASON OF THE SERAPH
Final blows build and store charges which allow you to swap and stow this weapon at a faster rate.
Sleight of Hand
S16 – WITCH QUEEN / SEASON OF THE RISEN
Final blows with weapons or abilities while this weapon is stowed increase its handling, stability, and reload speed for a sh...
Slice
S23 – SEASON OF THE WISH
Casting your class ability allows this weapon to sever targets on hit for a brief duration, up to a maximum number of targets...
Slickdraw
S18 – SEASON OF PLUNDER
Significantly increases handling, significantly decreases target acquisition.
Slideshot
S1 – THE RED WAR
Sliding partially reloads this weapon's magazine and temporarily boosts range and stability.
Slideways
S1 – THE RED WAR
Sliding partially reloads this weapon's magazine and temporarily boosts handling and stability.
Snapshot Sights
S1 – THE RED WAR
Faster time to aim down sights.
Sneak Bow
S4 – FORSAKEN / SEASON OF THE OUTLAW
Increases hold time and reload speed, and prevents radar pings from shooting while crouched.
Spindle
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Threadling damage increases this weapon's damage.
Stats for All
S16 – WITCH QUEEN / SEASON OF THE RISEN
Hitting three separate targets increases weapon handling, stability, reload, and range for a moderate duration.
Steady Hands
S16 – WITCH QUEEN / SEASON OF THE RISEN
Kills provide improved handling for all weapons for a short duration.
Strategist
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Final blows with this weapon generate class ability energy. Activating your class ability briefly improves this weapon's stab...
Subsistence
S6 – SEASON OF THE DRIFTER
Defeating targets partially reloads the magazine from reserves.
Subsistence Refit
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Defeating targets partially reloads the magazine from reserves.
Successful Warm-Up
S16 – WITCH QUEEN / SEASON OF THE RISEN
Each final blow increases charge/draw speed.
Surplus
S12 – BEYOND LIGHT / SEASON OF THE HUNT
Increases handling, reload speed, and stability for each fully charged ability.
Surrounded
S5 – SEASON OF THE FORGE
This weapon gains bonus damage when three or more enemies are in close proximity.
Swashbuckler
S6 – SEASON OF THE DRIFTER
This weapon gains increased damage from melee kills and kills with this weapon.
Sword Logic
S22 – SEASON OF THE WITCH
Final blows with this weapon grant bonus damage. The strength and duration of the bonus increases when more powerful targets ...
Sympathetic Arsenal
S11 – SEASON OF ARRIVALS
Reloading after a final blow also reloads stowed weapons.
Tap the Trigger
S1 – THE RED WAR
Grants a short period of increased stability and accuracy on initial trigger pull.
Target Lock
S19 – SEASON OF THE SERAPH
Damage increases the longer this weapon remains on a target.
Threat Detector
S1 – THE RED WAR
Increased reload, stability, and handling when enemies are in close proximity.
Threat Remover
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Dealing damage with all pellets in a spread increases reload speed, handling, and stability.
Thresh
S12 – BEYOND LIGHT / SEASON OF THE HUNT
Killing combatants with this weapon generates a small amount of Super energy.
Tilting at Windmills
S16 – WITCH QUEEN / SEASON OF THE RISEN
Blocking damage with your shield increases movement speed while shielding.
Timed Payload
S1 – THE RED WAR
Projectiles attached to enemies explode after a short delay.
Tireless Blade
S1 – THE RED WAR
Sword ammo granted for every other powered sword kill.
To the Pain
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
While this weapon is equipped, taking damage increases handling and aim assist until the weapon is stowed.
Taking more damag...
Tracking Module
S4 – FORSAKEN / SEASON OF THE OUTLAW
Adds tracking capability to rockets. Locks onto targets when aiming down sights.
Transcendent Duelist
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
This weapon collects less ammo. Final blows with this weapon accelerate Light and Darkness mastery.
Deals increased damage wh...
Trench Barrel
S5 – SEASON OF THE FORGE
After a successful melee hit, this weapon gains increased damage, handling, and reload speed for a short duration—or until th...
Triple Tap
S1 – THE RED WAR
Rapidly landing precision hits will return one round to the magazine.
Tunnel Vision
S14 – SEASON OF THE SPLICER
Reloading after defeating a target greatly increases target acquisition and aim down sight speed for a short duration.
Turnabout
S16 – WITCH QUEEN / SEASON OF THE RISEN
Using this weapon to break the shield of a combatant or a Guardian using their Super will grant you an overshield.
Under Pressure
S1 – THE RED WAR
Improved stability and accuracy as the magazine gets lower.
Under-Over
S18 – SEASON OF PLUNDER
Deals bonus damage to targets with overshields. Deals a small amount of bonus damage to combatant shields.
Unnamed Item #1833111002
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Unrelenting
S11 – SEASON OF ARRIVALS
Rapidly defeating targets triggers health regeneration. Guardians and powerful combatants count as more than one kill.
Unstoppable Force
S16 – WITCH QUEEN / SEASON OF THE RISEN
Blocking damage with your shield increases projectile damage for a short time.
Valiant Charge
S20 – LIGHTFALL / SEASON OF DEFIANCE
Receiving damage while guarding temporarily increases Sword lunge distance.
Voltshot
S18 – SEASON OF PLUNDER
Reloading this weapon after defeating a target overcharges this weapon for a short period of time, causing it to jolt on its ...
Vorpal Weapon
S7 – SEASON OF OPULENCE
Increased damage against bosses, vehicles, and Guardians with their Super active.