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Name
Rarity
Slot
Type
Rating
Melee Momentum
S26 – EPISODE: HERESY
Melee final blows with this weapon grant it bonus energy and provide increased movement speed while ...
One for All Refit
S26 – EPISODE: HERESY
Hitting three separate targets increases damage for a moderate duration.
Reciprocity
S26 – EPISODE: HERESY
When healing projectiles from this weapon strike allies, you also receive a small amount of healing.
Recycled Energy
S26 – EPISODE: HERESY
Reloading after defeating targets grants energy to your lowest charged ability.
Rolling Storm
S26 – EPISODE: HERESY
Final blows grant Bolt Charge.
While amplified, final blows grant additional Bolt Charge.
Ruinscribe's Beacon
S26 – EPISODE: HERESY
While a Ruinscribe Turret is deployed, this weapon can paint targets with its laser projectiles. The...
Stormbringer
S12 – BEYOND LIGHT / SEASON OF THE HUNT
Rapid precision hits create a lightning storm at the point of impact and grant a stack of Bolt Charg...
Taken Ambition
S26 – EPISODE: HERESY
Blight generated increases the longer this weapon remains on a target. Blighted Seekers burrow into ...
Taken Divergence
S26 – EPISODE: HERESY
This weapon resonates with your choices.
Taken Resolution
S26 – EPISODE: HERESY
Hitting three different targets generates a large amount of blight. Blighted Seekers bore through ta...
Target Lock Refit
S26 – EPISODE: HERESY
Damage increases the longer this weapon remains on a target.
Tear
S26 – EPISODE: HERESY
Precision final blows cause nearby targets to become severed.
The Fundamentals
S1 – THE RED WAR
[Alternate Weapon Action] : Changes this weapon's damage type, cycling between Void, Arc, and Solar...
Last City Shell
S1 – THE RED WAR
For Ghosts who call the Last City home.
Last City Shell (Damaged)
S1 – THE RED WAR
For Ghosts who call the Last City home.
Last City Shell (Damaged)
S1 – THE RED WAR
For Ghosts who call the Last City home.
Allstar Vector
S23 – SEASON OF THE WISH
"Do dragonflies do loop-de-loops?"
Reset Artifact
S26 – EPISODE: HERESY
Reset Artifact
Event Ticket
S26 – EPISODE: HERESY
Used with Upgraded Event Cards to acquire Event Ticket rewards.
Campaigns
S12 – BEYOND LIGHT / SEASON OF THE HUNT
Quests related to campaigns.
Exotic
S12 – BEYOND LIGHT / SEASON OF THE HUNT
Quests related to Exotic gear.
Focused Decoding
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Focus Pale Heart Engrams into the weapons and armor of your choosing by using Focused Decoding.
Focused Decoding
S20 – LIGHTFALL / SEASON OF DEFIANCE
Legacy Gear
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Seasonal weapons and armor that are no longer available from the original quests.
Legacy Gear
S20 – LIGHTFALL / SEASON OF DEFIANCE
Weapons and armor from past Seasons of the Light and Darkness Saga.
Legacy Gear
S20 – LIGHTFALL / SEASON OF DEFIANCE
Weapons and armor from past Seasons of the Light and Darkness Saga.
Legacy Gear
S20 – LIGHTFALL / SEASON OF DEFIANCE
Weapons and armor from past Seasons of the Light and Darkness Saga.
Legacy Gear
S20 – LIGHTFALL / SEASON OF DEFIANCE
Weapons and armor from past Seasons of the Light and Darkness Saga.
Legacy Gear
S20 – LIGHTFALL / SEASON OF DEFIANCE
Weapons and armor from past Seasons of the Light and Darkness Saga.
Legacy Gear
S12 – BEYOND LIGHT / SEASON OF THE HUNT
Seasonal weapons and armor that are no longer available from the original quests.
Seasonal
S12 – BEYOND LIGHT / SEASON OF THE HUNT
Quests related to Seasons.
Strange Gear Offers
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Xûr has even more weapons for sale.
The Past
S12 – BEYOND LIGHT / SEASON OF THE HUNT
Quests related to past releases.
Ascension
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
[Air Move] While airborne, consume your class ability energy to summon your Arc Staff, propelling y...
Ionic Sentry
S26 – EPISODE: HERESY
Defeat targets with Kinetic or Arc weapons or Arc abilities to charge up an Arc turret that periodic...
Juggernaut
S18 – SEASON OF PLUNDER
With full class ability energy and after sprinting for a short time, you gain a frontal shield that ...
Lightning Surge
S18 – SEASON OF PLUNDER
While sliding, activate your charged melee ability to blink forward, calling down lightning strikes ...
Storm's Keep
S26 – EPISODE: HERESY
Cast your class ability to grant a moderate amount of Bolt Charge stacks to you and nearby allies.
...
Tempest Strike
S18 – SEASON OF PLUNDER
While sliding, activate your charged melee ability to unleash a devastating uppercut attack that tra...
Lightning Surge
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
While sliding, activate your charged melee ability to blink forward, calling down lightning strikes ...
Spark of Discharge
S18 – SEASON OF PLUNDER
Multiple effects - Check perks for details
Requires 1 SUBCLASS Energy
Spark of Frequency
S18 – SEASON OF PLUNDER
Melee hits increase your equipped weapon's reload speed and stability for a short duration.
While a...
Requires 1 SUBCLASS Energy
Spark of Ions
S18 – SEASON OF PLUNDER
Defeating a jolted target or defeating a target with Bolt Charge creates an Ionic Trace.
Requires 1 SUBCLASS Energy
Spark of Momentum
S18 – SEASON OF PLUNDER
Sliding over ammo bricks reloads your equipped weapon and grants you a small amount of Bolt Charge.
Requires 1 SUBCLASS Energy
Spark of Volts
S18 – SEASON OF PLUNDER
Multiple effects - Check perks for details
Requires 1 SUBCLASS Energy
Ballistic Slam
S18 – SEASON OF PLUNDER
After sprinting and while airborne, activate your charged melee ability to slam to the ground, deali...
Disorienting Blow
S18 – SEASON OF PLUNDER
Striking a target with this melee ability blinds them, amplifies you, and grants you a moderate amou...
Facet of Purpose
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Multiple effects - Check perks for details
Requires 1 SUBCLASS Energy
Arc Staff
S18 – SEASON OF PLUNDER
Form a staff of pure Arc energy and acrobatically take out your foes.
[Block] : Hold to deflect inc...
On the Prowl
S26 – EPISODE: HERESY
Periodically marks a nearby combatant as a priority target for you and your team. Entering invisibil...