light.gg

Search Result

Item Name / Description
Season
Class
Slot
Rarity

More Filters (1) Show

Is Enhanceable?
Is Craftable?
Weapon Foundry
Is Recipe?
Deepsight Resonant?
Equipment Stats
Add Another
Power Cap Between
and
Rewards Include
{{reward.Name}}
Add Item
Ammo Type
Perks Updated In Season
Perks Updated In API Update
Added to API on
Changed in API on
Associated Vendor
Item Types
Item API IDs
Collectible Source Hint Contains
Has Lore?
Is Equippable?
Has Rewards?
Redacted Items
Dummy Items
Unnamed Items
Raw Filter Expression
 
Name
Rarity
Energy
Type
Rating
Horizon Ironsights
S26 – EPISODE: HERESY
Sturdy iron sights.
• Increases range.
• Slightly increases handling speed.
Ice Breaker
S25 – EPISODE: REVENANT
Defeating a target with this weapon causes them to explode. Precision final blows or shattering a frozen target instead trigg...
Immovable Object
S16 – WITCH QUEEN / SEASON OF THE RISEN
Dealing ranged damage grants increased weapon energy while you're stationary with your shield raised.
Immovable Refit
S20 – LIGHTFALL / SEASON OF DEFIANCE
Dealing ranged damage grants increased weapon energy while you're stationary with your shield raised.
Impetus
S1 – THE RED WAR
Reloading immediately after a kill increases weapon damage for a short time.
Impromptu Ammunition
S27 – THE EDGE OF FATE / RECLAMATION
Final blows increase ammo meter progress from all sources for a short time.
Impulse Amplifier
S13 – SEASON OF THE CHOSEN
Massively increases projectile velocity, increases reload speed.
Incandescent
S17 – SEASON OF THE HAUNTED
Defeating a target spreads scorch to those nearby.
More powerful combatants and opposing Guardians cause scorch in a larger r...
Inverse Relationship
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
When you deal damage with this weapon, it gains increased handling, takes reduced flinch, and movement speed is increased for...
Invisible Hand
S21 – SEASON OF THE DEEP
Repeatedly missing targets increases this weapon's stability for a short time. This buff lasts for a short duration after a t...
Ionic Return
S1 – THE RED WAR
Breaking a combatant's shield—or the shield of a Guardian using a Super—with the matched damage type refills the magazine fro...
Iron Gaze
S11 – SEASON OF ARRIVALS
Massively improves weapon target acquisition at the cost of weapon range.
Iron Grip
S11 – SEASON OF ARRIVALS
Massively improves weapon stability at the cost of reload speed.
Iron Reach
S13 – SEASON OF THE CHOSEN
Massively improves weapon range at the cost of weapon stability.
Jolting Feedback
S25 – EPISODE: REVENANT
Dealing repeated damage with this weapon inflicts Jolt.
While amplified, Jolt is applied faster.
Jump Driver
S15 – SEASON OF THE LOST
Lorentz Driver gains an enhanced radar. Additionally, while this weapon has 3 telemetry patterns, EM Anomaly detonations no l...
Keep Away
S20 – LIGHTFALL / SEASON OF DEFIANCE
Increases reload, range, and accuracy when no targets are in close proximity.
Kickstart
S13 – SEASON OF THE CHOSEN
Gain bonus damage and charge rate during a slide after sprinting for a short duration.
Kill Clip
S1 – THE RED WAR
Reloading after a kill grants increased damage.
Killing Tally
S17 – SEASON OF THE HAUNTED
Kills increase this weapon's damage until it is stowed or reloaded.
Killing Tally
S6 – SEASON OF THE DRIFTER
Kills increase this weapon's damage until it is stowed or reloaded.
Killing Wind
S11 – SEASON OF ARRIVALS
Final blows grant increased mobility, weapon range, and handling for a short duration.
Kinetic Tremors
S20 – LIGHTFALL / SEASON OF DEFIANCE
Sustained kinetic damage to a target emits a shockwave that damages any nearby targets.
Last Stand
S1 – THE RED WAR
Improved weapon performance and greatly increased recovery when its wielder is the last living member of a fireteam.
Lasting Impression
S13 – SEASON OF THE CHOSEN
Rockets attach on impact and detonate after a delay. Increases blast radius and damage.
Lead from Gold
S9 – SEASON OF DAWN
Picking up Heavy ammo also grants ammo to this weapon.
Lead From Light
S27 – THE EDGE OF FATE / RECLAMATION
Picking up an Orb of Power causes your next final blow with this weapon to grant bonus Special ammo meter progress.
Leviathan's Sigh
S8 – SHADOWKEEP / SEASON OF THE UNDYING
When fully drawn, the bolt creates a large concussive blast that knocks combatants back and makes them volatile.
Liquid Cooling
S14 – SEASON OF THE SPLICER
Direct hits by a charged shot instantly freeze the target. Indirect hits freeze combatants and slow opposing Guardians.
Lone Wolf
S25 – EPISODE: REVENANT
Slightly improves aim assist, aim down sights speed, and airborne effectiveness. Increases these effects when there are no ne...
Long March
S1 – THE RED WAR
Detect enemies on your radar from farther away.
Longest Winter
S1 – THE RED WAR
Periodically generates Ionic Traces while in its high-damage state.
Loose Change
S22 – SEASON OF THE WITCH
Applying an elemental debuff to a target increases this weapon's reload speed, aim assist, and movement while aiming down sig...
Loose Change Refit
S25 – EPISODE: REVENANT
Applying an elemental debuff to a target increases this weapon's reload speed, aim assist, and movement while aiming down sig...
Loyal Moths
S22 – SEASON OF THE WITCH
Final blows and rapid direct hits with this weapon create a loyal moth. The moth will seek out nearby targets and detonate, d...
Magnificent Howl
S4 – FORSAKEN / SEASON OF THE OUTLAW
The number of precision final blows before reloading affects the total rounds granted with increased range and damage. Precis...
Markov Chain
S8 – SHADOWKEEP / SEASON OF THE UNDYING
This weapon gains increased damage from melee kills and kills with this weapon. Melee kills grant ammo for this weapon.
Master of Arms
S4 – FORSAKEN / SEASON OF THE OUTLAW
Kills with any weapon improve this weapon's damage for a short time.
Mechanized Autoloader
S1 – THE RED WAR
This weapon automatically reloads on ammo pickup.
Meganeura
S6 – SEASON OF THE DRIFTER
Dragonfly deals more damage based on the number of precision hits dealt beforehand.
Melee Momentum
S26 – EPISODE: HERESY
Melee final blows with this weapon grant it bonus energy and provide increased movement speed while blocking.
Micro-Missile
S5 – SEASON OF THE FORGE
This weapon fires in a straight line and has a massively increased projectile speed.
MIDA Software Package
S1 – THE RED WAR
Final blows periodically apply modifications to this weapon, providing additional stats and benefits per modification:
• C...
MIDA Synergy
S1 – THE RED WAR
This weapon grants speed benefits when MIDA Multi-Tool is also equipped.
Moving Target
S1 – THE RED WAR
Increased movement speed and target acquisition when moving while aiming down sights.
Mulligan
S5 – SEASON OF THE FORGE
Missing a shot has a chance to return ammo directly to the magazine.
Multikill Clip
S6 – SEASON OF THE DRIFTER
Reloading grants increased damage based on the number of rapid final blows made beforehand.
Multi-Threaded Snare Refit
S23 – SEASON OF THE WISH
Snareweaver traps can suspend more targets.
Nano-Assault
S27 – THE EDGE OF FATE / RECLAMATION
Quicksilver nanites that attach to the wielder charge the blade. [Alternate Weapon Action] when fully charged to overclock t...
No Distractions
S23 – SEASON OF THE WISH
Aiming this weapon for a short period reduces flinch.