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Name
Rarity
Energy
Type
Rating
Reaver
S29 – MONUMENT OF TRIUMPH
Armor configured for Guardians that will hit you with every trick in the book.
Primary Stat: Class
Secondary Stat: Melee
Siegebreaker
S29 – MONUMENT OF TRIUMPH
Armor configured for Guardians that prefer to play the role of battering ram.
Primary Stat: Health
Secondary Stat: Grenade
Skirmisher
S29 – MONUMENT OF TRIUMPH
Armor configured for Guardians that thrive in chaos.
Primary Stat: Melee
Secondary Stat: Weapons
Specialist
S27 – THE EDGE OF FATE / RECLAMATION
Armor configured for Guardians who seek a flexible approach to combat.
Primary Stat: Class
Secondary Stat: Weapons
Arc Soul
S18 – SEASON OF PLUNDER
Cast your Rift to create an Arc Soul that fires at targets in front of you. Allies can pass through your Rift to get an Arc S...
Ascension
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
[Air Move] While airborne, consume your class ability energy to summon your Arc Staff, propelling yourself upward and creati...
Electrostatic Mind
S18 – SEASON OF PLUNDER
Defeating targets with Arc abilities or defeating jolted or blinded targets creates an Ionic Trace.
Collecting an Ionic Trac...
Flow State
S18 – SEASON OF PLUNDER
Defeating a jolted target makes you amplified.
While you are amplified, your dodge recharges more quickly, you are more resi...
Ionic Sentry
S26 – EPISODE: HERESY
Defeat targets with Kinetic or Arc weapons or Arc abilities to charge up an Arc turret that periodically chains lightning bet...
Juggernaut
S18 – SEASON OF PLUNDER
With full class ability energy and after sprinting for a short time, you gain a frontal shield that blocks incoming damage. W...
Knockout
S18 – SEASON OF PLUNDER
Critically wounding a target or breaking their shield infuses your melee attacks with Arc energy and increases your melee ran...
Lethal Current
S18 – SEASON OF PLUNDER
After dodging, your next melee attack has increased lunge range, jolts the target, and creates a damaging aftershock.
Damagi...
Lightning Surge
S18 – SEASON OF PLUNDER
While sliding, activate your charged melee ability to blink forward, calling down lightning strikes that jolt targets as you ...
Storm's Keep
S26 – EPISODE: HERESY
Cast your class ability to grant a moderate amount of Bolt Charge stacks to you and nearby allies.
While behind your Barrica...
Tempest Strike
S18 – SEASON OF PLUNDER
While sliding, activate your charged melee ability to unleash a devastating uppercut attack that travels along the ground in ...
Touch of Thunder
S18 – SEASON OF PLUNDER
Your Flashbang, Pulse, Lightning, and Storm Grenades have enhanced functionality.
Flashbang Grenade: Emits an additional bli...
Ascension
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
[Air Move] While airborne, consume your class ability energy to summon your Arc Staff, propelling yourself upward and creati...
Knockout
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Critically wounding a target or breaking their shield infuses your melee attacks with Arc energy and increases your melee ran...
Lightning Surge
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
While sliding, activate your charged melee ability to blink forward, calling down lightning strikes that jolt targets as you ...
Spark of Amplitude
S18 – SEASON OF PLUNDER
Rapidly defeating targets while you are amplified creates an Orb of Power.
Requires 1 SUBCLASS Energy
Spark of Beacons
S18 – SEASON OF PLUNDER
While you are amplified, your Arc Special or Heavy ammo weapon final blows create a blinding explosion.
Requires 1 SUBCLASS Energy
Spark of Brilliance
S18 – SEASON OF PLUNDER
Multiple effects - Check perks for details
Requires 1 SUBCLASS Energy
Spark of Discharge
S18 – SEASON OF PLUNDER
Multiple effects - Check perks for details
Requires 1 SUBCLASS Energy
Spark of Feedback
S18 – SEASON OF PLUNDER
Multiple effects - Check perks for details
Requires 1 SUBCLASS Energy
Spark of Focus
S18 – SEASON OF PLUNDER
Multiple effects - Check perks for details
Requires 1 SUBCLASS Energy
Spark of Frequency
S18 – SEASON OF PLUNDER
Melee hits increase your equipped weapon's reload speed and stability for a short duration.
While amplified, the effects are...
Requires 1 SUBCLASS Energy
Spark of Haste
S20 – LIGHTFALL / SEASON OF DEFIANCE
While sprinting, you have greatly increased health stat.
Requires 1 SUBCLASS Energy
Spark of Instinct
S20 – LIGHTFALL / SEASON OF DEFIANCE
While critically wounded, taking damage emits a burst of damaging Arc energy that jolts targets.
Requires 1 SUBCLASS Energy
Spark of Ions
S18 – SEASON OF PLUNDER
Defeating a jolted target or defeating a target with Bolt Charge creates an Ionic Trace.
Requires 1 SUBCLASS Energy
Spark of Magnitude
S18 – SEASON OF PLUNDER
Your lingering Arc grenades (Lightning Grenade, Pulse Grenade, and Storm Grenade) have extended duration.
Requires 1 SUBCLASS Energy
Spark of Momentum
S18 – SEASON OF PLUNDER
Sliding over ammo bricks reloads your equipped weapon and grants you a small amount of Bolt Charge.
Requires 1 SUBCLASS Energy
Spark of Recharge
S18 – SEASON OF PLUNDER
While critically wounded, your melee and grenade energy regenerates more quickly.
Requires 1 SUBCLASS Energy
Spark of Resistance
S18 – SEASON OF PLUNDER
Multiple effects - Check perks for details
Requires 1 SUBCLASS Energy
Spark of Shock
S18 – SEASON OF PLUNDER
Multiple effects - Check perks for details
Requires 1 SUBCLASS Energy
Spark of Volts
S18 – SEASON OF PLUNDER
Multiple effects - Check perks for details
Requires 1 SUBCLASS Energy
Arcbolt Grenade
S18 – SEASON OF PLUNDER
A grenade that chains bolts of lightning to nearby targets.
Flashbang Grenade
S18 – SEASON OF PLUNDER
An explosive grenade that damages and blinds nearby targets.
Flux Grenade
S18 – SEASON OF PLUNDER
An explosive grenade that attaches to targets.
Lightning Grenade
S18 – SEASON OF PLUNDER
A grenade that sticks to any surface and emits bolts of lightning.
Pulse Grenade
S18 – SEASON OF PLUNDER
A grenade that periodically damages targets within its explosion radius.
Skip Grenade
S18 – SEASON OF PLUNDER
A grenade that splits upon impact, creating multiple projectiles that seek targets.
Storm Grenade
S18 – SEASON OF PLUNDER
A grenade that calls down a focused lightning storm.
Arcbolt Grenade
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
A grenade that chains bolts of lightning to nearby targets.
Pulse Grenade
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
A grenade that periodically damages targets within its explosion radius.
Storm Grenade
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
A grenade that calls down a focused lightning storm.
Ball Lightning
S18 – SEASON OF PLUNDER
Fire an Arc projectile forward that releases a perpendicular lightning strike after a short time.
While amplified, Ball Ligh...
Ballistic Slam
S18 – SEASON OF PLUNDER
After sprinting and while airborne, activate your charged melee ability to slam to the ground, dealing damage to nearby targe...
Chain Lightning
S18 – SEASON OF PLUNDER
An extended range melee that jolts your target and chains lightning to nearby targets.
While amplified, it creates an additi...
Combination Blow
S18 – SEASON OF PLUNDER
A quick strike that temporarily increases your melee damage when defeating a target, stacking three times.
Defeating targets...
Disorienting Blow
S18 – SEASON OF PLUNDER
Striking a target with this melee ability blinds them, amplifies you, and grants you a moderate amount of Bolt Charge.