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All Mods & Perks

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Name
Rarity
Energy
Type
Rating
Solar Resistance
S20 – LIGHTFALL / SEASON OF DEFIANCE
Reduces incoming Solar damage from combatants.
Requires 1 Energy
Stasis Ammo Generation
S20 – LIGHTFALL / SEASON OF DEFIANCE
Increases the ammo generation of Stasis weapons.
Requires 0 Energy
Stasis Ammo Generation
S20 – LIGHTFALL / SEASON OF DEFIANCE
Increases the ammo generation of Stasis weapons.
Requires 2 Energy
Stasis Resistance
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Reduces incoming Strand damage from combatants.
Requires 1 Energy
Stasis Resistance
S20 – LIGHTFALL / SEASON OF DEFIANCE
Reduces incoming Stasis damage from combatants.
Requires 2 Energy
Stasis Resistance
S20 – LIGHTFALL / SEASON OF DEFIANCE
Reduces incoming Stasis damage from combatants.
Requires 1 Energy
Strand Ammo Generation
S20 – LIGHTFALL / SEASON OF DEFIANCE
Increases the ammo generation of Strand weapons.
Requires 2 Energy
Strand Ammo Generation
S20 – LIGHTFALL / SEASON OF DEFIANCE
Increases the ammo generation of Strand weapons.
Requires 0 Energy
Strand Resistance
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Reduces incoming Strand damage from combatants.
Requires 2 Energy
Unflinching Arc Aim
S20 – LIGHTFALL / SEASON OF DEFIANCE
Reduces flinching from incoming fire while aiming an Arc weapon.
Requires 3 Energy
Unflinching Arc Aim
S20 – LIGHTFALL / SEASON OF DEFIANCE
Reduces flinching from incoming fire while aiming an Arc weapon.
Requires 1 Energy
Unflinching Harmonic Aim
S20 – LIGHTFALL / SEASON OF DEFIANCE
Multiple effects - Check perks for details
Requires 1 Energy
Unflinching Harmonic Aim
S20 – LIGHTFALL / SEASON OF DEFIANCE
Multiple effects - Check perks for details
Requires 2 Energy
Unflinching Kinetic Aim
S20 – LIGHTFALL / SEASON OF DEFIANCE
Reduces flinching from incoming fire while aiming a Kinetic weapon.
Requires 3 Energy
Unflinching Kinetic Aim
S20 – LIGHTFALL / SEASON OF DEFIANCE
Reduces flinching from incoming fire while aiming a Kinetic weapon.
Requires 1 Energy
Unflinching Solar Aim
S20 – LIGHTFALL / SEASON OF DEFIANCE
Reduces flinching from incoming fire while aiming a Solar weapon.
Requires 1 Energy
Unflinching Solar Aim
S20 – LIGHTFALL / SEASON OF DEFIANCE
Reduces flinching from incoming fire while aiming a Solar weapon.
Requires 3 Energy
Unflinching Stasis Aim
S20 – LIGHTFALL / SEASON OF DEFIANCE
Reduces flinching from incoming fire while aiming a Stasis weapon.
Requires 3 Energy
Unflinching Stasis Aim
S20 – LIGHTFALL / SEASON OF DEFIANCE
Reduces flinching from incoming fire while aiming a Stasis weapon.
Requires 1 Energy
Unflinching Strand Aim
S20 – LIGHTFALL / SEASON OF DEFIANCE
Reduces flinching from incoming fire while aiming a Strand weapon.
Requires 3 Energy
Unflinching Strand Aim
S20 – LIGHTFALL / SEASON OF DEFIANCE
Reduces flinching from incoming fire while aiming a Strand weapon.
Requires 1 Energy
Unflinching Void Aim
S20 – LIGHTFALL / SEASON OF DEFIANCE
Reduces flinching from incoming fire while aiming a Void weapon.
Requires 1 Energy
Unflinching Void Aim
S20 – LIGHTFALL / SEASON OF DEFIANCE
Reduces flinching from incoming fire while aiming a Void weapon.
Requires 3 Energy
Void Ammo Generation
S20 – LIGHTFALL / SEASON OF DEFIANCE
Increases the ammo generation of Void weapons.
Requires 0 Energy
Void Ammo Generation
S20 – LIGHTFALL / SEASON OF DEFIANCE
Increases the ammo generation of Void weapons.
Requires 2 Energy
Void Resistance
S20 – LIGHTFALL / SEASON OF DEFIANCE
Reduces incoming Void damage from combatants.
Requires 2 Energy
Void Resistance
S20 – LIGHTFALL / SEASON OF DEFIANCE
Reduces incoming Void damage from combatants.
Requires 1 Energy
Empty Mod Socket
S15 – SEASON OF THE LOST
No mod currently selected.
Acrobat's Dodge
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Dodge to perform an acrobatic leap. Upon landing, make yourself and nearby allies radiant.
Acrobat's Dodge
S17 – SEASON OF THE HAUNTED
Dodge to perform an acrobatic leap. Upon landing, make yourself and nearby allies radiant.
Empowering Rift
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Conjure a well of power that increases weapon damage and ability energy regeneration for those inside it.
Defeating combatan...
Empowering Rift
S20 – LIGHTFALL / SEASON OF DEFIANCE
Conjure a well of power that increases weapon damage and ability energy regeneration for those inside it.
Defeating combatan...
Empowering Rift
S18 – SEASON OF PLUNDER
Conjure a well of power that increases weapon damage and ability energy regeneration for those inside it.
Defeating combatan...
Empowering Rift
S17 – SEASON OF THE HAUNTED
Conjure a well of power that increases weapon damage and ability energy regeneration for those inside it.
Defeating combatan...
Empowering Rift
S16 – WITCH QUEEN / SEASON OF THE RISEN
Conjure a well of power that increases weapon damage and ability energy regeneration for those inside it.
Defeating combatan...
Empowering Rift
S12 – BEYOND LIGHT / SEASON OF THE HUNT
Conjure a well of power that increases weapon damage and ability energy regeneration for those inside it.
Defeating combatan...
Gambler's Dodge
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Dodge to perform a deft tumble, avoiding combatant attacks and generating melee ability energy. Energy gain is scaled by your...
Gambler's Dodge
S20 – LIGHTFALL / SEASON OF DEFIANCE
Dodge to perform a deft tumble, avoiding combatant attacks and generating melee ability energy. Energy gain is scaled by your...
Gambler's Dodge
S18 – SEASON OF PLUNDER
Dodge to perform a deft tumble, avoiding combatant attacks and generating melee ability energy. Energy gain is scaled by your...
Gambler's Dodge
S17 – SEASON OF THE HAUNTED
Dodge to perform a deft tumble, avoiding combatant attacks and generating melee ability energy. Energy gain is scaled by your...
Gambler's Dodge
S16 – WITCH QUEEN / SEASON OF THE RISEN
Dodge to perform a deft tumble, avoiding combatant attacks and generating melee ability energy. Energy gain is scaled by your...
Gambler's Dodge
S12 – BEYOND LIGHT / SEASON OF THE HUNT
Dodge to perform a deft tumble, avoiding combatant attacks and generating melee ability energy. Energy gain is scaled by your...
Healing Rift
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Conjure a well of power that continuously heals those inside it.
Healing Rift
S20 – LIGHTFALL / SEASON OF DEFIANCE
Conjure a well of power that continuously heals those inside it.
Healing Rift
S18 – SEASON OF PLUNDER
Conjure a well of power that continuously heals those inside it.
Healing Rift
S17 – SEASON OF THE HAUNTED
Conjure a well of power that continuously heals those inside it.
Healing Rift
S16 – WITCH QUEEN / SEASON OF THE RISEN
Conjure a well of power that continuously heals those inside it.
Healing Rift
S12 – BEYOND LIGHT / SEASON OF THE HUNT
Conjure a well of power that continuously heals those inside it.
Marksman's Dodge
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Dodge to perform an evasive maneuver with a steady hand. Dodging automatically collects nearby ammo boxes and reloads all wea...
Marksman's Dodge
S20 – LIGHTFALL / SEASON OF DEFIANCE
Dodge to perform an evasive maneuver with a steady hand. Dodging automatically collects nearby ammo boxes and reloads all wea...