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All Mods & Perks

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Name
Rarity
Energy
Type
Rating
Rapid Hit
S23 – SEASON OF THE WISH
Rapid precision hits temporarily increase stability and reload speed.
Rapid Hit
S4 – FORSAKEN / SEASON OF THE OUTLAW
Rapid precision hits temporarily increase stability and reload speed.
Rapid Hit Refit
S27 – THE EDGE OF FATE / RECLAMATION
Rapid precision hits temporarily increase stability and reload speed.
Reaper's Tithe
S27 – THE EDGE OF FATE / RECLAMATION
Multiple simultaneous final blows queue up a stacking damage buff. Timer starts on next weapon fire; final blows extend this ...
Reciprocity
S26 – EPISODE: HERESY
When healing projectiles from this weapon strike allies, you also receive a small amount of healing.
Recombination
S12 – BEYOND LIGHT / SEASON OF THE HUNT
Elemental final blows increase the damage of this weapon's next shot.
Reconstruction
S12 – BEYOND LIGHT / SEASON OF THE HUNT
This weapon slowly reloads itself over time, up to double capacity.
Recycled Energy
S26 – EPISODE: HERESY
Reloading after defeating targets grants energy to your lowest charged ability.
Redirection
S12 – BEYOND LIGHT / SEASON OF THE HUNT
Damaging rank-and-file combatants increases damage against more powerful ones.
Refined Soul
S23 – SEASON OF THE WISH
Grants bonus range and stability. Dealing a final blow or absorbing a Remnant grants additional increased weapon range, as we...
Rega's Refrain
S15 – SEASON OF THE LOST
Stasis final blows transfer ammo to this weapon's magazine from reserves.
Regenerative Motion
S21 – SEASON OF THE DEEP
Sprinting gradually reloads this weapon.
Relentless Strikes
S1 – THE RED WAR
[Light Attack] : Landing three light-attack hits within a short time grants Sword ammo.
Replenishing Aegis
S20 – LIGHTFALL / SEASON OF DEFIANCE
Blocking damage partially reloads this weapon from reserves.
Repulsor Brace
S17 – SEASON OF THE HAUNTED
Defeating a Void-debuffed target grants an overshield.
Repulsor Brace Refit
S25 – EPISODE: REVENANT
Defeating a Void-debuffed target grants an overshield.
Reservoir Burst
S4 – FORSAKEN / SEASON OF THE OUTLAW
When the battery is full, your next burst deals additional damage and causes enemies to explode on death.
Reverberation
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Final blows with this weapon increase the size of its detonations for a short duration.
Reversal of Fortune
S7 – SEASON OF OPULENCE
Missing 2 shots returns a bullet to the magazine after a short duration.
Revved Consumption
S12 – BEYOND LIGHT / SEASON OF THE HUNT
Damaging a combatant heals the wielder.
Rewind Rounds
S23 – SEASON OF THE WISH
When this weapon's magazine is empty, it refills from reserves based on the number of hits.
Rewind Rounds
S14 – SEASON OF THE SPLICER
When this weapon's magazine is empty, it refills from reserves based on the number of hits.
Rimestealer
S25 – EPISODE: REVENANT
Destroying a Stasis crystal or defeating a frozen target with this weapon grants you Frost Armor.
Robber Refit
S20 – LIGHTFALL / SEASON OF DEFIANCE
Melee final blows or dealing damage with a charged melee reloads this weapon's magazine from reserves.
Rolling Storm
S26 – EPISODE: HERESY
Final blows grant Bolt Charge.
While amplified, final blows grant additional Bolt Charge.
Ruinscribe's Beacon
S26 – EPISODE: HERESY
While a Ruinscribe Turret is deployed, this weapon can paint targets with its laser projectiles. The turret prioritizes paint...
Sharp Harvest
S27 – THE EDGE OF FATE / RECLAMATION
Landing three light-attack hits within a short time grants special ammo.
Sharpshooter
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
This weapon gains passive bonuses to target acquisition, aim down sight speed, and flinch resistance. The bonus increases whe...
Shatter Shot
S12 – BEYOND LIGHT / SEASON OF THE HUNT
This weapon's uncharged projectiles deal bonus damage to Stasis crystals and frozen targets. Rapidly destroying multiple Stas...
Shattering Blade
S6 – SEASON OF THE DRIFTER
If your heavy attack consumes the last of your ammo, it deals significantly increased damage. Excludes aerial attacks.
Shield Disorient
S5 – SEASON OF THE FORGE
Energy matched shield explosion disorients nearby combatants.
Shoot to Loot
S15 – SEASON OF THE LOST
Shooting an Orb of Power picks it up. Shooting an ammo brick picks it up and automatically reloads all of your equipped weapo...
Shot in the Dark
S17 – SEASON OF THE HAUNTED
Remaining invisible grants this weapon increased damage for a brief duration.
Hitting a target with this weapon's projectile...
Shot Swap
S19 – SEASON OF THE SERAPH
Final blows build and store charges which allow you to swap and stow this weapon at a faster rate.
Silkbound Slayer
S23 – SEASON OF THE WISH
This weapon deals bonus damage to suspended targets. Gain faster draw time for a short duration when you suspend a target fro...
Sleight of Hand
S16 – WITCH QUEEN / SEASON OF THE RISEN
Final blows with weapons or abilities while this weapon is stowed increase its handling, stability, and reload speed for a sh...
Slice
S23 – SEASON OF THE WISH
Casting your class ability allows this weapon to sever targets on hit for a brief duration, up to a maximum number of targets...
Slickdraw
S18 – SEASON OF PLUNDER
Significantly increases handling, significantly decreases target acquisition.
Slideshot
S1 – THE RED WAR
Sliding partially reloads this weapon's magazine and temporarily boosts range and stability.
Slideways
S1 – THE RED WAR
Sliding partially reloads this weapon's magazine and temporarily boosts handling and stability.
Snapshot Sights
S1 – THE RED WAR
Faster time to aim down sights.
Sneak Bow
S4 – FORSAKEN / SEASON OF THE OUTLAW
Increases hold time and reload speed, and prevents radar pings from shooting while crouched.
Soul Devourer
S6 – SEASON OF THE DRIFTER
Absorbing a Remnant strengthens Mark of the Devourer and partially refills the magazine.
Soulforge
S29 – MONUMENT OF TRIUMPH
Targets afflicted by corruption from Soulfire Charges coalesce into soulfire crystals when defeated. Crystals detonate in a d...
Spindle
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Threadling damage increases this weapon's damage.
Stats for All
S16 – WITCH QUEEN / SEASON OF THE RISEN
Hitting three separate targets increases weapon handling, stability, reload, and range for a moderate duration.
Stats for All Refit
S25 – EPISODE: REVENANT
Hitting three separate targets increases weapon handling, stability, reload, and range for a moderate duration.
Steady Hands
S16 – WITCH QUEEN / SEASON OF THE RISEN
Kills provide improved handling for all weapons for a short duration.
Stopping Power
S28 – RENEGADES / LAWLESS
This weapon's Kinetic ordinance can more easily stagger combatants, and grant increased target acquisition and damage against...
Storm and Stress
S1 – THE RED WAR
Final blows with Together Forever weapons reload this weapon and overflow bonus damage rounds into the magazine. Final blows ...