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All Mods & Perks

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Name
Rarity
Energy
Type
Rating
High Jump
S17 – SEASON OF THE HAUNTED
While airborne, jump a second time to reach greater heights.
High Jump
S16 – WITCH QUEEN / SEASON OF THE RISEN
While airborne, jump a second time to reach greater heights.
High Jump
S12 – BEYOND LIGHT / SEASON OF THE HUNT
While airborne, jump a second time to reach greater heights.
High Lift
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Jump while airborne to activate Lift and launch into the air to greater heights.
High Lift
S20 – LIGHTFALL / SEASON OF DEFIANCE
Jump while airborne to activate Lift and launch into the air to greater heights.
High Lift
S18 – SEASON OF PLUNDER
Jump while airborne to activate Lift and launch into the air to greater heights.
High Lift
S17 – SEASON OF THE HAUNTED
Jump while airborne to activate Lift and launch into the air to greater heights.
High Lift
S16 – WITCH QUEEN / SEASON OF THE RISEN
Jump while airborne to activate Lift and launch into the air to greater heights.
High Lift
S12 – BEYOND LIGHT / SEASON OF THE HUNT
Jump while airborne to activate Lift and launch into the air to greater heights.
Strafe Glide
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Jump while airborne to activate Glide and start an airborne drift with strong directional control.
Strafe Glide
S20 – LIGHTFALL / SEASON OF DEFIANCE
Jump while airborne to activate Glide and start an airborne drift with strong directional control.
Strafe Glide
S18 – SEASON OF PLUNDER
Jump while airborne to activate Glide and start an airborne drift with strong directional control.
Strafe Glide
S17 – SEASON OF THE HAUNTED
Jump while airborne to activate Glide and start an airborne drift with strong directional control.
Strafe Glide
S16 – WITCH QUEEN / SEASON OF THE RISEN
Jump while airborne to activate Glide and start an airborne drift with strong directional control.
Strafe Glide
S12 – BEYOND LIGHT / SEASON OF THE HUNT
Jump while airborne to activate Glide and start an airborne drift with strong directional control.
Strafe Jump
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
While airborne, jump a second time with strong directional control.
Strafe Jump
S20 – LIGHTFALL / SEASON OF DEFIANCE
While airborne, jump a second time with strong directional control.
Strafe Jump
S18 – SEASON OF PLUNDER
While airborne, jump a second time with strong directional control.
Strafe Jump
S17 – SEASON OF THE HAUNTED
While airborne, jump a second time with strong directional control.
Strafe Jump
S16 – WITCH QUEEN / SEASON OF THE RISEN
While airborne, jump a second time with strong directional control.
Strafe Jump
S12 – BEYOND LIGHT / SEASON OF THE HUNT
While airborne, jump a second time with strong directional control.
Strafe Lift
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Jump while airborne to activate Lift and launch into the air with strong directional control.
Strafe Lift
S20 – LIGHTFALL / SEASON OF DEFIANCE
Jump while airborne to activate Lift and launch into the air with strong directional control.
Strafe Lift
S18 – SEASON OF PLUNDER
Jump while airborne to activate Lift and launch into the air with strong directional control.
Strafe Lift
S17 – SEASON OF THE HAUNTED
Jump while airborne to activate Lift and launch into the air with strong directional control.
Strafe Lift
S16 – WITCH QUEEN / SEASON OF THE RISEN
Jump while airborne to activate Lift and launch into the air with strong directional control.
Strafe Lift
S12 – BEYOND LIGHT / SEASON OF THE HUNT
Jump while airborne to activate Lift and launch into the air with strong directional control.
Triple Jump
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
While airborne, sustain your air control with a second or third jump.
Triple Jump
S20 – LIGHTFALL / SEASON OF DEFIANCE
While airborne, sustain your air control with a second or third jump.
Triple Jump
S18 – SEASON OF PLUNDER
While airborne, sustain your air control with a second or third jump.
Triple Jump
S17 – SEASON OF THE HAUNTED
While airborne, sustain your air control with a second or third jump.
Triple Jump
S16 – WITCH QUEEN / SEASON OF THE RISEN
While airborne, sustain your air control with a second or third jump.
Triple Jump
S12 – BEYOND LIGHT / SEASON OF THE HUNT
While airborne, sustain your air control with a second or third jump.
Facet of Awakening
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Multiple effects - Check perks for details
Requires 1 SUBCLASS Energy
Facet of Balance
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Rapidly defeating targets with Light damage grants melee energy. Rapidly defeating targets with Darkness damage grants grenad...
Requires 1 SUBCLASS Energy
Facet of Blessing
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Melee final blows start health regeneration. While transcendent, melee final blows start health regeneration for you and near...
Requires 1 SUBCLASS Energy
Facet of Bravery
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Defeating targets with grenade final blows grants Volatile Rounds to your [Void] Void weapons. Defeating targets with powered...
Requires 1 SUBCLASS Energy
Facet of Command
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Freezing or suppressing a target reloads your equipped weapons and increases weapon stability, aim assist, and airborne effec...
Requires 1 SUBCLASS Energy
Facet of Courage
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Multiple effects - Check perks for details
Requires 1 SUBCLASS Energy
Facet of Dawn
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Multiple effects - Check perks for details
Requires 1 SUBCLASS Energy
Facet of Defiance
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Multiple effects - Check perks for details
Requires 1 SUBCLASS Energy
Facet of Devotion
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Multiple effects - Check perks for details
Requires 1 SUBCLASS Energy
Facet of Dominance
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Multiple effects - Check perks for details
Requires 1 SUBCLASS Energy
Facet of Generosity
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Defeating targets while transcendent creates Orbs of Power for your allies.
Requires 1 SUBCLASS Energy
Facet of Grace
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Multiple effects - Check perks for details
Requires 1 SUBCLASS Energy
Facet of Honor
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Multiple effects - Check perks for details
Requires 1 SUBCLASS Energy
Facet of Hope
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
While you have an elemental buff, your class ability regenerates more quickly.
Requires 1 SUBCLASS Energy
Facet of Justice
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Multiple effects - Check perks for details
Requires 1 SUBCLASS Energy
Facet of Mending
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Grenade final blows cure you. Transcendence grenade final blows increase the strength of the effect.
Requires 1 SUBCLASS Energy
Facet of Protection
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Multiple effects - Check perks for details
Requires 1 SUBCLASS Energy