light.gg

All Mods & Perks

Item Name / Description
Season
Class
Slot
Rarity

More Filters Show

Is Enhanceable?
Is Craftable?
Weapon Foundry
Is Recipe?
Deepsight Resonant?
Equipment Stats
Add Another
Power Cap Between
and
Rewards Include
{{reward.Name}}
Add Item
Ammo Type
Perks Updated In Season
Perks Updated In API Update
Added to API on
Changed in API on
Associated Vendor
Item Types
Item API IDs
Collectible Source Hint Contains
Has Lore?
Is Equippable?
Has Rewards?
Redacted Items
Dummy Items
Unnamed Items
Raw Filter Expression
 
Name
Rarity
Energy
Type
Rating
Authorized Mods: Scavenger
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
The energy cost of Scavenger mods are significantly discounted.
Authorized Mods: Strand
S21 – SEASON OF THE DEEP
The armor energy costs of all armor mods affecting your Strand weapons are significantly discounted.
Authorized Mods: Void
S21 – SEASON OF THE DEEP
The armor energy costs of all armor mods affecting your Void weapons are significantly discounted.
Bad Amplitude
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Damaging a Champion with an Arc ability causes the Champion to become jolted.
Beam Medic
S26 – EPISODE: HERESY
Rapid Trace Rifle final blows heal you and nearby allies.
Powerful combatants increase the amount.
Blade Stamina
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Rapidly defeating combatants with a Sword refunds some ammo.
Blast Radius
S23 – SEASON OF THE WISH
Rapid final blows with Rocket Launchers and Grenade Launchers grant Armor Charge.
Blinding Jolts
S28 – RENEGADES / LAWLESS
Final blows on jolted combatants blind nearby combatants.
Brain Freeze
S25 – EPISODE: REVENANT
Frozen combatants become surrounded by chilling fog, which slows combatants that aren't already.
Bricks from Beyond
S21 – SEASON OF THE DEEP
Defeating a powerful combatant with a Void weapon has a chance to generate Heavy ammo progress for you and your teammates.
Cauterized Darkness
S27 – THE EDGE OF FATE / RECLAMATION
[Stasis]Stasis or [Strand] Strand debuffed non-boss combatants take increased [Solar]Solar damage from all sources.
Combination Argent Blade
S28 – RENEGADES / LAWLESS
Briefly pause after executing a light attack, then follow it up with a light or heavy attack to empower your Sword for a shor...
Concentrated Forward Firepower
S28 – RENEGADES / LAWLESS
Sustained damage from Fusion Rifles, Linear Fusion Rifles, and Machine Guns grants those weapons bonus stability, range, and ...
Conductive Cosmic Crystal
S25 – EPISODE: REVENANT
Your [Arc] Arc and [Void] Void abilities deal bonus damage to targets that are affected by a [Stasis] Stasis debuff.
Conductive Cosmic Needle
S21 – SEASON OF THE DEEP
Targets affected by Strand debuffs take increased damage from Arc and Void abilities.
Counter Charge
S21 – SEASON OF THE DEEP
Gain a stack of Armor Charge when you stun a Champion.
Counter Energy
S28 – RENEGADES / LAWLESS
When you or a member of your fireteam stuns a champion, you gain energy for your least-charged ability.
Counter Energy
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
When you or a member of your fireteam stuns a champion, you gain energy for your least-charged ability.
Creeping Chill
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Stasis final blows against slowed or frozen targets release a burst that slows combatants and grants Frost Armor to allies ca...
Crystalline Converter
S25 – EPISODE: REVENANT
After activating your class ability, your next [Stasis] Stasis weapon final blow creates a Stasis Shard.
Gather Stasis Shar...
Curative Orbs
S25 – EPISODE: REVENANT
The first time you break a target's shield or break the shield of a Guardian using their Super, you create an Orb of Power.
...
Debilitating Wave
S25 – EPISODE: REVENANT
Finishers emit a damaging wave that matches the element of your currently equipped Super.
Arc, Void, and Stasis waves apply ...
Deep Alchemy
S26 – EPISODE: HERESY
Weapons with the Subjugation Origin Trait gain stability and reload speed for a short duration when hitting any target. These...
Defibrillating Blast
S26 – EPISODE: HERESY
Stunning a Champion grants maximum stacks of Bolt Charge. Damaging targets with Bolt Charge bolts jolts them and heals you.
Dielectric
S28 – RENEGADES / LAWLESS
Defeating [Arc]Arc debuffed targets grants Bolt Charge.
Rapidly defeating Arc debuffed targets spawns an Orb of Power and he...
Dielectric
S26 – EPISODE: HERESY
Defeating [Arc]Arc debuffed targets grants Bolt Charge.
Rapidly defeating Arc debuffed targets spawns an Orb of Power and he...
Diviner's Discount
S27 – THE EDGE OF FATE / RECLAMATION
All Scavenger mods are discounted.
Dragon's Bite
S23 – SEASON OF THE WISH
Breaking a combatant's shield with a Strand or Stasis weapon has a chance to suspend or freeze that combatant.
Elemental Benevolence
S27 – THE EDGE OF FATE / RECLAMATION
Granting allies an elemental buff gives class ability energy.
Elemental Coalescence
S27 – THE EDGE OF FATE / RECLAMATION
Defeating targets has the chance to create an Elemental pickup matching your equipped Super element.
Elemental Daze
S27 – THE EDGE OF FATE / RECLAMATION
Stunning a Champion with an elemental weapon creates an elementally aligned explosion, applying a matching elemental debuff t...
Elemental Orbs: Arc
S28 – RENEGADES / LAWLESS
[Arc]Arc weapon final blows have a chance to spawn an Arc Elemental Orb. Arc Orbs can be thrown or shot to create an Arc expl...
Elemental Overdrive
S27 – THE EDGE OF FATE / RECLAMATION
Picking up an Elemental pickup or Tangle grants increased damage to weapons of the same element.
Elemental Siphon
S28 – RENEGADES / LAWLESS
Rapid final blows with a Kinetic weapon or a weapon matching your equipped Super create an Elemental pickup that matches your...
Elemental Siphon
S26 – EPISODE: HERESY
Rapid final blows with a Kinetic weapon or a weapon matching your equipped Super create an Elemental pickup that matches your...
Elemental Siphon
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Rapid final blows with a Kinetic weapon or a weapon matching your equipped Super create an Elemental pickup that matches your...
Elemental Supercharger
S26 – EPISODE: HERESY
Defeating exhausted or severed targets with weapons that match your Super element grants Super energy.
Exhausted targets dea...
Emergency Flare
S25 – EPISODE: REVENANT
Emergency Reinforcements consumes all but 1 Armor Charge.
Energy Acceleration
S27 – THE EDGE OF FATE / RECLAMATION
Sustained damage with micro-missiles causes the combatant to emit a Kinetic shockwave that damages nearby combatants. Strong ...
Energy Diffusion Substrate
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Gain a small amount of resistance to all damage dealt to you by combatants.
Enhanced Ether Generator
S25 – EPISODE: REVENANT
Dark Ether Reaper origin trait has a chance to spawn an extra Dark Ether charge.
Weapons with the Dark Ether Reaper origin t...
Expanding Abyss
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Void sources deal increased damage to weakened targets.
Expert Handling
S28 – RENEGADES / LAWLESS
Weapon final blows grant a stacking bonus to stability which resets on weapon reload or stow. Swords gain Guard Resistance.
Fastest Draw
S28 – RENEGADES / LAWLESS
If the first shot shortly after reloading or readying your weapon is a precision hit, gain flinch resistance.
Fell the Revenant
S25 – EPISODE: REVENANT
Deal increased weapon damage to Scorn. 
Wearing Shadestalker Armor (currently {var:1903370001} of 4) increases the bonus dam...
Fever and Chill
S27 – THE EDGE OF FATE / RECLAMATION
Rapid precision hits with [Solar]Solar weapons grant Radiant. Rapid precision hits with [Stasis]Stasis weapons grant Frost Ar...
Fierce Proxemics
S28 – RENEGADES / LAWLESS
Finisher final blows grant grenade and melee energy.
Flame, Fiber, and Freeze
S27 – THE EDGE OF FATE / RECLAMATION
Combines the Solar/Strand and Solar/Stasis Siphon mods into one.
Flame, Fiber, and Freeze
S23 – SEASON OF THE WISH
Combines the Solar/Strand and Solar/Stasis Siphon mods into one.
Flashover
S26 – EPISODE: HERESY
When you gain maximum Bolt Charge, you also become amplified. Lightning bolts deal more damage.