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翩翩起舞

異域 / Intrinsic

中等提升使用主要彈藥的武器的空中效率,以及腰射時的機動性、射程和精準度。

使用主要彈藥武器施展最後一擊會退還閃身能量,能量全滿時,會溢出並產生額外充能數。

Community Research

Credits
Passively grants 20 Airborne Effectiveness to Primary Weapons.

Grants the following benefits while a Primary Weapon is readied and not Aiming Down Sights:
• 30 Mobility
• 5 Range and 30? Stability
• 70% decreased Accuracy Cone Size
• 2 degrees increased Precision Aim Cone Angle
• 20% increased Aim Assist and Damage Falloff Distance

DMT , Last Word , and Tommy's Matchbook are uniquely tuned and do not receive as significant of a benefit.

Primary Weapon Kills grant Class Ability Energy based on Enemy Rank :
Minors: 34% | Elites and higher: 100% | Players: 20%

Ability energy gained is NOT affected by Chunk Energy Scalars. Learn more about this mechanic in our explainer blog post on the Clarity website .

At full Class Ability energy, scoring multiple Primary Weapon Kills within 6 seconds of each grants an additional Class Ability Charge. Maximum of 2 extra charges.

Activation progress granted by Enemy Rank :
Minors: 34% | Elites and higher: 100% | Players: 100%
Last Updated 2026-01-03

Perks

The Dance

The Dance

Improved Primary weapon performance; final blows refund dodges.
The Dance

The Dance

Improved Primary weapon performance; final blows refund dodges.
 
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