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MOVEMENT

Basic

Stay mobile, stay lethal.

 
Name
High Jump
While airborne, jump a second time to reach greater heights.
Strafe Jump
While airborne, jump a second time with strong directional control.
Triple Jump
While airborne, sustain your air control with a second or third jump.
 
Name
Void
Embrace the space between, opening doors to distort time and gravity.
Void
Embrace the space between, opening doors to distort time and gravity.
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