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New Perks in Destiny 2: Heresy

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Name
Rarity
Energy
Type
Rating
Panic Response
This weapon generates blight as it deals damage. While not firing, blight depletes, and the magazine is gradually refilled. R...
Panic Response II
This weapon generates blight as it deals damage. While not firing, blight depletes, and the magazine is gradually refilled. R...
Panic Response III
This weapon generates blight as it deals damage. While not firing, blight depletes, and the magazine is gradually refilled. R...
Panic Response IV
This weapon generates blight as it deals damage. While not firing, blight depletes, and the magazine is gradually refilled. R...
Panic Response V
This weapon generates blight as it deals damage. While not firing, blight depletes, and the magazine is gradually refilled. R...
Support Frame
Flexible and agile frame capable of healing allies and hurting foes. Harming targets builds a restorative charge.
Hip firing...
Demoralize
Precision final blows cause nearby targets to become Weakened. Cooldown between activations reduced.
Detonator Beam
Dealing sustained damage creates an explosion around the target. Triggers faster.
Elemental Honing
Dealing unique elemental damage grants this weapon a stacking damage bonus for an improved duration. This bonus is increased ...
Melee Momentum
Melee final blows with this weapon grant it additional bonus energy and provide increased movement speed while blocking.
Reciprocity
When healing projectiles from this weapon strike allies, you also receive an increased amount of healing.
Recycled Energy
Reloading after defeating targets grants an increased amount of energy to your lowest charged ability.
Rolling Storm
Final blows grant Bolt Charge.
While amplified, final blows grant additional Bolt Charge.
Gain increased Bolt Charge stacks ...
Tear
Precision final blows cause nearby targets to become Severed. Cooldown between activations reduced.
Phase Converter
When aiming down sights, the beam is compressed into short, high-energy bursts that interact with targets affected by Arc deb...
Ruinscribe's Forge
[Alternate Weapon Action] to fire a special projectile that deploys a Ruinscribe Turret. This projectile costs 3 ammo to fir...
Starlight Beam
This weapon fires a low-intensity Arc beam with enhanced stability and accuracy.
Paracausal Fluid
Gain bonus handling and mobility when damaging targets with this weapon. Swords gain increased charge rate while this perk is...
Subjugation
Weapon adapts to targets. When dealing damage:
• To weak targets: shots explode
• To strong targets: targets become exhauste...
Timelost Magazine
Final blows with this weapon grant bonus Super energy. When your Super expires, this weapon's magazine size is doubled for a ...
Willing Vessel
Dealing damage or defeating targets with this weapon gradually grants increased stability, handling, reload speed, and charge...
Arc Alignment
Dealing Arc damage from any source aligns the battery's coils. When alignment is complete, [Alternate Weapon Action] to dise...
Demoralize
Precision final blows cause nearby targets to become Weakened.
Detonator Beam
Dealing sustained damage creates an explosion around the target.
Elemental Honing
Dealing unique elemental damage grants this weapon a stacking damage bonus. This bonus is increased for kinetic weapons.
Hatchling Refit
Precision final blows or rapidly defeating targets with this weapon spawns a Threadling at the target's location.
High-Impact Reserves Refit
Rounds at the end of the magazine deal more damage.
Melee Momentum
Melee final blows with this weapon grant it bonus energy and provide increased movement speed while blocking.
One for All Refit
Hitting three separate targets increases damage for a moderate duration.
Reciprocity
When healing projectiles from this weapon strike allies, you also receive a small amount of healing.
Recycled Energy
Reloading after defeating targets grants energy to your lowest charged ability.
Rolling Storm
Final blows grant Bolt Charge.
While amplified, final blows grant additional Bolt Charge.
Ruinscribe's Beacon
While a Ruinscribe Turret is deployed, this weapon can paint targets with its laser projectiles. The turret prioritizes paint...
Taken Ambition
Blight generated increases the longer this weapon remains on a target. Blighted Seekers burrow into targets and explode.
Taken Divergence
This weapon resonates with your choices.
Taken Resolution
Hitting three different targets generates a large amount of blight. Blighted Seekers bore through targets.
Target Lock Refit
Damage increases the longer this weapon remains on a target.
Tear
Precision final blows cause nearby targets to become Severed.