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New Mods in Lightfall

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Name
Rarity
Energy
Type
Rating
Strand Ammo Generation
S20 – LIGHTFALL / SEASON OF DEFIANCE
Increases the ammo generation of Strand weapons.
Requires 2 Energy
Unflinching Arc Aim
S20 – LIGHTFALL / SEASON OF DEFIANCE
Reduces flinching from incoming fire while aiming an Arc weapon.
Requires 3 Energy
Unflinching Arc Aim
S20 – LIGHTFALL / SEASON OF DEFIANCE
Reduces flinching from incoming fire while aiming an Arc weapon.
Requires 1 Energy
Unflinching Harmonic Aim
S20 – LIGHTFALL / SEASON OF DEFIANCE
Multiple effects - Check perks for details
Requires 1 Energy
Unflinching Harmonic Aim
S20 – LIGHTFALL / SEASON OF DEFIANCE
Multiple effects - Check perks for details
Requires 2 Energy
Unflinching Kinetic Aim
S20 – LIGHTFALL / SEASON OF DEFIANCE
Reduces flinching from incoming fire while aiming a Kinetic weapon.
Requires 3 Energy
Unflinching Kinetic Aim
S20 – LIGHTFALL / SEASON OF DEFIANCE
Reduces flinching from incoming fire while aiming a Kinetic weapon.
Requires 1 Energy
Unflinching Solar Aim
S20 – LIGHTFALL / SEASON OF DEFIANCE
Reduces flinching from incoming fire while aiming a Solar weapon.
Requires 1 Energy
Unflinching Solar Aim
S20 – LIGHTFALL / SEASON OF DEFIANCE
Reduces flinching from incoming fire while aiming a Solar weapon.
Requires 3 Energy
Unflinching Stasis Aim
S20 – LIGHTFALL / SEASON OF DEFIANCE
Reduces flinching from incoming fire while aiming a Stasis weapon.
Requires 3 Energy
Unflinching Stasis Aim
S20 – LIGHTFALL / SEASON OF DEFIANCE
Reduces flinching from incoming fire while aiming a Stasis weapon.
Requires 1 Energy
Unflinching Strand Aim
S20 – LIGHTFALL / SEASON OF DEFIANCE
Reduces flinching from incoming fire while aiming a Strand weapon.
Requires 1 Energy
Unflinching Strand Aim
S20 – LIGHTFALL / SEASON OF DEFIANCE
Reduces flinching from incoming fire while aiming a Strand weapon.
Requires 3 Energy
Unflinching Void Aim
S20 – LIGHTFALL / SEASON OF DEFIANCE
Reduces flinching from incoming fire while aiming a Void weapon.
Requires 1 Energy
Unflinching Void Aim
S20 – LIGHTFALL / SEASON OF DEFIANCE
Reduces flinching from incoming fire while aiming a Void weapon.
Requires 3 Energy
Void Ammo Generation
S20 – LIGHTFALL / SEASON OF DEFIANCE
Increases the ammo generation of Void weapons.
Requires 0 Energy
Void Ammo Generation
S20 – LIGHTFALL / SEASON OF DEFIANCE
Increases the ammo generation of Void weapons.
Requires 2 Energy
Void Resistance
S20 – LIGHTFALL / SEASON OF DEFIANCE
Reduces incoming Void damage from combatants.
Requires 1 Energy
Void Resistance
S20 – LIGHTFALL / SEASON OF DEFIANCE
Reduces incoming Void damage from combatants.
Requires 2 Energy
Benevolent Finisher
S20 – LIGHTFALL / SEASON OF DEFIANCE
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge.
Requires 1 Energy
Bomber
S20 – LIGHTFALL / SEASON OF DEFIANCE
Reduces grenade cooldown when using your class ability.
Requires 1 Energy
Bulwark Finisher
S20 – LIGHTFALL / SEASON OF DEFIANCE
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge.
Requires 1 Energy
Class Font
S20 – LIGHTFALL / SEASON OF DEFIANCE
You gain a bonus to your class stat while you have any Armor Charge. Your Armor Charge decays over time.
Requires 1 Energy
Class Font
S20 – LIGHTFALL / SEASON OF DEFIANCE
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge.
Requires 3 Energy
Distribution
S20 – LIGHTFALL / SEASON OF DEFIANCE
Reduces all ability cooldowns when using your class ability near targets.
Requires 3 Energy
Distribution
S20 – LIGHTFALL / SEASON OF DEFIANCE
Reduces all ability cooldowns when using your class ability near targets.
Requires 1 Energy
Empowered Finish
S20 – LIGHTFALL / SEASON OF DEFIANCE
Finisher final blows grant you 1 temporary Armor Charge when you have none.
Requires 1 Energy
Empowered Finish
S20 – LIGHTFALL / SEASON OF DEFIANCE
Finisher final blows grant you 1 temporary Armor Charge when you have none.
Requires 1 Energy
Empty Mod Socket
S20 – LIGHTFALL / SEASON OF DEFIANCE
No mod currently selected.
Explosive Finisher
S20 – LIGHTFALL / SEASON OF DEFIANCE
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge.
Requires 1 Energy
Healthy Finisher
S20 – LIGHTFALL / SEASON OF DEFIANCE
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge.
Requires 1 Energy
One-Two Finisher
S20 – LIGHTFALL / SEASON OF DEFIANCE
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge.
Requires 1 Energy
Outreach
S20 – LIGHTFALL / SEASON OF DEFIANCE
Reduces melee cooldown when using your class ability.
Requires 1 Energy
Proximity Ward
S20 – LIGHTFALL / SEASON OF DEFIANCE
Gain a powerful overshield while performing your finisher.
Requires 2 Energy
Proximity Ward
S20 – LIGHTFALL / SEASON OF DEFIANCE
Gain a powerful overshield while performing your finisher.
Requires 1 Energy
Reaper
S20 – LIGHTFALL / SEASON OF DEFIANCE
Shortly after using your class ability, your next weapon final blow spawns an Orb of Power.
Requires 1 Energy
Reaper
S20 – LIGHTFALL / SEASON OF DEFIANCE
Shortly after using your class ability, your next weapon final blow spawns an Orb of Power.
Requires 3 Energy
Restorative Finisher
S20 – LIGHTFALL / SEASON OF DEFIANCE
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge.
Requires 1 Energy
Snapload Finisher
S20 – LIGHTFALL / SEASON OF DEFIANCE
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge.
Requires 1 Energy
Special Finisher
S20 – LIGHTFALL / SEASON OF DEFIANCE
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge.
Requires 1 Energy
Time Dilation
S20 – LIGHTFALL / SEASON OF DEFIANCE
Your decaying Armor Charge has a longer duration.
Requires 3 Energy
Time Dilation
S20 – LIGHTFALL / SEASON OF DEFIANCE
Your decaying Armor Charge has a longer duration.
Requires 1 Energy
Utility Finisher
S20 – LIGHTFALL / SEASON OF DEFIANCE
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge.
Requires 1 Energy
Utility Kickstart
S20 – LIGHTFALL / SEASON OF DEFIANCE
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge.
Requires 3 Energy
Utility Kickstart
S20 – LIGHTFALL / SEASON OF DEFIANCE
When your class ability energy is fully expended, your Armor Charge is consumed and you gain class ability energy for each Ar...
Requires 1 Energy
Locked Armor Mod
S20 – LIGHTFALL / SEASON OF DEFIANCE
This mod will become available for use when the requirements for unlocking it are met.
Locked Armor Mod
S20 – LIGHTFALL / SEASON OF DEFIANCE
This mod will become available for use when the requirements for unlocking it are met.
Locked Armor Mod
S20 – LIGHTFALL / SEASON OF DEFIANCE
Access the Artifact Details screen to unlock additional passive Seasonal bonuses for your Guardian.
Class Mod
S20 – LIGHTFALL / SEASON OF DEFIANCE
+10 Class ▲
Requires 3 Energy
Empty Mod Socket
S20 – LIGHTFALL / SEASON OF DEFIANCE
No mod currently selected.