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New Mods in Season of the Seraph

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NEW FOR WITCH QUEEN: Filters for Craftables, Recipes, and Foundries

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Name
Rarity
Energy
Type
Rating
Anti-Barrier Pulse Rifle
Pulse Rifles you are wielding fire shield-piercing rounds and stun [Shield-Piercing] Barrier Champions.
Pulse Rifles deal bo...
Shield Piercing
Requires 1 Energy
Bow Dexterity
Faster ready and stow speed for Bows.
Requires 1 Energy
Overload Rounds
Uninterrupted fire from your equipped Auto Rifles and Submachine Guns grants bullets that stun combatants, delaying ability e...
Disruption
Requires 1 Energy
Overload Scout Rifle
Landing consecutive hits on combatants with any Scout Rifle you are wielding disrupts combatants, stunning them, delaying abi...
Disruption
Requires 1 Energy
Piercing Bowstring
Bows gain shield-piercing arrows, which bypass combatant defenses.
Strong against [Shield-Piercing] Barrier Champions.
Shield Piercing
Requires 1 Energy
Pulse Rifle Loader
Increases reload speed of Pulse Rifles.
Requires 1 Energy
Unstoppable Grenade Launcher
When you ready or reload a Grenade Launcher, for a short period, that weapon stuns Unstoppable Champions.
Strong against [St...
Stagger
Requires 7 Energy
Unstoppable Hand Cannon
Aiming down sights with any Hand Cannon you are wielding loads a powerful explosive payload that stuns unshielded combatants....
Stagger
Requires 1 Energy
Energy Diffusion Substrate
Gain a small amount of resistance to all damage dealt to you by combatants. Additional copies of this mod will increase this ...
Requires 1 Energy
Resilient Retrofit
+5 Resilience ▲
Requires 4 Energy
Advance Scout
Champions you stun take additional damage from teammates.
Requires 1 Energy
Lord Kelvin's Basilisk
Void and Stasis grenades cause disruption, delaying ability regeneration and lowering combatant damage output.
Strong agains...
Disruption
Requires 1 Energy
Low Entropy Superconductor
Stasis and Arc melee abilities stun unshielded combatants.
Strong against [Stagger] Unstoppable Champions.
Requires 1 Energy
Lucent Finisher
Defeating a Lucent Hive Lightbearer or Champion with your finisher spawns Heavy ammo for you and your allies.
Requires 3 Energy
Monochromatic Maestro
Dealing damage with elemental abilities grants increased damage to weapons of the same element for a short duration. Dealing ...
Requires 6 Energy
Passive Aggressive Guard
Receive less damage from combatants that are close to you while you are wielding a Glaive.
Requires 6 Energy
Solo Operative
While you are the only member of your fireteam, you deal increased damage to all combatants.
Requires 5 Energy
Weakened Clear
When using a Grenade Launcher, damaging a boss, damaging a Champion, or breaking a combatant's shield reloads your stowed wea...
Requires 5 Energy
Counter Charge
Become Charged with Light whenever you or a member of your fireteam stuns a Champion.
Requires 3 Energy
Hand Cannon Targeting
Improved target acquisition, accuracy, and aim-down-sights speed for Hand Cannons.
Requires 1 Energy
In-Flight Compensator
Increases the airborne effectiveness of all equipped weapons.
Requires 3 Energy
Legacy Ambush
Increases the duration and effectiveness of the Ambush Origin Trait and the Bray Inheritance Origin Trait.
Requires 1 Energy
Sharp Shooting
Greatly increases the duration and effectiveness of the Tex Balanced Stock Origin Trait and the Veist Stinger Origin Trait.
Requires 1 Energy
Mobile Retrofit
+5 Mobility ▲
Requires 3 Energy
Grenade Launcher Holster
Gradually reloads your stowed Power Grenade Launchers over time. Multiple copies of this perk stack to reduce the time taken ...
Requires 1 Energy