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New Items in Season of the Haunted

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Name
Rarity
Type
Rating
Gambler's Dodge
S17 – SEASON OF THE HAUNTED
Dodge to perform a deft tumble, avoiding combatant attacks and generating melee ability energy. Energy gain is scaled by your...
Healing Rift
S17 – SEASON OF THE HAUNTED
Conjure a well of power that continuously heals those inside it.
Marksman's Dodge
S17 – SEASON OF THE HAUNTED
Dodge to perform an evasive maneuver with a steady hand. Dodging automatically collects nearby ammo boxes and reloads all wea...
Phoenix Dive
S17 – SEASON OF THE HAUNTED
Dive to the ground and create a burst of Solar Light that cures nearby allies.
While Heat Rises is active, you gain restorat...
Rally Barricade
S17 – SEASON OF THE HAUNTED
Creates a small barrier that you can peek over while aiming down sights; increases weapon reload speed, stability, and range....
Towering Barricade
S17 – SEASON OF THE HAUNTED
Creates a large barrier that can be used to reinforce a position with cover, and draws hostile fire when you stand behind it.
Adaptive Burst
S17 – SEASON OF THE HAUNTED
Fires a three-round burst.
Exhumation
S17 – SEASON OF THE HAUNTED
Heavy attacks made with full Sword energy turn you invisible and fire exploding Void projectiles.
Exhumation
S17 – SEASON OF THE HAUNTED
Heavy attacks made with full Sword energy turn you invisible and fire exploding Void projectiles.
Unrepentant
S17 – SEASON OF THE HAUNTED
Reloading after defeating a target causes the next burst to be a longer, more powerful superburst.
Unrepentant
S17 – SEASON OF THE HAUNTED
Reloading after defeating a target causes the next burst to be a longer, more powerful superburst.
Bitterspite
S17 – SEASON OF THE HAUNTED
While this weapon is equipped, taking damage accelerates its next reload.
Taking more damage increases the effect.
Dream Work
S17 – SEASON OF THE HAUNTED
Once per reload, assists or assisted final blows partially refill the weapon from reserves and increase reload speed for a sh...
Extrovert
S17 – SEASON OF THE HAUNTED
Final blows while near multiple combatants or near Nightmares restores health.
To Excess
S17 – SEASON OF THE HAUNTED
Final blows with this weapon while your Super is full grant a bonus to melee and grenade stat for a moderate duration.
Be the Danger
S17 – SEASON OF THE HAUNTED
Final blows with Unrepentant superbursts automatically reload your weapon and provide an Unrepentant superburst.
Fragile Focus
S17 – SEASON OF THE HAUNTED
This weapon gains bonus range until your shield is destroyed. The bonus returns once your shield has regenerated to full stre...
Incandescent
S17 – SEASON OF THE HAUNTED
Defeating a target spreads scorch to those nearby.
More powerful combatants and opposing Guardians cause scorch in a larger r...
Killing Tally
S17 – SEASON OF THE HAUNTED
Kills increase this weapon's damage until it is stowed or reloaded.
Osmosis
S17 – SEASON OF THE HAUNTED
Using your grenade ability partially refills the magazine and changes this weapon's damage type to match your grenade until y...
Repulsor Brace
S17 – SEASON OF THE HAUNTED
Defeating a Void-debuffed target grants an overshield.
Shot in the Dark
S17 – SEASON OF THE HAUNTED
Remaining invisible grants this weapon increased damage for a brief duration.
Hitting a target with this weapon's projectile...
Well-Rounded
S17 – SEASON OF THE HAUNTED
Throwing a grenade or hitting a target with a charged melee grants a stacking bonus to weapon stability, handling, and range....
Event Ticket
S17 – SEASON OF THE HAUNTED
Used with Upgraded Event Cards to acquire Event Ticket rewards.
Balanced Glide
S17 – SEASON OF THE HAUNTED
Jump while airborne to activate Glide and start an airborne drift with both moderate speed and directional control.
Burst Glide
S17 – SEASON OF THE HAUNTED
Jump while airborne to activate Glide and start an airborne drift with a strong initial boost of speed.
Catapult Lift
S17 – SEASON OF THE HAUNTED
Jump while airborne to activate Lift and launch into the air with a strong initial burst of momentum.
High Jump
S17 – SEASON OF THE HAUNTED
While airborne, jump a second time to reach greater heights.
High Lift
S17 – SEASON OF THE HAUNTED
Jump while airborne to activate Lift and launch into the air to greater heights.
Strafe Glide
S17 – SEASON OF THE HAUNTED
Jump while airborne to activate Glide and start an airborne drift with strong directional control.
Strafe Jump
S17 – SEASON OF THE HAUNTED
While airborne, jump a second time with strong directional control.
Strafe Lift
S17 – SEASON OF THE HAUNTED
Jump while airborne to activate Lift and launch into the air with strong directional control.
Triple Jump
S17 – SEASON OF THE HAUNTED
While airborne, sustain your air control with a second or third jump.
Consecration
S17 – SEASON OF THE HAUNTED
While sliding, activate your charged melee ability to launch a wave of [Solar] Solar energy forward, damaging and scorching t...
Gunpowder Gamble
S17 – SEASON OF THE HAUNTED
Defeat targets to charge up an improvised Solar explosive.
[Grenade] : Throw a Solar explosive that can be shot in mid-air ...
Heat Rises
S17 – SEASON OF THE HAUNTED
You can fire weapons, melee, and throw grenades while gliding.
[Grenade] : Hold to consume your grenade, gaining Heat Rises...
Icarus Dash
S17 – SEASON OF THE HAUNTED
[Air Dodge] : Dodge quickly while airborne.
While Heat Rises is active, you have an additional dodge.
While airborne, rapi...
Knock 'Em Down
S17 – SEASON OF THE HAUNTED
Your Solar Supers are enhanced. Deadshot Golden Gun has damage resistance, Marksman Golden Gun has increased duration, and Bl...
On Your Mark
S17 – SEASON OF THE HAUNTED
Activating your class ability or landing precision hits grants you and nearby allies increased reload speed and Weapons stat ...
Roaring Flames
S17 – SEASON OF THE HAUNTED
Final blows with [Solar] Solar abilities or ignitions increase the damage of your Solar abilities. Stacks 3 times.
Sol Invictus
S17 – SEASON OF THE HAUNTED
Solar ability final blows, Hammer of Sol impacts, and defeating scorched targets creates Sunspots. Your abilities regenerate ...
Touch of Flame
S17 – SEASON OF THE HAUNTED
Your Healing, Solar, Firebolt, and Fusion Grenades have enhanced functionality.
Healing Grenade: Improves the strength of cu...
Ember of Ashes
S17 – SEASON OF THE HAUNTED
You apply more scorch stacks to targets.
Requires 1 SUBCLASS Energy
Ember of Beams
S17 – SEASON OF THE HAUNTED
Multiple effects - Check perks for details
Requires 1 SUBCLASS Energy
Ember of Benevolence
S17 – SEASON OF THE HAUNTED
Multiple effects - Check perks for details
Requires 1 SUBCLASS Energy
Ember of Blistering
S17 – SEASON OF THE HAUNTED
Defeating targets with Solar ignitions grants grenade energy.
Requires 1 SUBCLASS Energy
Ember of Char
S17 – SEASON OF THE HAUNTED
Multiple effects - Check perks for details
Requires 1 SUBCLASS Energy
Ember of Combustion
S17 – SEASON OF THE HAUNTED
Multiple effects - Check perks for details
Requires 1 SUBCLASS Energy
Ember of Empyrean
S17 – SEASON OF THE HAUNTED
Multiple effects - Check perks for details
Requires 1 SUBCLASS Energy
Ember of Eruption
S17 – SEASON OF THE HAUNTED
Multiple effects - Check perks for details
Requires 1 SUBCLASS Energy