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Name
Rarity
Energy
Type
Rating
Unflinching Stasis Aim
S20 – LIGHTFALL / SEASON OF DEFIANCE
Reduces flinching from incoming fire while aiming a Stasis weapon.
Requires 3 Energy
Unflinching Strand Aim
S20 – LIGHTFALL / SEASON OF DEFIANCE
Reduces flinching from incoming fire while aiming a Strand weapon.
Requires 1 Energy
Unflinching Strand Aim
S20 – LIGHTFALL / SEASON OF DEFIANCE
Reduces flinching from incoming fire while aiming a Strand weapon.
Requires 3 Energy
Unflinching Void Aim
S20 – LIGHTFALL / SEASON OF DEFIANCE
Reduces flinching from incoming fire while aiming a Void weapon.
Requires 1 Energy
Unflinching Void Aim
S20 – LIGHTFALL / SEASON OF DEFIANCE
Reduces flinching from incoming fire while aiming a Void weapon.
Requires 3 Energy
Void Ammo Generation
S20 – LIGHTFALL / SEASON OF DEFIANCE
Increases the ammo generation of Void weapons.
Requires 0 Energy
Void Ammo Generation
S20 – LIGHTFALL / SEASON OF DEFIANCE
Increases the ammo generation of Void weapons.
Requires 2 Energy
Empowering Rift
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Conjure a well of power that increases weapon damage and ability energy regeneration for those inside it.
Defeating combatan...
Empowering Rift
S20 – LIGHTFALL / SEASON OF DEFIANCE
Conjure a well of power that increases weapon damage and ability energy regeneration for those inside it.
Defeating combatan...
Empowering Rift
S18 – SEASON OF PLUNDER
Conjure a well of power that increases weapon damage and ability energy regeneration for those inside it.
Defeating combatan...
Empowering Rift
S17 – SEASON OF THE HAUNTED
Conjure a well of power that increases weapon damage and ability energy regeneration for those inside it.
Defeating combatan...
Empowering Rift
S16 – WITCH QUEEN / SEASON OF THE RISEN
Conjure a well of power that increases weapon damage and ability energy regeneration for those inside it.
Defeating combatan...
Empowering Rift
S12 – BEYOND LIGHT / SEASON OF THE HUNT
Conjure a well of power that increases weapon damage and ability energy regeneration for those inside it.
Defeating combatan...
Healing Rift
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Conjure a well of power that continuously heals those inside it.
Healing Rift
S20 – LIGHTFALL / SEASON OF DEFIANCE
Conjure a well of power that continuously heals those inside it.
Healing Rift
S18 – SEASON OF PLUNDER
Conjure a well of power that continuously heals those inside it.
Healing Rift
S17 – SEASON OF THE HAUNTED
Conjure a well of power that continuously heals those inside it.
Healing Rift
S16 – WITCH QUEEN / SEASON OF THE RISEN
Conjure a well of power that continuously heals those inside it.
Healing Rift
S12 – BEYOND LIGHT / SEASON OF THE HUNT
Conjure a well of power that continuously heals those inside it.
Marksman's Dodge
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Dodge to perform an evasive maneuver with a steady hand. Dodging automatically collects nearby ammo boxes and reloads all wea...
Marksman's Dodge
S20 – LIGHTFALL / SEASON OF DEFIANCE
Dodge to perform an evasive maneuver with a steady hand. Dodging automatically collects nearby ammo boxes and reloads all wea...
Marksman's Dodge
S18 – SEASON OF PLUNDER
Dodge to perform an evasive maneuver with a steady hand. Dodging automatically collects nearby ammo boxes and reloads all wea...
Marksman's Dodge
S17 – SEASON OF THE HAUNTED
Dodge to perform an evasive maneuver with a steady hand. Dodging automatically collects nearby ammo boxes and reloads all wea...
Marksman's Dodge
S16 – WITCH QUEEN / SEASON OF THE RISEN
Dodge to perform an evasive maneuver with a steady hand. Dodging automatically collects nearby ammo boxes and reloads all wea...
Marksman's Dodge
S12 – BEYOND LIGHT / SEASON OF THE HUNT
Dodge to perform an evasive maneuver with a steady hand. Dodging automatically collects nearby ammo boxes and reloads all wea...
Phoenix Dive
S17 – SEASON OF THE HAUNTED
Dive to the ground and create a burst of Solar Light that cures nearby allies.
While Heat Rises is active, you gain restorat...
Rally Barricade
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Creates a small barrier that you can peek over while aiming down sights; increases weapon reload speed, stability, and range....
Rally Barricade
S20 – LIGHTFALL / SEASON OF DEFIANCE
Creates a small barrier that you can peek over while aiming down sights; increases weapon reload speed, stability, and range....
Rally Barricade
S18 – SEASON OF PLUNDER
Creates a small barrier that you can peek over while aiming down sights; increases weapon reload speed, stability, and range....
Rally Barricade
S17 – SEASON OF THE HAUNTED
Creates a small barrier that you can peek over while aiming down sights; increases weapon reload speed, stability, and range....
Rally Barricade
S16 – WITCH QUEEN / SEASON OF THE RISEN
Creates a small barrier that you can peek over while aiming down sights; increases weapon reload speed, stability, and range....
Rally Barricade
S12 – BEYOND LIGHT / SEASON OF THE HUNT
Creates a small barrier that you can peek over while aiming down sights; increases weapon reload speed, stability, and range....
Towering Barricade
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Creates a large barrier that can be used to reinforce a position with cover, and draws hostile fire when you stand behind it.
Towering Barricade
S20 – LIGHTFALL / SEASON OF DEFIANCE
Creates a large barrier that can be used to reinforce a position with cover, and draws hostile fire when you stand behind it.
Towering Barricade
S18 – SEASON OF PLUNDER
Creates a large barrier that can be used to reinforce a position with cover, and draws hostile fire when you stand behind it.
Towering Barricade
S17 – SEASON OF THE HAUNTED
Creates a large barrier that can be used to reinforce a position with cover, and draws hostile fire when you stand behind it.
Towering Barricade
S16 – WITCH QUEEN / SEASON OF THE RISEN
Creates a large barrier that can be used to reinforce a position with cover, and draws hostile fire when you stand behind it.
Towering Barricade
S12 – BEYOND LIGHT / SEASON OF THE HUNT
Creates a large barrier that can be used to reinforce a position with cover, and draws hostile fire when you stand behind it.
Benevolent Finisher
S20 – LIGHTFALL / SEASON OF DEFIANCE
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge.
Requires 1 Energy
Bomber
S20 – LIGHTFALL / SEASON OF DEFIANCE
Reduces grenade cooldown when using your class ability.
Requires 1 Energy
Bulwark Finisher
S20 – LIGHTFALL / SEASON OF DEFIANCE
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge.
Requires 1 Energy
Class Font
S20 – LIGHTFALL / SEASON OF DEFIANCE
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge.
Requires 3 Energy
Class Font
S20 – LIGHTFALL / SEASON OF DEFIANCE
You gain a bonus to your class stat while you have any Armor Charge. Your Armor Charge decays over time.
Requires 1 Energy
Distribution
S20 – LIGHTFALL / SEASON OF DEFIANCE
Reduces all ability cooldowns when using your class ability near targets.
Requires 1 Energy
Distribution
S20 – LIGHTFALL / SEASON OF DEFIANCE
Reduces all ability cooldowns when using your class ability near targets.
Requires 3 Energy
Empowered Finish
S20 – LIGHTFALL / SEASON OF DEFIANCE
Finisher final blows grant you 1 temporary Armor Charge when you have none.
Requires 1 Energy
Empowered Finish
S20 – LIGHTFALL / SEASON OF DEFIANCE
Finisher final blows grant you 1 temporary Armor Charge when you have none.
Requires 1 Energy
Explosive Finisher
S20 – LIGHTFALL / SEASON OF DEFIANCE
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge.
Requires 1 Energy
Healthy Finisher
S20 – LIGHTFALL / SEASON OF DEFIANCE
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge.
Requires 1 Energy
One-Two Finisher
S20 – LIGHTFALL / SEASON OF DEFIANCE
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge.
Requires 1 Energy