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Name
Rarity
Type
Rating
Heavy Handed
S20 – LIGHTFALL / SEASON OF DEFIANCE
Your powered melee final blows create Orbs of Power.
Requires 1 Energy
Impact Induction
S20 – LIGHTFALL / SEASON OF DEFIANCE
Causing damage with a powered melee attack reduces your grenade cooldown.
Requires 1 Energy
Impact Induction
S20 – LIGHTFALL / SEASON OF DEFIANCE
Causing damage with a powered melee attack reduces your grenade cooldown.
Requires 2 Energy
Kinetic Dexterity
S20 – LIGHTFALL / SEASON OF DEFIANCE
Faster ready and stow speed for Kinetic weapons.
Requires 3 Energy
Kinetic Dexterity
S20 – LIGHTFALL / SEASON OF DEFIANCE
Faster ready and stow speed for Kinetic weapons.
Requires 1 Energy
Kinetic Loader
S20 – LIGHTFALL / SEASON OF DEFIANCE
Increases reload speed of Kinetic weapons.
Requires 1 Energy
Kinetic Loader
S20 – LIGHTFALL / SEASON OF DEFIANCE
Increases reload speed of Kinetic weapons.
Requires 3 Energy
Locked Armor Mod
S20 – LIGHTFALL / SEASON OF DEFIANCE
This mod will become available for use when the requirements for unlocking it are met.
Locked Armor Mod
S20 – LIGHTFALL / SEASON OF DEFIANCE
This mod will become available for use when the requirements for unlocking it are met.
Melee Font
S20 – LIGHTFALL / SEASON OF DEFIANCE
You gain a bonus to your melee stat while you have any Armor Charge. Your Armor Charge decays over time.
Requires 1 Energy
Melee Font
S20 – LIGHTFALL / SEASON OF DEFIANCE
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge.
Requires 3 Energy
Melee Kickstart
S20 – LIGHTFALL / SEASON OF DEFIANCE
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge.
Requires 3 Energy
Melee Kickstart
S20 – LIGHTFALL / SEASON OF DEFIANCE
When your melee energy is fully expended, your Armor Charge is consumed and you gain melee energy for each Armor Charge used.
Requires 1 Energy
Momentum Transfer
S20 – LIGHTFALL / SEASON OF DEFIANCE
Causing damage with a grenade reduces your melee cooldown.
Requires 2 Energy
Momentum Transfer
S20 – LIGHTFALL / SEASON OF DEFIANCE
Causing damage with a grenade reduces your melee cooldown.
Requires 1 Energy
Shield Break Charge
S20 – LIGHTFALL / SEASON OF DEFIANCE
Breaking a combatant's shield with the matching damage type grants you Armor Charge.
Requires 1 Energy
Shield Break Charge
S20 – LIGHTFALL / SEASON OF DEFIANCE
Breaking a combatant's shield with the matching damage type grants you Armor Charge.
Requires 4 Energy
Solar Dexterity
S20 – LIGHTFALL / SEASON OF DEFIANCE
Faster ready and stow speed for Solar weapons.
Requires 1 Energy
Solar Dexterity
S20 – LIGHTFALL / SEASON OF DEFIANCE
Faster ready and stow speed for Solar weapons.
Requires 3 Energy
Solar Loader
S20 – LIGHTFALL / SEASON OF DEFIANCE
Increases reload speed of Solar weapons.
Requires 3 Energy
Solar Loader
S20 – LIGHTFALL / SEASON OF DEFIANCE
Increases reload speed of Solar weapons.
Requires 1 Energy
Stasis Dexterity
S20 – LIGHTFALL / SEASON OF DEFIANCE
Faster ready and stow speed for Stasis weapons.
Requires 1 Energy
Stasis Dexterity
S20 – LIGHTFALL / SEASON OF DEFIANCE
Faster ready and stow speed for Stasis weapons.
Requires 3 Energy
Stasis Loader
S20 – LIGHTFALL / SEASON OF DEFIANCE
Increases reload speed of Stasis weapons.
Requires 1 Energy
Stasis Loader
S20 – LIGHTFALL / SEASON OF DEFIANCE
Increases reload speed of Stasis weapons.
Requires 3 Energy
Strand Dexterity
S20 – LIGHTFALL / SEASON OF DEFIANCE
Faster ready and stow speed for Strand weapons.
Requires 1 Energy
Strand Dexterity
S20 – LIGHTFALL / SEASON OF DEFIANCE
Faster ready and stow speed for Strand weapons.
Requires 3 Energy
Strand Loader
S20 – LIGHTFALL / SEASON OF DEFIANCE
Increases reload speed of Strand weapons.
Requires 3 Energy
Strand Loader
S20 – LIGHTFALL / SEASON OF DEFIANCE
Increases reload speed of Strand weapons.
Requires 1 Energy
Void Dexterity
S20 – LIGHTFALL / SEASON OF DEFIANCE
Faster ready and stow speed for Void weapons.
Requires 3 Energy
Void Dexterity
S20 – LIGHTFALL / SEASON OF DEFIANCE
Faster ready and stow speed for Void weapons.
Requires 1 Energy
Void Loader
S20 – LIGHTFALL / SEASON OF DEFIANCE
Increases reload speed of Void weapons.
Requires 1 Energy
Void Loader
S20 – LIGHTFALL / SEASON OF DEFIANCE
Increases reload speed of Void weapons.
Requires 3 Energy
Carbon Arrow Shaft
S4 – FORSAKEN / SEASON OF THE OUTLAW
Light and stable shaft material.
• Increases stability
Compact Arrow Shaft
S4 – FORSAKEN / SEASON OF THE OUTLAW
Thinner arrows to increase nocking speed and weapon handling.
• Increases handling speed
• Increases reload speed
Fiberglass Arrow Shaft
S4 – FORSAKEN / SEASON OF THE OUTLAW
Heavy and consistent.
• Greatly increases accuracy
• Slightly decreases stability
Natural Fletching
S4 – FORSAKEN / SEASON OF THE OUTLAW
Feather-light with good control.
• Slightly decreases accuracy
• Greatly increases stability
Upgrade to Artifice Armor
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Unlock the potential of this armor and enable Artifice mods, a set of stat-enhancing mods with no energy cost.
Weapons Forged
S20 – LIGHTFALL / SEASON OF DEFIANCE
+3 Weapon ▲
Crown of Opulence
S2 – CURSE OF OSIRIS
Applies an aura if a Leviathan raid has been cleared on Prestige difficulty within the last 14 days.
Crown of Will
S2 – CURSE OF OSIRIS
If you've completed a flawless ticket in the last 14 days, you will be surrounded by a blue aura.
Authorization Override
S20 – LIGHTFALL / SEASON OF DEFIANCE
//node.ovrd.AVALON// protocols:
Access Gate key: 53-48-49-45-4c-44
• Vexcalibur's shield allows passage through blocking Acc...
Expert Authorization Override
S20 – LIGHTFALL / SEASON OF DEFIANCE
//node.ovrd.AVALON// protocols:
Access Gate key: 53-48-49-45-4c-44
• Vexcalibur's shield allows passage through blocking Ac...
Gnawing Hunger
S29 – MONUMENT OF TRIUMPH
Attune to an item to increase its drop chance from this activity. Only one item may be attuned to at a time.
Sorrow's Verse
S29 – MONUMENT OF TRIUMPH
Attune to an item to increase its drop chance from this activity. Only one item may be attuned to at a time.
The Forward Path
S29 – MONUMENT OF TRIUMPH
Attune to an item to increase its drop chance from this activity. Only one item may be attuned to at a time.
Arrowhead Brake
S1 – THE RED WAR
Lightly vented barrel.
• Greatly controls recoil
• Increases handling speed
Corkscrew Rifling
S1 – THE RED WAR
Balanced barrel.
• Slightly increases range and stability
• Slightly increases handling speed
Disruption Break
S3 – WARMIND
Breaking an enemy's shield with this weapon makes them more vulnerable to Kinetic damage for a brief period.
Extended Barrel
S1 – THE RED WAR
Weighty barrel extension.
• Increases range
• Decreases handling speed
• Moderately controls recoil