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Name
Rarity
Energy
Type
Rating
Flash Counter
S10 – SEASON OF THE WORTHY
Blocking damage after raising your guard emits a short-range blast that disorients targets.
Flourish
S13 – SEASON OF THE CHOSEN
Defeating combatants with grenade abilities increases this weapon's damage.
Focused Fury
S16 – WITCH QUEEN / SEASON OF THE RISEN
Dealing a portion of the magazine as precision damage grants this weapon bonus damage. The shot count is reset whenever the w...
For the Empire
S1 – THE RED WAR
This weapon is Full Auto, does extra damage to Cabal, and penetrates Phalanx shields.
Fourth Time's the Charm
S4 – FORSAKEN / SEASON OF THE OUTLAW
Rapidly landing precision hits will return two rounds to the magazine.
Fragile Focus
S17 – SEASON OF THE HAUNTED
This weapon gains bonus range until your shield is destroyed. The bonus returns once your shield has regenerated to full stre...
Frenzy
S13 – SEASON OF THE CHOSEN
Being in combat for an extended time increases damage, handling, and reload for this weapon until you are out of combat.
Full Auto Trigger System
S1 – THE RED WAR
Holding down the trigger will fire this weapon at full auto.
Full Auto Trigger System
S1 – THE RED WAR
Holding down the trigger will fire this weapon at full auto.
Full Court
S6 – SEASON OF THE DRIFTER
Increases detonation damage as the projectile travels further before exploding.
Gear Shift
S29 – MONUMENT OF TRIUMPH
Reloading after a final blow or becoming amplified grants a period of increased damage. Stacks 5x.
Genesis
S4 – FORSAKEN / SEASON OF THE OUTLAW
Breaking a combatant's shield with this weapon fills its magazine from reserves. Energy weapons regenerate ammo on hit when m...
Gift of the Traveler
S11 – SEASON OF ARRIVALS
Each stack of Gathering Light improves this weapon's reload, handling, and target acquisition.
Golden Tricorn
S15 – SEASON OF THE LOST
Final blows with this weapon grant bonus damage. While this buff is active, grenade or melee kills of the same damage type gr...
Grave Robber
S1 – THE RED WAR
Melee final blows or dealing damage with a charged melee reloads this weapon's magazine from reserves.
Grenade Chaser
S18 – SEASON OF PLUNDER
Landing multiple Missile Tracers loads a grenade. [Alternate Weapon Action] to switch into Grenade Launcher mode.
Grenades and Horseshoes
S7 – SEASON OF OPULENCE
Projectiles will detonate when they are within close proximity of their targets.
Gutshot Straight
S18 – SEASON OF PLUNDER
Aiming down sights increases body shot damage, decreases target acquisition.
Hailstorm
S6 – SEASON OF THE DRIFTER
Kills increase this weapon's damage and begin to steadily reload the magazine from reserves until you stop firing.
Harmony
S15 – SEASON OF THE LOST
Final blows with other weapons improve this weapon's damage and performance for a short duration.
Hatchling
S20 – LIGHTFALL / SEASON OF DEFIANCE
Precision final blows or rapidly defeating targets with this weapon spawns a Threadling at the target's location.
Hatchling Refit
S26 – EPISODE: HERESY
Precision final blows or rapidly defeating targets with this weapon spawns a Threadling at the target's location.
Hatchling Refit
S23 – SEASON OF THE WISH
Precision final blows or rapidly defeating targets with this weapon spawns a Threadling at the target's location.
Headseeker
S23 – SEASON OF THE WISH
Body shots landed with this weapon increase precision damage and aim assist for a short time. Body shots landed while the per...
Headseeker
S1 – THE RED WAR
Body shots landed with this weapon increase precision damage and aim assist for a short time. Body shots landed while the per...
Headstone
S15 – SEASON OF THE LOST
Precision final blows spawn a [Stasis] Stasis crystal at the victim's location.
Heal Clip
S22 – SEASON OF THE WITCH
Reloading shortly after dealing a final blow grants Cure to you and your nearby allies.
Heart Piercer
S25 – EPISODE: REVENANT
Rounds from this weapon shatter into submunitions on impact. Strong against [Disruption] Overload Champions.
Heat Sink
S10 – SEASON OF THE WORTHY
Overheat damage is reduced while not aiming down sights.
Heating Up
S14 – SEASON OF THE SPLICER
Final blows with this weapon increase accuracy and stability while improving vertical recoil.
High Ground
S22 – SEASON OF THE WITCH
Final blows with this weapon grant stacks of bonus damage. Attacking targets from higher ground immediately grants the maximu...
High Noon
S4 – FORSAKEN / SEASON OF THE OUTLAW
Readying this weapon grants a brief period of bonus precision damage.
High Octane
S23 – SEASON OF THE WISH
Igniting nearby targets partially replenishes fuel. This weapon refills itself from reserves upon gaining maximum fuel.
High-Impact Reserves
S1 – THE RED WAR
Rounds at the end of the magazine deal more damage.
High-Impact Reserves Refit
S26 – EPISODE: HERESY
Rounds at the end of the magazine deal more damage.
Hip-Fire Grip
S1 – THE RED WAR
Increases accuracy, stability, and precision hit targeting when firing from the hip.
Horizon Ironsights
S26 – EPISODE: HERESY
Sturdy iron sights.
• Increases range.
• Slightly increases handling speed.
Ice Breaker
S25 – EPISODE: REVENANT
Defeating a target with this weapon causes them to explode. Precision final blows or shattering a frozen target instead trigg...
Immovable Object
S16 – WITCH QUEEN / SEASON OF THE RISEN
Dealing ranged damage grants increased weapon energy while you're stationary with your shield raised.
Immovable Refit
S20 – LIGHTFALL / SEASON OF DEFIANCE
Dealing ranged damage grants increased weapon energy while you're stationary with your shield raised.
Impetus
S1 – THE RED WAR
Reloading immediately after a kill increases weapon damage for a short time.
Impromptu Ammunition
S27 – THE EDGE OF FATE / RECLAMATION
Final blows increase ammo meter progress from all sources for a short time.
Impulse Amplifier
S13 – SEASON OF THE CHOSEN
Massively increases projectile velocity, increases reload speed.
Incandescent
S17 – SEASON OF THE HAUNTED
Defeating a target spreads scorch to those nearby.
More powerful combatants and opposing Guardians cause scorch in a larger r...
Inverse Relationship
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
When you deal damage with this weapon, it gains increased handling, takes reduced flinch, and movement speed is increased for...
Invisible Hand
S21 – SEASON OF THE DEEP
Repeatedly missing targets increases this weapon's stability for a short time. This buff lasts for a short duration after a t...
Ionic Return
S1 – THE RED WAR
Breaking a combatant's shield—or the shield of a Guardian using a Super—with the matched damage type refills the magazine fro...
Iron Gaze
S11 – SEASON OF ARRIVALS
Massively improves weapon target acquisition at the cost of weapon range.
Iron Grip
S11 – SEASON OF ARRIVALS
Massively improves weapon stability at the cost of reload speed.
Iron Reach
S13 – SEASON OF THE CHOSEN
Massively improves weapon range at the cost of weapon stability.