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Name
Rarity
Energy
Type
Rating
Chill Clip
S16 – WITCH QUEEN / SEASON OF THE RISEN
Direct hits with the top half of the magazine cause a detonation that slows nearby targets.
Circle of Life
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Rapidly healing allies grants this weapon a period of increased damage.
Close to Melee
S19 – SEASON OF THE SERAPH
Glaive projectile final blows improve Glaive melee damage. Glaive projectile or melee damage extends the duration.
Closing Time
S25 – EPISODE: REVENANT
Improves range, accuracy, and handling as the magazine gets lower.
Clown Cartridge
S9 – SEASON OF DAWN
Reloading this weapon randomly overfills it from reserves.
Cluster Bomb
S1 – THE RED WAR
Rockets spawn cluster bombs upon detonation.
Cold Steel
S15 – SEASON OF THE LOST
Powered Sword hits slow targets.
Collective Action
S21 – SEASON OF THE DEEP
Collecting an Elemental pickup or destroying a Tangle grants this weapon a stacking period of increased damage. Throwing a Ta...
Collective Pugilism
S27 – THE EDGE OF FATE / RECLAMATION
Collecting an Elemental pickup or destroying a Tangle grants this weapon a stacking period of melee energy generation on hit....
Compulsive Reloader
S16 – WITCH QUEEN / SEASON OF THE RISEN
Grants increased reload speed when close to full magazine.
Controlled Burst
S21 – SEASON OF THE DEEP
Landing every shot in a burst grants this weapon increased damage and reduced charge time for a short duration.
Cornered
S14 – SEASON OF THE SPLICER
Faster charge time or draw time when surrounded by combatants.
Cosmology
S1 – THE RED WAR
Kills with this weapon cause enemy targets to detonate and spawn Void projectiles that track targets.
Counterattack
S7 – SEASON OF OPULENCE
Blocking an attack immediately after guarding increases damage for a short duration.
Crystalline Corpsebloom
S27 – THE EDGE OF FATE / RECLAMATION
Rapid final blows spawn a [Stasis] Stasis crystal near the victim's location.
Danger Zone
S14 – SEASON OF THE SPLICER
The blast radius of this weapon increases when surrounded by combatants. While active, this weapon deals significantly less d...
Dark Descent
S8 – SHADOWKEEP / SEASON OF THE UNDYING
The further a Void orb falls, the more powerful its detonation becomes.
Death at First Glance
S8 – SHADOWKEEP / SEASON OF THE UNDYING
Bonus damage when aiming down sights on the opening shot of an attack. This bonus is preserved if the shot deals precision da...
Deconstruct
S23 – SEASON OF THE WISH
Dealing sustained damage grants bonus damage against vehicles and constructs and refills ammo from reserves. Damage with Prim...
Demolitionist
S6 – SEASON OF THE DRIFTER
Kills with this weapon generate grenade energy. Activating your grenade ability reloads this weapon from reserves.
Demoralize
S26 – EPISODE: HERESY
Precision final blows cause nearby targets to become weakened.
Desperado
S3 – WARMIND
Reloading after a precision final blow or after rapidly defeating targets increases your rate of fire.
Desperate Measures
S23 – SEASON OF THE WISH
Weapon final blows grant bonus damage. Melee and grenade final blows grant a larger damage bonus that can stack.
Desperation
S22 – SEASON OF THE WITCH
Reloading after a precision final blow or a final blow with a Cursed Thrall explosion increases your rate of fire and improve...
Destabilizing Rounds
S20 – LIGHTFALL / SEASON OF DEFIANCE
Defeating a target creates a Void burst; hitting other targets with this burst makes them volatile and grants you Volatile Ro...
Destabilizing Rounds Refit
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Defeating a target creates a Void burst; hitting other targets with this burst makes them volatile and grants you Volatile Ro...
Detonator Beam
S26 – EPISODE: HERESY
Dealing sustained damage creates an explosion around the target.
Discord
S21 – SEASON OF THE DEEP
Final blows with another weapon grant this weapon increased speed for aiming down sights, accuracy, and airborne effectivenes...
Disruption Break
S5 – SEASON OF THE FORGE
Breaking an enemy's shield with this weapon makes them more vulnerable to Kinetic damage for a brief period.
Dragonfly
S6 – SEASON OF THE DRIFTER
Precision kills create an elemental damage explosion.
Dragonfly
S1 – THE RED WAR
Precision kills create an elemental damage explosion.
Dual Loader
S12 – BEYOND LIGHT / SEASON OF THE HUNT
Reloads an additional shot at a time.
Dual Speed Receiver
S1 – THE RED WAR
When aiming down sights, weapon rate of fire slows while weapon damage increases. Final blows while aiming down sights grant ...
Duelist's Trance
S15 – SEASON OF THE LOST
Sword final blows grant increased charge rate and defense until this weapon is stowed.
Dynamic Charge
S9 – SEASON OF DAWN
Final blows and precision hits build up Dynamic Charge. Swapping to Arc Seeker mode increases damage and partially reloads th...
Dynamic Sway Reduction
S1 – THE RED WAR
Improves accuracy and stability while continuously holding down the trigger.
Eager Edge
S15 – SEASON OF THE LOST
Gain increased Sword lunge distance immediately after switching to this weapon.
Eddy Current
S21 – SEASON OF THE DEEP
Temporarily increases reload speed and handling after sprinting or while amplified. This effect is improved when you are ampl...
Elemental Capacitor
S9 – SEASON OF DAWN
Increased stats based on the currently equipped Super.
• [Solar] increases your reload speed.
• [Arc] increases handling.
• [...
Elemental Honing
S26 – EPISODE: HERESY
Dealing unique elemental damage grants this weapon a stacking damage bonus. This bonus is increased for kinetic weapons.
EM Anomaly
S15 – SEASON OF THE LOST
A precision final blow with this weapon creates an implosion that pulls in nearby targets and damages them with an additional...
En Garde
S1 – THE RED WAR
Quick attacks immediately after swapping to this sword do additional damage.
Encore
S15 – SEASON OF THE LOST
Final blows grant a stacking stability, range, and accuracy bonus to this weapon. Precision final blows grant more stacks.
Enduring Snare Refit
S23 – SEASON OF THE WISH
Snareweaver traps last longer.
Energy Transfer
S7 – SEASON OF OPULENCE
Guarding while receiving damage generates class ability energy.
Enlightened Action
S23 – SEASON OF THE WISH
Dealing damage improves reload speed and handling.
Enlightened Action
S22 – SEASON OF THE WITCH
Dealing damage improves reload speed and handling.
Ensemble
S15 – SEASON OF THE LOST
Improved handling and reload speed when allies are nearby.
Envious Arsenal
S25 – EPISODE: REVENANT
Dealing damage with both other weapons before readying this weapon refills it from reserves.
Envious Assassin
S20 – LIGHTFALL / SEASON OF DEFIANCE
Defeating targets with other weapons before drawing this one transfers ammo to the magazine from reserves. This effect can ov...