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DYNAMIC CHARGE

Basic / Trait

Final blows and precision hits build up Dynamic Charge. Swapping to Arc Seeker mode increases damage and partially reloads the magazine based on the number of charges. Charged Arc Seeker hits grant, and can spend, Bolt Charge.

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Precision Hits and Kills grant one stack of 'Dynamic Charge'. Maximum of 15 stacks.

Holding [Reload] refills the magazine based on the number of stacks and converts them into 'Revolution' stacks. Switching modes again removes all stacks.

Revolution stacks remain ready until fired, after which point they last 10 seconds. Arc Seekers gain 30% increased damage and 5% increased radius per stack of Revolution, up to 450% increased damage and a 75% larger splash radius.

While Revolution is active, Arc Seekers generate x2 Bolt Charge for each hit and gain the ability to discharge Bolt Charge stacks. At or above 10 stacks of Revolution, hits generate x3 Bolt Charge.

Bolt Charge generation is unaffected by Spark of Frequency.
Last Updated 2026-01-10
 
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