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Name
Rarity
Energy
Type
Rating
Monte Carlo Method
S8 – SHADOWKEEP / SEASON OF THE UNDYING
Dealing damage with this weapon reduces your melee cooldown and grants a chance to fully charge your melee ability with each ...
Move to Survive
S7 – SEASON OF OPULENCE
With Blink equipped, use [Air Dodge] while airborne to perform a Dark Blink.
Using Blink or Dark Blink grants Volatile Roun...
Myrmidon's Reach
S17 – SEASON OF THE HAUNTED
Gain a second charge of your Shield Throw melee. Your Shield Throws now weaken targets, create a Void Breach on final blows, ...
New Tricks
S2 – CURSE OF OSIRIS
Gain an additional Skip Grenade charge. Skip Grenade damage grants Bolt Chargeand gaining Bolt Charge grants Skip Grenade ene...
Nightmare Fuel
S3 – WARMIND
Powered melee and finisher final blows grant Nightmare Fuel, increasing handling and airborne effectiveness. While active, fr...
Nightsworn Sight
S25 – EPISODE: REVENANT
Dealing final blows to targets grants Nightsworn Sight.
During that time, final blows grant Truesight, reload speed and pre...
Nightsworn Sight II
S25 – EPISODE: REVENANT
Dealing final blows to targets grants Nightsworn Sight.
During that time, final blows grant Truesight, reload speed and pre...
Nightsworn Sight III
S25 – EPISODE: REVENANT
Dealing final blows to targets grants Nightsworn Sight.
During that time, final blows grant Truesight, reload speed and pre...
Nightsworn Sight IV
S25 – EPISODE: REVENANT
Dealing final blows to targets grants Nightsworn Sight.
During that time, final blows grant Truesight, reload speed and pre...
Noble Rounds
S7 – SEASON OF OPULENCE
Kills with this weapon leave behind Remnants. Absorbing a Remnant converts your next hipfired shot into an ally-seeking Noble...
Null Factor
S25 – EPISODE: REVENANT
Withering Blade hits and bounces create a small Stasis crystal and refund a portion of melee energy. Using Withering Blade to...
Omni-Telemetry
S2 – CURSE OF OSIRIS
Generate Gunsmith telemetry data on any elemental weapon kills.
One with the Void
S22 – SEASON OF THE WITCH
Your Void Souls have a longer duration. They also gain escalating damage and durability as they defeat targets. You can retri...
Overflowing Light
S4 – FORSAKEN / SEASON OF THE OUTLAW
Using an ability (grenade, melee, or Barricade) empowers the other two abilities. Empowered means abilities have faster regen...
Panic Response
S26 – EPISODE: HERESY
This weapon generates blight as it deals damage. While not firing, blight depletes, and the magazine is gradually refilled. R...
Panic Response II
S26 – EPISODE: HERESY
This weapon generates blight as it deals damage. While not firing, blight depletes, and the magazine is gradually refilled. R...
Panic Response III
S26 – EPISODE: HERESY
This weapon generates blight as it deals damage. While not firing, blight depletes, and the magazine is gradually refilled. R...
Panic Response IV
S26 – EPISODE: HERESY
This weapon generates blight as it deals damage. While not firing, blight depletes, and the magazine is gradually refilled. R...
Panic Response V
S26 – EPISODE: HERESY
This weapon generates blight as it deals damage. While not firing, blight depletes, and the magazine is gradually refilled. R...
Parting Gift
S9 – SEASON OF DAWN
Dodging leaves behind an explosive that detonates after a short delay, damaging targets around it and creating a secondary ef...
Percussive Flames
S22 – SEASON OF THE WITCH
Modifies Burning Maul into a single, high-damage slam of your hammer that creates several cyclones of flame. Consecration's s...
Peregrine Strike
S7 – SEASON OF OPULENCE
All shoulder charge abilities (Seismic Strike, Hammer Strike, or Shield Bash) deal bonus damage when activated in the air. Da...
Planetary Torrent
S2 – CURSE OF OSIRIS
Rifts periodically release Arc shockwaves. Final blows with these shockwaves create an Arc explosion. While an Arc Super is e...
Poison Arrows
S5 – SEASON OF THE FORGE
Arrows fired while perfectly drawn become poison arrows. Precision hits with poison arrows stun the combatant and spread pois...
Praxic Lift
S28 – RENEGADES / LAWLESS
You gain an air move jetpack. Weapon and Arc powered melee final blows build up Jetpack Fuel.
While airborne, [Air Dodge] : ...
Prismatic Inferno
S2 – CURSE OF OSIRIS
Fires a Solar trace beam that creates a field of heat energy that grows as the weapon is fired. Sustained damage applies scor...
Probability Matrix
S1 – THE RED WAR
Arcbolt Grenades have increased chaining capabilities and jolt targets hit. Damaging combatants with jolt or applying jolt to...
Prototype Trueseeker
S7 – SEASON OF OPULENCE
This weapon's rockets have tracking. Lock onto targets when aiming down sights. Landing hits with a full magazine grants ammo...
Public Defender
S2 – CURSE OF OSIRIS
Increased loot from public events on all destinations.
Puppeteer's Control
S20 – LIGHTFALL / SEASON OF DEFIANCE
Improves Drengr's Lash and spawns additional projectiles. These projectiles track targets more aggressively, travel farther, ...
Rapid Cooldown
S3 – WARMIND
Increases grenade, melee, and dodge regeneration while sprinting.
Gain stacks of Frost Armor while sprinting. When you have ...
Ravenous Beast
S7 – SEASON OF OPULENCE
This weapon stores power when dealing or receiving damage; defeating combatants or dealing damage to Scorched combatants gran...
Reflective Vents
S4 – FORSAKEN / SEASON OF THE OUTLAW
While sliding with full class ability energy, you gain a frontal shield that reflects incoming damage. After reflecting damag...
Reign Havoc
S4 – FORSAKEN / SEASON OF THE OUTLAW
Final blows with this weapon generate stunning lighting strikes from above. Lightning strikes grant a stack of Bolt Charge. S...
Relentless Tracker
S1 – THE RED WAR
Damaging a powerful combatant or Guardian with an ability temporarily increases weapon damage of the same type. Defeating tha...
Resolute
S3 – WARMIND
[Arc]Arc final blows grant an escalating damage bonus with Arc weapons. While using Fist of Havoc, activating your Super gran...
Ride the Bull
S3 – WARMIND
Increases rate of fire and recoil while you're holding down the trigger. Final blows dealt with this weapon reload the magazi...
Rites of Ember
S12 – BEYOND LIGHT / SEASON OF THE HUNT
Your Daybreak projectiles ignite targets on impact. Your Scorch deals additional damage, and builds to more powerful Ignition...
Roast 'Em
S17 – SEASON OF THE HAUNTED
Your Proximity Knife scorches targets it damages with its explosions, or ignites targets on final blow.
After throwing a Pro...
Roving Assassin
S4 – FORSAKEN / SEASON OF THE OUTLAW
Each Spectral Blades hit or final blow you make before becoming invisible will restore more of your Super energy.
Exiting in...
Scatter Charge
S15 – SEASON OF THE LOST
You gain an additional Scatter Grenade charge. Enables tracking for Scatter Grenade projectiles. Scatter Grenade final blows ...
Scion of Mercury
S2 – CURSE OF OSIRIS
Increased Glimmer and chance to obtain additional faction consumables on Mercury.
Scissor Fingers
S3 – WARMIND
Gain a second knife per charge. Getting a final blow with a throwing knife grants consecutive knives a temporary stacking dam...
Screaming Swarm
S16 – WITCH QUEEN / SEASON OF THE RISEN
Fires a stream of sentient, toxic projectiles that track the targeted enemy.
See Me, Feel Me
S18 – SEASON OF PLUNDER
Your Void weapons gain Volatile Rounds after you emerge from being invisible. When you are invisible and defeat a combatant w...
Seriously, Watch Out
S2 – CURSE OF OSIRIS
While your Juggernaut shield is active, you slowly gain Bolt Charge stacks over time and increased weapon ready speed. Sprint...
Sharp Edges
S4 – FORSAKEN / SEASON OF THE OUTLAW
Throwing Knife final blows decrease the cooldown of your Super. Hitting a single target with most Blade Barrage knives in a v...
Skittering Stinger
S12 – BEYOND LIGHT / SEASON OF THE HUNT
Weighted Knife gains a second bounce. Rapid precision hits with your weapons grant Weighted Knife a significant damage bonus,...
Snareweaver
S23 – SEASON OF THE WISH
Precision hits and final blows build energy towards a Snareweaver arrow that can be fired from the hip. On impact, Snareweave...
Snareweaver II
S23 – SEASON OF THE WISH
Precision hits and final blows build energy towards a Snareweaver arrow that can be fired from the hip. On impact, Snareweave...