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Name
Rarity
Energy
Type
Rating
Snareweaver III
S23 – SEASON OF THE WISH
Precision hits and final blows build energy towards a Snareweaver arrow that can be fired from the hip. On impact, Snareweave...
Snareweaver IV
S23 – SEASON OF THE WISH
Precision hits and final blows build energy towards a Snareweaver arrow that can be fired from the hip. On impact, Snareweave...
Soaring Fusilier
S17 – SEASON OF THE HAUNTED
Air dodge reloads all of your weapons and improves the airborne effectiveness of Fusion Rifles and Linear Fusion Rifles; fina...
Solar Rampart
S2 – CURSE OF OSIRIS
Solar final blows recharge your Barricade. While you have a Solar Super equipped, casting your Barricade unleashes waves of S...
Speed Demon
S2 – CURSE OF OSIRIS
Your vehicles take less time to summon and reload your weapons while you ride.
Spheromatik Trigger
S9 – SEASON OF DAWN
Powered melee final blows unleash a damaging explosion. Finishers and final blows against more powerful targets increase the ...
Spirit of Alpha Lupi
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Creates a healing pulse when your class ability is activated. Healing allies provides class ability energy.
Spirit of Apotheosis
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Temporarily gain greatly increased melee and grenade regeneration after your Super ends.
Spirit of Caliban
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Powered melee final blows trigger an ignition.
Spirit of Competition
S10 – SEASON OF THE WORTHY
During Guardian Games 2020, completing Crucible matches, Gambit matches, Vanguard strikes, patrols, adventures, and forges gr...
Spirit of Contact
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Damaging a target with a powered melee causes all nearby targets to suffer lightning strikes and become jolted.
Spirit of Galanor
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Hits and final blows with your Super will return Super energy after it ends.
Spirit of Harmony
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Final blows with weapons that have a damage type matching your Super's element grant you Super energy.
Spirit of Hoarfrost
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Your Barricade becomes a wall of Stasis crystals that slows nearby targets when created. Activating Thruster creates Stasis c...
Spirit of Inmost Light
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Using an ability empowers the other two abilities, granting them improved energy regeneration.
Spirit of Osmiomancy
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Your grenades recharge quicker on hits. The seeker spawned from Coldsnap grenades travels farther.
Spirit of Renewal
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Allies inside the Duskfield grenade field gain Frost Armor and targets inside the field deal reduced damage.
Spirit of Scars
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Final blows with weapons that have a damage type matching your Super's element create a burst of healing around you that gran...
Spirit of Severance
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Powered melee or finisher final blows unleash a damaging explosion.
Spirit of Starfire
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Grenades recharge from empowered weapon damage, with empowered weapon final blows granting more energy.
Spirit of Synthoceps
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Improves melee damage when you're surrounded.
Spirit of the Abeyant
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Improves Drengr's Lash. Drengr's Lash projectiles track targets more aggressively and travel farther.
Spirit of the Armamentarium
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Gain an additional grenade charge.
Spirit of the Assassin
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Finishers and powered melee final blows grant invisibility.
Spirit of the Bear
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Move faster while guarding with the Unbreakable shield. Damage blocked with Unbreakable is converted to grenade energy.
Spirit of the Claw
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Gain an additional melee charge.
Spirit of the Coyote
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Gain an additional class ability charge.
Spirit of the Cyrtarachne
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Gain Woven Mail when you use your grenade.
Spirit of the Dragon
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Your weapons ready quicker and are more stable. Using your class ability temporarily increases this benefit and reloads your ...
Spirit of the Eternal Warrior
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Gain bonus damage for weapons matching your Super's element when your Super ends.
Spirit of the Filaments
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Casting an Empowering Rift will grant you Devour. Defeating a target while Devour is active grants class ability energy.
Spirit of the Foetracer
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Damaging a powerful combatant or Guardian with an ability grants you a temporary damage bonus for weapons matching that abili...
Spirit of the Gyrfalcon
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Your Void weapons gain volatile rounds after you emerge from being invisible.
Spirit of the Horn
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Your class ability unleashes waves of Solar energy that damage and scorch nearby targets. Combatants damaged and Guardians de...
Spirit of the Liar
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Dealing damage with a powered melee or being hit by a melee attack will allow you to follow up with an extremely powerful Arc...
Spirit of the Necrotic
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Damaging a target with a melee inflicts potent corruption. Defeating targets afflicted by corruption spreads the condition.
Spirit of the Ophidian
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Weapons ready very quickly.
Spirit of the Stag
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Your Rift provides damage reduction to allies standing in it.
Spirit of the Star-Eater
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
While your Super energy is full, picking up an Orb of Power overcharges your Super, granting it bonus damage.
Spirit of the Swarm
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Destroying a Tangle spawns Threadlings.
Spirit of the Wormhusk
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Activating your class ability grants Cure. Rapidly defeating combatants grants Burning Souls that increase the potency of hea...
Spirit of Verity
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Weapon final blows with a damage type matching your grenade grant a stacking grenade damage bonus and improved grenade regene...
Spirit of Vesper
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Rifts periodically release Arc shockwaves.
Spring-Loaded Mounting
S1 – THE RED WAR
Increases Sidearm airborne effectiveness, ready speed, and reload speed. While you're critically wounded, swapping to a Sidea...
Starless Night
S2 – CURSE OF OSIRIS
Weapons of Light persists after exiting Ward of Dawn. While Weapons of Light is active, final blows or sustained damage grant...
Strange Protractor
S1 – THE RED WAR
Sprint speed increased. After a short time sprinting, your currently equipped weapon is automatically reloaded.
String of Curses
S7 – SEASON OF OPULENCE
Kills refill the magazine, increase damage for a short duration, and grant Super energy based on the strength of String of Cu...
Stylostixis
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Targets damaged by Arcane Needle emit a suspending detonation when defeated. Landing multiple Arcane Needles or Needlestorm o...
Sunfire Furnace
S1 – THE RED WAR
While your Solar Super is charged, ability final blows cure you and give stacks of Sunfire Furnace.
While Sunfire Furnace is...
SUROS Legacy
S3 – WARMIND
The bottom half of each magazine deals bonus damage and has a chance to return health on kill.