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All Mods & Perks

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Name
Rarity
Energy
Type
Rating
Unrepentant
S17 – SEASON OF THE HAUNTED
Reloading after defeating a target causes the next burst to be a longer, more powerful superburst.
Unwound
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Dealing sustained damage with this weapon spawns Threadlings at your target's location.
Vexadecimal
S20 – LIGHTFALL / SEASON OF DEFIANCE
Strong against [Shield-Piercing] Barrier Champions. While holding down the trigger, every fourth Heavy Metal projectile also ...
Void Leech
S16 – WITCH QUEEN / SEASON OF THE RISEN
This weapon stores Void debuffs when damaging foes, leeching them directly when the target is suppressed, weakened, or volati...
Volatile Light
S1 – THE RED WAR
Rounds fired from this weapon have reduced damage falloff, overpenetrate targets, and ricochet off hard surfaces. Projectile ...
Vortex Frame
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
[Heavy Attack] : Launch a heavy spin attack.
Heavy attacks are stronger with full energy.
Wave Sword Frame
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Heavy attack deploys a shockwave uppercut and launches the user into the air.
An immediate follow-up swing after the uppercut...
Wire Rifle
S4 – FORSAKEN / SEASON OF THE OUTLAW
[Alternate Weapon Action] to swap between scopes and alter this weapon's firing behavior. Strong against [Stagger] Unstoppab...
Wolfpack Rounds
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Powered heavy attacks cause nearby Sword-wielders to emit tracking micro-missiles with every attack.
Wolfpack Rounds
S15 – SEASON OF THE LOST
Rounds fired split into tracking micro-missiles upon detonation.
Worm's Hunger
S16 – WITCH QUEEN / SEASON OF THE RISEN
This weapon fires Hive worms which explode on impact. The size and damage of the explosion scales with the number of enemies ...
Wrath of the Colossus
S16 – WITCH QUEEN / SEASON OF THE RISEN
Heavy slug launcher that charges, then fires full auto while the trigger is held.
Empty Mod Socket
S12 – BEYOND LIGHT / SEASON OF THE HUNT
No mod currently selected.
Taken Armaments
S8 – SHADOWKEEP / SEASON OF THE UNDYING
This mod's perks are only active in the "Last Wish" raid.
Taken Barrier
S8 – SHADOWKEEP / SEASON OF THE UNDYING
This mod's perks are only active in the "Last Wish" raid.
Taken Invigoration
S8 – SHADOWKEEP / SEASON OF THE UNDYING
This mod's perks are only active in the "Last Wish" raid.
Taken Repurposing
S8 – SHADOWKEEP / SEASON OF THE UNDYING
This mod's perks are only active in the "Last Wish" raid.
Base Launch Tube
S1 – THE RED WAR
Original manufacturer's launcher barrel, with no modifications.
Confined Launch
S1 – THE RED WAR
This weapon's launch parameters are particularly stable.
• Greatly increases stability
• Increases blast radius
• De...
Countermass
S1 – THE RED WAR
This weapon is weighted for vertical recoil.
• Greatly controls recoil
• Increases stability
• Increases handling sp...
Hard Launch
S1 – THE RED WAR
This weapon's launch barrel is optimized for projectile speed.
• Greatly increases projectile speed
• Decreases stabili...
Linear Compensator
S1 – THE RED WAR
This weapon's launch barrel is well-balanced.
• Slightly increases projectile speed
• Slightly increases blast radius
...
Quick Launch
S1 – THE RED WAR
This weapon's barrel provides faster projectiles and much faster aiming.
• Greatly increases handling speed
• Increases...
Smart Drift Control
S1 – THE RED WAR
This barrel is broadly optimized for firing control.
• Moderately controls recoil
• Increases stability
• Increases ...
Volatile Launch
S5 – SEASON OF THE FORGE
This weapon is optimized for an especially explosive payload.
• Greatly increases blast radius
• Slightly decreases han...
Volatile Launch
S1 – THE RED WAR
This weapon is optimized for an especially explosive payload.
• Greatly increases blast radius
• Slightly decreases han...
Absolution
S20 – LIGHTFALL / SEASON OF DEFIANCE
Reduces all ability cooldowns each time you pick up an Orb of Power.
Requires 1 Energy
Absolution
S20 – LIGHTFALL / SEASON OF DEFIANCE
Reduces all ability cooldowns each time you pick up an Orb of Power.
Requires 3 Energy
Arc Holster
S20 – LIGHTFALL / SEASON OF DEFIANCE
Gradually reloads your stowed Arc weapons over time.
Requires 1 Energy
Arc Holster
S20 – LIGHTFALL / SEASON OF DEFIANCE
Gradually reloads your stowed Arc weapons over time.
Requires 2 Energy
Arc Scavenger
S20 – LIGHTFALL / SEASON OF DEFIANCE
Arc weapons get bonus reserves when picking up ammo used by that weapon.
Requires 1 Energy
Arc Scavenger
S20 – LIGHTFALL / SEASON OF DEFIANCE
Arc weapons get bonus reserves when picking up ammo used by that weapon.
Requires 3 Energy
Arc Weapon Surge
S20 – LIGHTFALL / SEASON OF DEFIANCE
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge.
Requires 3 Energy
Arc Weapon Surge
S20 – LIGHTFALL / SEASON OF DEFIANCE
Your Arc weapons gain a small bonus to damage while you have any Armor Charge. Your Armor Charge now decays over time.
Requires 1 Energy
Better Already
S20 – LIGHTFALL / SEASON OF DEFIANCE
Your health begins to regenerate immediately after picking up an Orb of Power.
Requires 1 Energy
Empty Mod Socket
S20 – LIGHTFALL / SEASON OF DEFIANCE
No mod currently selected.
Empty Mod Socket
S8 – SHADOWKEEP / SEASON OF THE UNDYING
No mod currently selected.
Harmonic Holster
S20 – LIGHTFALL / SEASON OF DEFIANCE
Multiple effects - Check perks for details
Requires 1 Energy
Harmonic Scavenger
S20 – LIGHTFALL / SEASON OF DEFIANCE
Multiple effects - Check perks for details
Requires 2 Energy
Harmonic Scavenger
S20 – LIGHTFALL / SEASON OF DEFIANCE
Multiple effects - Check perks for details
Requires 1 Energy
Innervation
S20 – LIGHTFALL / SEASON OF DEFIANCE
Reduces grenade cooldown each time you pick up an Orb of Power.
Requires 1 Energy
Insulation
S20 – LIGHTFALL / SEASON OF DEFIANCE
Reduces class ability cooldown each time you pick up an Orb of Power.
Requires 1 Energy
Invigoration
S20 – LIGHTFALL / SEASON OF DEFIANCE
Reduces melee cooldown each time you pick up an Orb of Power.
Requires 1 Energy
Kinetic Holster
S20 – LIGHTFALL / SEASON OF DEFIANCE
Gradually reloads your stowed Kinetic weapons over time.
Requires 2 Energy
Kinetic Holster
S20 – LIGHTFALL / SEASON OF DEFIANCE
Gradually reloads your stowed Kinetic weapons over time.
Requires 1 Energy
Kinetic Scavenger
S20 – LIGHTFALL / SEASON OF DEFIANCE
Kinetic weapons get bonus reserves when picking up ammo used by that weapon.
Requires 1 Energy
Kinetic Scavenger
S20 – LIGHTFALL / SEASON OF DEFIANCE
Kinetic weapons get bonus reserves when picking up ammo used by that weapon.
Requires 3 Energy
Kinetic Weapon Surge
S20 – LIGHTFALL / SEASON OF DEFIANCE
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge.
Requires 3 Energy
Kinetic Weapon Surge
S20 – LIGHTFALL / SEASON OF DEFIANCE
Your Kinetic weapons gain a small bonus to damage while you have any Armor Charge. Your Armor Charge now decays over time.
Requires 1 Energy
Locked Armor Mod
S20 – LIGHTFALL / SEASON OF DEFIANCE
This mod will become available for use when the requirements for unlocking it are met.