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HULLABALOO

Legendary / Grenade Launcher

Let's make some noise.

Classified Item

Bungie has the ability to expose information in the API that, for whatever reason, is not yet ready to be seen. We call these items "classified".

Sometimes classified items eventually are revealed to be real, in-game items. However, they are usually just junk data that made it into the API that isn't intended to be seen.

We include these items in the database solely to provide a complete view of what is in the API files. You should not take the presence of this item as a guarantee of something coming in a future update or attempt to analyze its presence too deeply. Doing so likely will only lead to disappointment.

This item is categorized as classified because:

  • It is a dummy responsible for generating items purchased from vendors or obtained from opening engrams.

Special Perks

Randomized Perks

Randomized Perks

This item comes with randomized perks.

Stats

Blast Radius
50
Velocity
28
Stability
38
Handling
41
Reload Speed
39
Reload Time  
Aim Assistance
61
Ammo Generation
27
Zoom
13
Airborne Effectiveness
11
Recoil
80
Rounds Per Minute 120
Magazine 5
Attack 0
Credits

Curated Roll

Not all curated rolls actually drop in-game. Learn more

Lore

Hullabaloo

Let's make some noise.

Nonpareil's Ghost marks off the last of their bounties as complete, radiating satisfaction.

Nonpareil groans. "Back home already? The energy in the Tower is so off lately."

Behind her, Taranov shakes off her robe to release a shower of spinmetal fragments, gained on an unintended roll through the Mothyards. "Yeah, but there aren't any working showers here. Let's get going."

"Already?" Thoughtfully, Nonpareil summons a ball of Void Light and tosses it up and down. "Hey. Taranov, think fast!"

The other Guardian turns around just in time to catch the Light with her face.

Taranov splutters as she's resurrected. "I will kill you."

Nonpareil beckons to her. "Yeah? Give me your best shot."

Taranov lifts her grenade launcher and shoots directly at Nonpareil.

She's still bent over laughing when Nonpareil's Ghost brings her back up.

They each go down three more times before they work out the rules for their new game: grenade launchers for the serve, Light weapons for the return.

Nonpareil smacks the grenade firmly this time with her Sentinel Shield; Taranov watches as it sails overhead and hits an old shack in the distance. After a moment, the noise of the explosion reaches their ears.

They keep their Ghosts busy with resurrections the whole afternoon.

As daylight fades, so does their energy. Taranov releases her Dawnblade with a groan. "You ready to take on the Tower now?"

Nonpareil slings an arm over her shoulder. "We're going to fix the Tower. Good times for everyone! Listen: we get in on the ground floor of a whole new sports league. Bookings. Betting. Licensed gear. The works."

Sunset over Old Russia is a beautiful sight. Small fires burn in the scrub. The view warms Nonpareil's heart.

A week later, they have 300 signups for their new grenadeketball league, and roughly as many citations from the Praxics for alleged manipulation of betting rings.

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