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动能震颤

普通 / Enhanced Trait

对目标造成持续的动能伤害会发射出一道冲击波,对任何附近的目标造成伤害。特性启动速度更快。

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Scoring multiple Direct Hits against a target within 3 seconds of each emits 3 damaging shockwaves from its location at the time of activation. Hit counter persists through stow.

Shockwaves appear 0.25 seconds after scoring enough Hits and have a 1 second delay between each pulse. With Bows, the initial delay is decreased to 0.167 seconds.

Each shockwave deals up to 90 [PVP: 20] damage in a 6 meter radius. Shockwaves deal 33.33% more damage when activated on Miniboss or higher tier PvE Combatants.

Shockwaves inherit Weapon Damage Buffs, the weapon's passive Kinetic Damage Bonus in PVE (10% on Primary, 15% on Special), and its Combatant Damage Scaling . They also count as non-direct Hits with the weapon for other interactions.

The perk cannot be retriggered by anyone on a target until 2? seconds after the last shockwave.

Hits required for Activation:
• Submachine Guns: 🡅 13
• Auto Rifles: 🡅 11
• Pulse Rifles: 🡅 10
• Non-burst Sidearms: 🡅 7
• Hand Cannons, Scout Rifles: 🡅 4
• Bows, Sniper Rifles: 🡅 2

Frames-specific Hit requirements:
• High-Impact Auto Rifles: 🡅 8
• Precision Hand Cannons and Precision Scout Rifles: 🡅 5
• Aggressive (120 RPM) Hand Cannons: 🡅 3

🡅 Hit Requirements are decreased by 1.
Last Updated 2023-05-28
 
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