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QUA NILUS II

Legendary / Kinetic / Submachine Gun

There's always a market.

Source: The Edge of Fate Activities

Archetype

Adaptive Frame

Adaptive Frame

A well-rounded grip, reliable and sturdy.

Stats

Impact
20
Range
43
Damage Falloff  
Stability
54
Handling
55
Reload Speed
54
Reload Time  
Aim Assistance
47
Ammo Generation
50
Zoom
14
Airborne Effectiveness
28
Recoil
91
Rounds Per Minute 900
Magazine 37
Selected Perks
Popularity: Overall Select 4 perks to see their popularity.  
Popularity: Perks  
Popularity: Trait Combo  
Popularity: MW Bonus  
Credits

Perk Playground

Perk Playground

Random Curated
Crafted
Tier {{GearTier}}
Enhanced Retired
    • {{mod.Name}}

TIP: Theorycrafter Recommendations

The blue/red/gold icons & glows below are Theorycrafter Recommendations. They are the perks that trusted community theorycrafters like for this weapon and can disagree with what is most popular. The colors indicate the game mode for which they prefer the perk.
Color Icon Game Mode
Blue PVE
Red PVP
Gold PVE & PVP
Learn More

Curated Roll

Not all curated rolls actually drop in-game. Learn more
This item's Curated Roll appears to be incomplete in the API

Random Rolls

Item is eligible for random rolls. Learn more
Item has recommended perks from trusted community theorycrafters. Learn more      Hide Recommendations
Some of this item's random perks have been retired in its current version. Show Retired Perks
Show Enhanced Perks

Popular Trait Combos

This weapon can be crafted or enhanced. Enhanced and normal perks are combined in the stats below.
Slice
+ Hatchling
21.42% of Rolls
Slice
+ Dragonfly
10.21% of Rolls
Encore
+ Hatchling
4.87% of Rolls
Dynamic Sway Reduction
+ Hatchling
4.76% of Rolls
Slice
+ Swashbuckler
4.45% of Rolls
Dynamic Sway Reduction
+ Dragonfly
4.19% of Rolls
Proximity Power
+ Swashbuckler
4.13% of Rolls
Offhand Strike
+ Hatchling
3.59% of Rolls

Popular Individual Perks

Based on 101.0K+ copies of this weapon, these are the most frequently equipped perks.
This weapon can be crafted or enhanced. Enhanced and normal perks are combined in the stats below.
  • 18.0%
     
  • 17.1%
     
  • 15.2%
     
  • 12.7%
     
  • 10.4%
     
  • 8.6%
     
  • 7.7%
     
  • 5.8%
     
  • 4.1%
     
  • 27.2%
     
  • 20.6%
     
  • 18.7%
     
  • 11.6%
     
  • 8.8%
     
  • 8.0%
     
  • 4.7%
     
  • 42.1%
     
  • 16.5%
     
  • 12.7%
     
  • 12.6%
     
  • 10.9%
     
  • 4.8%
     
  • 39.0%
     
  • 23.3%
     
  • 16.1%
     
  • 9.5%
     
  • 7.5%
     
  • 4.3%
     
  • 84.5%
     
  • 15.4%
     

Masterwork Popularity

Based on 45.4K+ copies of this weapon, these are the most frequently equipped masterworks:
Of those 45.4K+ copies, 11.7K+ (25.9%) were fully masterworked.
Handling
16.3% of Rolls
Stability
17.3% of Rolls
Range
18.5% of Rolls
Reload Speed
47.6% of Rolls

Mod Popularity

Based on 14.6K+ copies of this weapon with a mod equipped, these are the 8 most frequently used:
Ballistics
24.3% of Rolls
Backup Mag
20.6% of Rolls
Enhanced Range
8.7% of Rolls
Tactical
8.0% of Rolls
Abundant Ammo
7.2% of Rolls
Bandolier
4.8% of Rolls
Counterbalance Stock
4.4% of Rolls
Synergy
3.2% of Rolls

Your Rolls{{RollCountString()}}

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TIP: Popularity Ranks

The letters F thru S below are Popularity Ranks. They measure how popular your roll is versus the most popular roll for this weapon among the global community. The most popular roll is ranked S+. The least popular is ranked F-. Popular doesn't necessarily mean "good"; unpopular doesn't necessarily mean "bad". Use what you enjoy!

Learn More

TIP: Theorycrafter Recommendations

The blue/red/gold icons & glows below are Theorycrafter Recommendations. They are the perks that trusted community theorycrafters like for this weapon and can disagree with what is most popular. The colors indicate the game mode for which they prefer the perk.
Color Icon Game Mode
Blue PVE
Red PVP
Gold PVE & PVP
Learn More

TIP: API Perk Swap

The Bungie API now allows us to swap weapon perks for you*. Click individual perks below to swap them in-game. Click "Equip Popular Perks" to pick the perks that result in the highest popularity rank (if you're not already using them).
* You must be in orbit, a social space, or logged off.
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Lore

Qua Nilus II

There's always a market.

Omar Saint Croix descended a long flight of concrete steps into a heavily fortified bunker beneath the Last City. Two armed Redjacks flanked the bottom of the stairway. A hard, wiry man with a scraggly beard perched on a stool behind a glass case filled with knives.

"Whaddaya looking for?" he asked.

Omar glanced around. The walls of the bunker were lined top to bottom with hundreds of weapons: a beat-up Rat King sidearm, an immaculately refurbished Sweet Business auto, and an original-issue Two-Tailed Fox rocket launcher. Even a Telesto, with a big Do Not Touch sign hung over it.

"Uh, an SMG," Omar replied in a street drawl honed by years of undercover ops. "Something nasty-lookin'."

"Trying to make an impression?"

"Gotta let 'em know I mean business."

The arms dealer nodded. He pulled a compact submachine gun off a nearby rack, checked the chamber, and handed it to Omar.

"Don't recognize it," Omar said mildly.

"Brand new. The alien-lovers in the Tower just got 'em," the dealer smirked. "Piggies always trying to keep power out of the hands of the people. You know how it is. But we got our ways."

"They're not so bad," Omar said, pretending to examine the shotgun. "Took down Ghaul, didn't they?"

"And why was he here in the first place? Trying to steal that piece of junk Traveler. The only reason they stopped him was to protect their own asses. Their immortality," the dealer sneered.

Omar decided not to press. "I guess you got a point. No Traveler, no Ghaul."

"No Pyramids, no damn Vex sieges," the peddler ranted. "Hell, even the Fallen would be back wherever the hell they came from. Filthy parasites. We gotta be ready."

"Ready for what?"

"For us regular people to take this damn City back. The Tower thinks they own us. But I'll tell ya something: they got a hard lesson coming."

 
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