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현장 시험

기본 / Origin Trait

이 무기로 대상을 처치하거나 피해를 입히면 점차적으로 사거리, 안정성, 조작성, 재장전 속도가 증가합니다.

검의 충전 속도와 막기 저항이 증가합니다.

Community Research

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Hits and Kills with your Weapon grant you 'Points'. Hitting Point thresholds grants Stacks of Field Test.

Maximum of 5 Stacks. Buff is only removed on death.

Stat Bonuses at 1|2|3|4|5 Stacks:
• 3 | 6 | 9 | 12 | 20 Range
• 5 | 10 | 20 | 35 | 50 Reload Speed
• ? | ? | ? | ? | 30? Stability
• ? | ? | ? | ? | ? Handling
• 5 | 10 | 20 | 35 | 55 Charge Rate (Swords)
• 5 | 10 | 20 | 30 | 40 Guard Resistance (Swords)

Points required for 1|2|3|4|5 Stacks:
• Primary Weapons: 51|151|351|651|1001
• Special Weapons: 26|76|176|326|501
• Power Weapons: 11|31|71|131|201

Each Hit grants 1 Point regardless of Weapon Archetype and Enemy Rank. Does not require Direct Hits.

Points granted by Kills are based on Enemy Rank :
• Tier 1-2 Minors: 1 Point
• Tier 3-4 Minors, Tier 2+ Elites, and higher: 4 Points
• Tier 1 Elites: 5 Points
• Enemy Players: 10 Points

Kill Point Multipliers by Weapon Archetype:
• Primary Weapons and Shotguns: 5x
• Breech-Loaded Grenade Launchers: 2x
Last Updated 2024-05-01
 
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