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AGARRE MALÉVOLO

Excepcional / Intrinsic

Mientras tengas equipada una súper de atadura, usar Grieta suspenderá a los combatientes cercanos. Suspensión inflige daño con el tiempo y, de paso, te cura. Los objetivos que se liberen de Suspensión reciben más daño. Derrotar objetivos suspendidos te cura en una cantidad moderada.

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Only works while a Strand Super is equipped.

Casting a Rift Suspends all combatants within 6 meters. Killing Suspended Enemies restores 15 HP.

Targets you Suspend take ticks of damage every 0.467 seconds. Each damage tick restores 5 HP.

Damage over time starts at 23 [PVP: 9] damage, increasing by ~5.5% [PVP: ?%] per tick.

Enemies breaking free from Suspension take an additional 64 [PVP: 34?] damage.

Targets Suspended with a Rift cast take ~112.5% increased damage from the the above sources.
Last Updated 2025-12-22

Perks

Malevolent Grasp

Malevolent Grasp

Improves suspend, causing damage over time. Using your Rift also suspends nearby targets.
 
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