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RETOUR DE SECOUSSE

Ordinaire / Enhanced Trait

Infliger des dégâts répétés avec cette arme inflige des Secousses plus fréquemment.

Sous l'effet d'Amplificateur, les Secousses s'appliquent plus vite.

Community Research

Credits
Scoring multiple Direct Hits with the weapon within 3 seconds of each causes the next Direct Hit to apply Jolt.

Being Amplified decreases the number of Hits required.

Hits needed to activate normally | while Amplified:
• Submachine Guns, Trace Rifles: 🡅 17 | 13
• Machine Guns: 🡅 14 | 11
• Auto Rifles: 🡅 14 | 11
• Pulse Rifles: 🡅 13 | 9
• Sidearms: 🡅 9 | 7
• Rocket Pulse Rifle: 🡅 7 | 5
• Scout Rifles, Special Ammo Hand Cannons: 🡅 6 | 4
• Glaives, Linear Fusion Rifles: 🡅 3 | 3
• Rocket Sidearm: 🡅 3 | 2
• Bows, Grenade Launchers: 🡅 2 | 2

🡅 Number of Hits required while not Amplified is decreased by 1.
Last Updated 2024-10-13

Perks

Jolting Feedback

Jolting Feedback

Dealing repeated damage with this weapon inflicts Jolt. While amplified, Jolt is applied faster.
 
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