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ザ・ダンス

エキゾチック / Intrinsic

メインウェポン弾を使用する武器の空中効果、腰だめ撃ち時の可動性、射程距離、命中精度がやや向上する。

メインウェポン弾を使用する武器でトドメを刺すと、回避エネルギーが返還され、満タンの時には溢れて追加のチャージとなる。

Community Research

Credits
Passively grants 20 Airborne Effectiveness to Primary Weapons.

Grants the following benefits while a Primary Weapon is readied and not Aiming Down Sights:
• 30 Mobility
• 5 Range and 30? Stability
• 70% decreased Accuracy Cone Size
• 2 degrees increased Precision Aim Cone Angle
• 20% increased Aim Assist and Damage Falloff Distance

DMT , Last Word , and Tommy's Matchbook are uniquely tuned and do not receive as significant of a benefit.

Primary Weapon Kills grant Class Ability Energy based on Enemy Rank :
Minors: 34% | Elites and higher: 100% | Players: 20%

Ability energy gained is NOT affected by Chunk Energy Scalars. Learn more about this mechanic in our explainer blog post on the Clarity website .

At full Class Ability energy, scoring multiple Primary Weapon Kills within 6 seconds of each grants an additional Class Ability Charge. Maximum of 2 extra charges.

Activation progress granted by Enemy Rank :
Minors: 34% | Elites and higher: 100% | Players: 100%
Last Updated 2026-01-03

Perks

The Dance

The Dance

Improved Primary weapon performance; final blows refund dodges.
The Dance

The Dance

Improved Primary weapon performance; final blows refund dodges.
 
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