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Basic / Origin Trait

Final blows grant grenade energy when playing a Light subclass or melee energy when playing a Darkness subclass.

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Weapon Kills grant ability energy based on your Super's elemental alignment:
• Light Super: 5% Grenade Ability Energy
• Dark Super: 5% Melee Ability Energy

Ability energy gained may be significantly decreased based on your selected ability's Chunk Energy Scalar. Learn more about this mechanic in our explainer blog post on the Clarity website .
Last Updated 2024-12-17
 
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