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ABSORPTION CELLS

Exotic / Intrinsic

Final blows or sustained damage with weapons matching your equipped Super damage type grant you Super energy. When your Super energy is full, you instead gain a temporary bonus to weapon damage of that type. When you've exhausted your Super, matching elemental weapons' damage temporarily causes explosions around the target.

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Kills or scoring 5 hits with Weapons matching your Super Element grant Super Energy based on Enemy Rank :
• Tier 1 (T1) Minors: 1.5%
• T2 Minors, T1 Elites: 2%
• T3 Minors, T2 Elites: ?%
• T4 Minors, T3 Elites, and higher: 2.5%
• Players: 2.5?%

While your Super is charged:
Kills with Weapons matching your Super's Element grant 4 Stacks of Subclass-Matching Weapon Surge for 11 [PVP: 6] seconds.

After casting your Super Ability, gain x4 Arc, Solar, Void, Stasis, and Strand Weapon Surge for 10 seconds, and 'Harmonic Munitions' for 15 seconds.

Harmonic Munitions causes weapons that are the same element as your super to trigger an element-matching explosion on hit. Explosions deal 180 [PVP: ?] damage in a 6 meter radius and can trigger once per second.
Last Updated 2026-07-13

Perks

Absorption Cells

Absorption Cells

Gain Super energy on elemental weapon takedowns.
 
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