Common / Enhanced Trait

Being in combat for an extended time increases damage, handling, and reload for this weapon for an improved duration until you are out of combat.

Community Research

After being in Combat for 12 seconds:
Grants 15% Increased Damage, 100 Handling, and 100 Reload Speed for 7 seconds.

Works and can activate while stowed. Dealing and receiving damage refreshes the buff duration.

For Frenzy, being in Combat is defined as having either dealt or received damage within the last 🡅 5 seconds.

🡅 Allowed time between damage exchanges USED TO BE extended by 0.5 seconds. Currently provides no benefit.
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