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SPHEROMATIK TRIGGER

Exotic / Intrinsic

Powered melee final blows unleash a damaging explosion. Finishers and final blows against more powerful targets increase the radius and damage of the explosion.

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Powered Melee Kills and Finishers trigger a Kinetic Explosion at the target's location. 1 second cooldown between activations.

Explosion Damage and radius based on Enemy Rank :
• Minors: 439 Damage, 15m Radius
• Elites: 598 Damage, 15m Radius
• Minibosses and higher: 717 Damage, 20m Radius
• Unknown for Players currently

Explosions have up to 20% decreased damage at the edge of the radius due to falloff. Finishers upgrade the explosion to the one triggered by a Powered Melee on a one rank higher target.

Explosions triggered can chain on Kills and will trigger weaker explosions that deal up to 242 [PVP: ?] damage in a 8? meter radius. Chain Explosions don't have a cooldown.
Last Updated 2025-12-23

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Spheromatik Trigger

Spheromatik Trigger

Powered melee kills and finishers unleash explosions.
 
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