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춤사위

경이 / Intrinsic

일반 탄약을 사용하는 무기의 공중 효율과 비조준 사격 기동성, 사거리, 정확도가 적정량 증가합니다.

일반 탄약으로 결정타를 기록하면 회피 에너지가 회복되며, 에너지가 가득 차면 추가 충전을 생성할 수 있습니다.

Community Research

Credits
Passively grants 20 Airborne Effectiveness to Primary Weapons.

Grants the following benefits while a Primary Weapon is readied and not Aiming Down Sights:
• 30 Mobility
• 5 Range and 30? Stability
• 70% decreased Accuracy Cone Size
• 2 degrees increased Precision Aim Cone Angle
• 20% increased Aim Assist and Damage Falloff Distance

DMT , Last Word , and Tommy's Matchbook are uniquely tuned and do not receive as significant of a benefit.

Primary Weapon Kills grant Class Ability Energy based on Enemy Rank :
Minors: 34% | Elites and higher: 100% | Players: 20%

Ability energy gained is NOT affected by Chunk Energy Scalars. Learn more about this mechanic in our explainer blog post on the Clarity website .

At full Class Ability energy, scoring multiple Primary Weapon Kills within 6 seconds of each grants an additional Class Ability Charge. Maximum of 2 extra charges.

Activation progress granted by Enemy Rank :
Minors: 34% | Elites and higher: 100% | Players: 100%
Last Updated 2026-01-03

Perks

The Dance

The Dance

Improved Primary weapon performance; final blows refund dodges.
The Dance

The Dance

Improved Primary weapon performance; final blows refund dodges.
 
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