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RĘKAWICA ZBAWIENIA

/ Grenade Launcher

„Szanuję to, czego ja nie mogę okraść, a ty nie możesz wyrwać z ciemności”. – fragment starego manifestu zbierackiego Eliksni

Źródło: zadanie „Prototyp stazy”

Exotic Perks

Kriodziało

Kriodziało

[Strzał]: Przytrzymaj, by naładować; puść, by strzelić.
Naładowane pociski z tej broni po trafieniu tworzą wzór kryształów stazy i zamrażają pobliskie cele.

Skuteczne przeciwko [Oszołomienie] niepowstrzymanym czempionom.
Roztrzaskujący strzał

Roztrzaskujący strzał

Nienaładowane pociski z tej broni zadają dodatkowe obrażenia kryształom stazy i zamrożonym celom. Szybkie niszczenie wielu kryształów stazy przeładowuje tę broń z rezerw.

Stats

50
32
41
47
25
Reload Time  
68
40
13
19
63
120
8
Selected Perks
Popularity: Overall Select 4 perks to see their popularity.  
Popularity: Perks  
Popularity: Trait Combo  
Popularity: MW Bonus  
Credits

Perk Playground

Perk Playground

Random Curated
Crafted
Tier {{GearTier}}
Enhanced Retired
    • {{mod.Name}}

Community Research

Credits
Intrinsically Anti-Overload.

Deals 25% increased damage to Frozen Enemies and always destroys Stasis Crystals on hit.

Charging this weapon makes your next shot create a triangular pattern of Stasis Crystals on impact with the top pointed towards you.

Stasis Crystals spread outwards as one Small Crystal at the front, two Medium Crystals in the middle, then three Large Crystals in the back.
Last Updated 2026-01-10

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Lore

Rękawica zbawienia

"I respect what I cannot steal from and you cannot take from the dark." —Excerpt from an old Eliksni salvage manifest

[in winding Eliksni script:] This power bestowed by the Dark was given first to the Eliksni—not to the machine-children, who are unlucky second-borns, unstoried and short in their memories. Just as the Great Machine touched the Eliksni first, so too does the Dark—though where the Great Machine's touch was fleeting, the Dark lingers.

[a scribbled note:] the cold Dark is an ENDLESS lingering

[in winding Eliksni script:] Encased in the cold Dark, you cease to be a flesh-and-blood thing but become a memory thing, a thing of stillness. To have memory is to be storied and to be storied is to be worthy, yes, but to be still is to be dead. We have not been still since the Long Drift, and we will never be still again.

[scratched hard into the page:] stillness is more than weakness, it is NOTHINGNESS

[in winding Eliksni script:] Instead, we will make still and dead the things that seek to scratch out our memories, so they themselves will be dead-memories. We will mark this place as the Great Machine marked our home, and our story will be told in the scars we leave on this world.

—Notes on Stasis, or "the cold Dark," attr. to Kridis, trans. from Eliksni by Eris Morn

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