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光能餘燼

異域 / Intrinsic

裝備灼燒超能力時,武器最後一擊會賦予職業技能能量。站在治癒印痕中時,以武器擊敗目標會產生一道脈衝波,賦予你和附近盟友生機勃發;強化印痕會為你和附近盟友提供治癒。破曉之光最後一擊同時提供這兩種效果。

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Requires a Solar Super to be equipped to function.

Weapon Kills grant Class Ability Energy based on Enemy Rank :
• Tier 1 (T1) Minors: 18%
• T2 Minors, T1 Elites: 26%
• T3 Minors, T2 Elites: 40%
• T4 Minors, T3 Elites: 60%
• T4 Elites, Minibosses: 80%
• Bosses: 100%
• Players: 30%

Weapon Kills while standing in a Healing Rift grant 7 seconds (10 with Ember of Solace) of Radiant to you and allies within a 10 meter radius.

Weapon Kills while standing in an Empowering Rift grant Cure x1 to you and allies within a 10 meter radius.

Daybreak Kills grant Cure x2 and 10 seconds (15 with Ember of Solace) of Radiant to you and allies within a 10 meter radius.

Ability energy gained may be significantly decreased based on your selected ability's Chunk Energy Scalar. Learn more about this mechanic in our explainer blog post on the Clarity website .
Last Updated 2025-12-23

Perks

Embers of Light

Embers of Light

Create combination Healing/Empowering Rifts.
 
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