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Name
Rarity
Energy
Type
Rating
Survival Well
S1 – THE RED WAR
Generates an additional Orb of Power from Supers. Generating a Barricade, or dealing sustained damage or defeating targets fr...
Swarmers
S20 – LIGHTFALL / SEASON OF DEFIANCE
Destroying a Tangle spawns a Threadling. Your Threadlings unravel targets that they damage.
Synapse Junctions
S1 – THE RED WAR
Quick successive attacks with Arc Staff increase its damage output, duration and jolt targets hit.
Tesseract
S3 – WARMIND
[Heavy Attack] : Use while sprinting with full energy to launch a heavy blink attack. Defeating a target with this attack al...
The Corruption Spreads
S6 – SEASON OF THE DRIFTER
This weapon creates SIVA nanite swarms on rapid hits and precision kills.
The Corruption Spreads II
S23 – SEASON OF THE WISH
This weapon creates SIVA nanite swarms on rapid hits and precision kills.
The Corruption Spreads III
S23 – SEASON OF THE WISH
This weapon creates SIVA nanite swarms on rapid hits and precision kills.
The Corruption Spreads IV
S23 – SEASON OF THE WISH
This weapon creates SIVA nanite swarms on rapid hits and precision kills.
The Dance
S15 – SEASON OF THE LOST
Moderately increases airborne effectiveness and hip fire mobility, range, and accuracy for weapons that use Primary ammo.
Fi...
The Fate of All Fools
S2 – CURSE OF OSIRIS
Chain precision shots or land precision final blows to refill the magazine, improve stability, and greatly increase the damag...
The Fourth Magic
S3 – WARMIND
Weapon final blows with a damage type matching your grenade grant Death Throes, which provide a grenade damage bonus and gran...
The Gift of Certainty
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Activating Ascension or Tempest Strike throws bouncing explosives at nearby targets that jolt and damage them. Jolting nearby...
The Lost Voice
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Healing grenades spawn a Restorative Turret. Healing allies occasionally spawns an Orb of Power.
The Perfect Fifth
S3 – WARMIND
Precision hits return ammo to the mag. Landing 4 precision hits loads a delayed Solar explosive round that scorches targets f...
The Whispers
S3 – WARMIND
Gain an additional melee charge. Powered melee final blows spawn an Orb of Power.
Tight Fit
S19 – SEASON OF THE SERAPH
Dodging instantly reloads all your weapons and grants increased reload and handling to you and nearby allies. While the buff ...
Tome of Dawn
S1 – THE RED WAR
While you have a [Solar]Solar Super equipped, aiming weapons while you're midair suspends you there for a short time. While t...
Touch of Venom
S7 – SEASON OF OPULENCE
Defeating a weakened target releases a burst of weakening smoke and refunds Void melee ability energy.
Transfusion Matrix
S1 – THE RED WAR
Final blows with Arc melees trigger health regeneration and fully restore a melee charge. Melee hits grant Arc melee energy.
Treasure Hunter
S2 – CURSE OF OSIRIS
Detects caches within a 50-meter range and increases Glimmer gain.
Trinary Vision
S22 – SEASON OF THE WITCH
One-shot handheld Grenade Launcher. Projectiles release a fan of three energy waves on contact with the ground.
Trinary Vision
S22 – SEASON OF THE WITCH
One-shot handheld Grenade Launcher. Projectiles release a fan of three energy waves on contact with the ground.
Trinary Vision
S22 – SEASON OF THE WITCH
One-shot handheld Grenade Launcher. Projectiles release a fan of three energy waves on contact with the ground.
Trinary Vision
S16 – WITCH QUEEN / SEASON OF THE RISEN
One-shot handheld Grenade Launcher. Projectiles release a fan of three energy waves on contact with the ground.
Twintails
S4 – FORSAKEN / SEASON OF THE OUTLAW
Shoots two rockets, one Void and one Solar, that can track onto the same target. Strong against [Disruption] Overload Champio...
Uncanny Arrows
S1 – THE RED WAR
Provides ability energy for each target tethered by Deadfall anchors. Moebius Quiver has an additional shot.
Unplanned Reprieve
S2 – CURSE OF OSIRIS
Fusion projectiles attach and detonate with a delayed Void blast.
Upgraded Sensor Pack
S1 – THE RED WAR
Provides radar while you're aiming. Enhances your radar resolution while crouched. Visually marks targets. Deals more damage ...
Ursine Guard
S4 – FORSAKEN / SEASON OF THE OUTLAW
Move faster while guarding with Sentinel Shield or the Unbreakable shield. Damage blocked with Sentinel Shield is converted t...
Vampire's Caress
S1 – THE RED WAR
Melee and finisher final blows instantly grant cure and provide restoration for a short duration.
Vanishing Execution
S8 – SHADOWKEEP / SEASON OF THE UNDYING
Powered melee final blows grant invisibility and restore a portion of health and shields. Finishers and final blows against m...
Vanishing Shadow
S2 – CURSE OF OSIRIS
Increases the duration of any invisibility effects. When you gain invisibility, your grenade, melee and class abilities recha...
Vengeance
S4 – FORSAKEN / SEASON OF THE OUTLAW
Highlights the target who dares to damage you. Track down and destroy them for an overshield.
Voltaic Mirror
S16 – WITCH QUEEN / SEASON OF THE RISEN
Guarding with your Arc Staff does not consume extra Super energy. [Super] : Cancel Arc Staff early, temporarily increasing A...
Warlord's End
S10 – SEASON OF THE WORTHY
Powered melee hits weaken targets. Powered melee final blows create a burst of energy that dramatically weakens nearby target...
Warlord's Sigil
S1 – THE RED WAR
Melee and finisher final blows increase melee damage. With maximum stacks, you gain vastly increased melee regeneration speed...
Webcatcher
S27 – THE EDGE OF FATE / RECLAMATION
Threaded Spike can bounce to Tangles, detonating them and returning immediately. Tangles detonated by Threaded Spike are rewo...
White Nail
S3 – WARMIND
Higher base precision damage. Rapidly landing three precision hits will refill the magazine.
White Nail II
S23 – SEASON OF THE WISH
Higher base precision damage. Rapidly landing three precision hits will refill the magazine.
White Nail III
S23 – SEASON OF THE WISH
Higher base precision damage. Rapidly landing three precision hits will refill the magazine.
White Nail IV
S23 – SEASON OF THE WISH
Higher base precision damage. Rapidly landing three precision hits will refill the magazine.
Winged Eclipse
S22 – SEASON OF THE WITCH
Defeat targets to charge up cages of loyal moths that fly toward nearby targets or allies.

[Grenade] : Throw the cage of l...
Wish-Dragon Teeth
S1 – THE RED WAR
Increases Tripmine Grenade duration and blast radius. Ability damage grants Tripmine Grenade energy.
Wish-Dragon's Talons
S24 – THE FINAL SHAPE / EPISODE 1: ECHOES
Gain an additional Frenzied Blade charge. Frenzied Blade and Flechette Storm briefly increase their damage with each strike. ...
Wraithmetal Mail
S1 – THE RED WAR
Your weapons ready quicker and are more stable. Dodging temporarily increases this benefit, reloads your equipped weapon from...
You're Welcome
S2 – CURSE OF OSIRIS
Detects caches and resources within a 75-meter range on Mercury.
Gyro Core
S28 – RENEGADES / LAWLESS
Throw damage from this weapon applies an elemental effect that matches your equipped Super.
• [Arc] Grants Bolt Charge.
• [S...
Impact Core
S28 – RENEGADES / LAWLESS
Melee damage from this weapon applies an elemental effect that matches your equipped Super.
• [Arc] Grants Bolt Charge.
• [S...
Refraction Core
S28 – RENEGADES / LAWLESS
Reflection damage from this weapon applies an elemental effect that matches your equipped Super.
• [Arc] Grants Bolt Charge....
Extract Pattern
S22 – SEASON OF THE WITCH
Obtain Weapon Pattern progress from this weapon.
Can only be performed once per weapon, but leaves the weapon intact.